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Excellent suggestions... Shannow Send a noteboard - 16/11/2009 09:08:59 AM
Look at the principles to make a gateway.

Using Saidar, you make two places identical. If you can make the area you defend vibrate ever so slightly, not noticeable to living creatures, but meaningful for a gateway, you can render it impossible to make two places identical, and gateway can't form.

Using Saidin, you try to pull two places together. If one place is always moving just so slightly, there is a tiny gap and a gateway can't form.

A radio jammer in the modern context does not seem equivalent to either a ward or an active radar detecting incoming gateway.


I would argue that these concepts might be the principles behind the "ward" that is created around an area. In which case it would bolster my argument, I would think.

Totally agree with you.
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How to disrupt gateways that are made into a battle zone... - 16/11/2009 08:48:36 AM 770 Views
there could be other defensive methods as well - 16/11/2009 09:06:56 AM 485 Views
Excellent suggestions... - 16/11/2009 09:08:59 AM 513 Views
That depends on whether moving gateways are possible. - 19/11/2009 02:01:40 AM 431 Views
I might as well present my argument in full - 16/11/2009 09:52:34 AM 581 Views
Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 10:10:55 AM 748 Views
Re: Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 12:08:30 PM 460 Views
Another idea - 16/11/2009 02:59:39 PM 500 Views
You're talking about manipulating the Pattern? - 17/11/2009 01:54:32 PM 394 Views
The problem with that... - 16/11/2009 05:11:16 PM 414 Views
Peter Hamilton's "Pandora Star" - 16/11/2009 03:36:39 PM 569 Views
I think there's some evidence in favor of the wards idea you are all missing. - 16/11/2009 05:29:22 PM 430 Views
I disagree - 16/11/2009 07:15:53 PM 432 Views
Except - 16/11/2009 07:24:56 PM 386 Views
It's definitely possible that there can be a ward to detect a gateway opening. - 17/11/2009 03:22:33 PM 404 Views
How bout a compromise? - 16/11/2009 06:37:40 PM 488 Views
We know that, for e.g., Sammael could detect the location of a Gateway - 16/11/2009 08:21:57 PM 392 Views
Ahh, I see that Sidious has already suggested this. *NM* - 16/11/2009 08:30:55 PM 175 Views
I believe that you cannot make a ward completely preventing Traveling. - 17/11/2009 01:52:24 PM 388 Views

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