Ignoring the analogy, then, what I'm basically trying to say is that when you tell your friends you'll do something, you have a social obligation to stick it out for their sakes. Even if it doesn't go exactly as you thought it would. You can certainly break that obligation for more important matters, but most people wouldn't do so just because they "didn't feel like playing anymore," and that's why I was saying that LL felt like she had to stay. Your friends want to have fun and you told them you'd help, so you don't bail on them just to make yourself happier. That's how decent people operate.
As far as why anyone would "trap" themselves with social obligations for the sake of entertainment. . .well, why not? Entertainment is important to people. It's not trivial just because it's "for fun." The average person puts a lot of time and effort into entertainment.
As far as why anyone would "trap" themselves with social obligations for the sake of entertainment. . .well, why not? Entertainment is important to people. It's not trivial just because it's "for fun." The average person puts a lot of time and effort into entertainment.
/MMOs/rant: Dear Raid Leaders
19/09/2010 04:06:20 AM
- 850 Views
I could see people not knowing Black Temple fights. That instance is from the old level cap.
19/09/2010 06:24:21 PM
- 567 Views
I know, but look it up BEFORE you start.
19/09/2010 06:44:56 PM
- 544 Views
Why keep playing if you aren't enjoying it?
19/09/2010 07:28:20 PM
- 570 Views
There's a social obligation.
19/09/2010 07:47:55 PM
- 577 Views
It's a video game. People need to be understanding.
20/09/2010 02:22:36 AM
- 564 Views
why not? people get annoyed when you don't show up for sports practices.
20/09/2010 03:30:23 AM
- 527 Views
Social obligations exist wherever socializing occurs. *NM*
20/09/2010 04:41:53 AM
- 244 Views
That doesn't make them meaningful. *NM*
20/09/2010 03:50:27 PM
- 242 Views
Well, you didn't specify meaningful. Even so, I don't understand the antagonism.
21/09/2010 03:51:17 AM
- 626 Views
That is a bad analogy, yes.
21/09/2010 04:54:38 AM
- 670 Views
Eh, mine always are, somehow.
21/09/2010 02:06:08 PM
- 592 Views
This. Any sort of cooperative game will create social obligations somehow. *NM*
26/09/2010 03:40:13 PM
- 288 Views
Only when it requires a huge time investment.
26/09/2010 07:37:34 PM
- 515 Views
Dude. I've been "trapped by social obligations" for a text-based game.
28/09/2010 10:13:44 PM
- 633 Views
And yet they do. In fact, end-game in MMOs are built on them, and would not function otherwise *NM*
20/09/2010 06:09:33 AM
- 258 Views
That's why I always blamed it on an impromptu sex invitation.
20/09/2010 03:48:11 AM
- 517 Views
What about those who weren't on Vent?
22/09/2010 08:05:33 PM
- 656 Views
everyone was at least signed into vent, even if they didn't have a mic.
23/09/2010 05:54:22 AM
- 504 Views