Very interesting argument by the way I have not set my mind on this issue, but it made me think of Peter Hamilton's Pandora Star novels.
*very minor spoiler (not WoT-related)*
In those novels (sci-fi), humanity possesses wormhole technology, allowing a ship to open a "hole" through space into another location. An alien species gains that knowledge (plot-device) and use it to attack the human systems with it, opening holes above planets and sending ships through them (note the similarities with gateways ?).
However, the humans discover a way to affect the opening of wormholes by sending lots of energy in their structure, thus overloading the generator at the origin of the wormhole and shutting them down.
In the next tactical evolution, the alien species neuters that strategy by opening multiple wormholes and shutting them down quickly, never opening two in the same space. Humans are unable to target them and things go, well, poo.
While reading your discussion, I found interesting that another novel discussed a similar matter and wanted to bring it to your attention.
Apologies for the grammatical and orthographic errors that may (and surely do) haunt this post
*very minor spoiler (not WoT-related)*
In those novels (sci-fi), humanity possesses wormhole technology, allowing a ship to open a "hole" through space into another location. An alien species gains that knowledge (plot-device) and use it to attack the human systems with it, opening holes above planets and sending ships through them (note the similarities with gateways ?).
However, the humans discover a way to affect the opening of wormholes by sending lots of energy in their structure, thus overloading the generator at the origin of the wormhole and shutting them down.
In the next tactical evolution, the alien species neuters that strategy by opening multiple wormholes and shutting them down quickly, never opening two in the same space. Humans are unable to target them and things go, well, poo.
While reading your discussion, I found interesting that another novel discussed a similar matter and wanted to bring it to your attention.
Apologies for the grammatical and orthographic errors that may (and surely do) haunt this post
How to disrupt gateways that are made into a battle zone...
16/11/2009 08:48:36 AM
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I might as well present my argument in full
16/11/2009 09:52:34 AM
- 579 Views
Both options can be valid, but here's why you MUST have the ward...
16/11/2009 10:10:55 AM
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Re: Both options can be valid, but here's why you MUST have the ward...
16/11/2009 12:08:30 PM
- 459 Views
Peter Hamilton's "Pandora Star"
16/11/2009 03:36:39 PM
- 567 Views
I think there's some evidence in favor of the wards idea you are all missing.
16/11/2009 05:29:22 PM
- 428 Views
I disagree
16/11/2009 07:15:53 PM
- 429 Views
Except
16/11/2009 07:24:56 PM
- 385 Views
there's no indication that the gateway isn't almost on top of a city
17/11/2009 03:09:31 AM
- 385 Views
It's definitely possible that there can be a ward to detect a gateway opening.
17/11/2009 03:22:33 PM
- 403 Views
We know that, for e.g., Sammael could detect the location of a Gateway
16/11/2009 08:21:57 PM
- 389 Views
i think an automatic weave would be too complicated to cover any reasonable area.
17/11/2009 06:06:54 AM
- 416 Views
Re: i think an automatic weave would be too complicated to cover any reasonable area.
17/11/2009 12:53:19 PM
- 393 Views
I don't think you need to travel to the Gateway to disrupt it if the ward notifies you of location
17/11/2009 10:57:06 PM
- 454 Views
I believe that you cannot make a ward completely preventing Traveling.
17/11/2009 01:52:24 PM
- 387 Views