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The problem with that... fionwe1987 Send a noteboard - 16/11/2009 05:11:16 PM
You say faction A makes Gateways into location X. Opposing faction B senses the channeling at X and Travels there to prevent the Gateways from opening.

Now, here's the first issue... What if faction A opens and Gateway and immediately sends in 5 channelers? These channelers can then block the defenders from B opening gateways at X. Meanwhile, soldiers are pouring through...

This does not match at all with the way Jordan described the dynamics of Traveling behind enemy lines.

More importantly, why would he say "ways to interfere with the forming of Gateways", if all he means is weave slicing? Why not say that?
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How to disrupt gateways that are made into a battle zone... - 16/11/2009 08:48:36 AM 770 Views
there could be other defensive methods as well - 16/11/2009 09:06:56 AM 484 Views
Excellent suggestions... - 16/11/2009 09:08:59 AM 512 Views
That depends on whether moving gateways are possible. - 19/11/2009 02:01:40 AM 431 Views
I might as well present my argument in full - 16/11/2009 09:52:34 AM 580 Views
Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 10:10:55 AM 747 Views
Re: Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 12:08:30 PM 460 Views
Another idea - 16/11/2009 02:59:39 PM 500 Views
You're talking about manipulating the Pattern? - 17/11/2009 01:54:32 PM 394 Views
The problem with that... - 16/11/2009 05:11:16 PM 414 Views
Peter Hamilton's "Pandora Star" - 16/11/2009 03:36:39 PM 569 Views
I think there's some evidence in favor of the wards idea you are all missing. - 16/11/2009 05:29:22 PM 429 Views
I disagree - 16/11/2009 07:15:53 PM 432 Views
Except - 16/11/2009 07:24:56 PM 386 Views
It's definitely possible that there can be a ward to detect a gateway opening. - 17/11/2009 03:22:33 PM 404 Views
How bout a compromise? - 16/11/2009 06:37:40 PM 488 Views
We know that, for e.g., Sammael could detect the location of a Gateway - 16/11/2009 08:21:57 PM 392 Views
Ahh, I see that Sidious has already suggested this. *NM* - 16/11/2009 08:30:55 PM 175 Views
I believe that you cannot make a ward completely preventing Traveling. - 17/11/2009 01:52:24 PM 388 Views

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