Nynaeve's boat in aCoS proves nothing. It moved back a hundred paces because the oarsmen were balefired.
Ah yes, you're right. That wasn't something I had thought about until I started replying to randfandom's post - I should have thought about it more before replying. ' />
If the boat had a thread, one part of it being balefired would have meant the whole boat would be balefired. That did not happen.
Also a good point. This reminds of something I had though about at one time or another, with respect to objects having threads (which I'd forgotten about until just now). If objects have threads, then each component of the boat (hull plank, sail, rudder, etc.) should have had a thread before the boat was constructed. Do they all combine into one thread, when the various components are combined to construct the boat? Or do they remain individual threads?
Much easier to associate threads with living bodies (I'd say souls, but RJ said that soulless, living bodies still have threads).
Except ... as the DO causes the Pattern to unravel, we see how it affects buildings/hallways/etc., and not just people. So, those buildings/hallways/etc. are a part of the Pattern, it would seem, and therefore the theory that they also have threads becomes a little more substantial, I think.
I'm sure that the coat scene in tGS was a mistake, and BS was mistaken when he said objects had threads.
Could be, but I'm defintitely not "sure".
Rise and fall, turn the Wheel,
'cause all life is
is really just a circle.
-BHT&tM
'cause all life is
is really just a circle.
-BHT&tM
Graendal's Fate (Alive or Dead?)
05/01/2010 05:44:12 PM
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Re: Graendal's Fate (Alive or Dead?)
05/01/2010 06:46:19 PM
- 1059 Views
Re: Graendal's Fate (Alive or Dead?)
05/01/2010 07:15:41 PM
- 926 Views
Nynaeve's boat...
05/01/2010 07:23:57 PM
- 889 Views
Good point ...
05/01/2010 07:52:04 PM
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I'm somewhat surprised objects have threads.
05/01/2010 08:45:52 PM
- 4479 Views
Re: I'm somewhat surprised objects have threads.
05/01/2010 09:23:06 PM
- 717 Views
Re: I'm somewhat surprised objects have threads.
05/01/2010 10:30:42 PM
- 741 Views
There is another way...
05/01/2010 07:00:31 PM
- 728 Views
Nope
06/01/2010 04:36:56 AM
- 765 Views
USe Occam's Razor yourself...
06/01/2010 05:53:22 AM
- 884 Views
and why didn't she invert any of the weaves?
06/01/2010 05:55:54 AM
- 707 Views
Maybe you cannot invert compulsion?
06/01/2010 06:56:35 PM
- 742 Views
so it's the one and only thing we've seen that can't be inverted? seems a little
06/01/2010 11:31:09 PM
- 648 Views
Re: so it's the one and only thing we've seen that can't be inverted?
07/01/2010 12:02:00 AM
- 599 Views
She's dead as a bloody doornail. Or whatever that saying is... *NM*
05/01/2010 07:20:36 PM
- 371 Views
I think she's alive.
06/01/2010 06:12:50 PM
- 696 Views
Compulsion is rather useless isn't it?
06/01/2010 07:44:42 PM
- 773 Views
It may take an exceptional Delver/Healer
06/01/2010 08:49:37 PM
- 748 Views
perhaps, but still I have a hard time believing Graendal didn't invert the weaves!
06/01/2010 11:06:49 PM
- 682 Views
Re: perhaps, but still I have a hard time believing Graendal didn't invert the weaves!
07/01/2010 03:42:17 PM
- 720 Views