Active Users:1039 Time:23/12/2024 07:46:58 PM
Reply in the wrong place. Myrdhyn Send a noteboard - 02/02/2011 06:52:26 PM
This was supposed to reply/agree with Cannoli. I don't think Cuendillar would cause the "shockwave" transmittal issues people are thinking. It is specifically described as absorbing forces directed towards it.
This message last edited by Myrdhyn on 02/02/2011 at 06:53:31 PM
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Cuendillar Armor - 26/01/2011 06:26:03 PM 1474 Views
We had a lengthy discussion of this on wotmania a few years ago... - 26/01/2011 06:46:27 PM 980 Views
There are problems. - 26/01/2011 07:14:29 PM 867 Views
Properties not understood... - 26/01/2011 08:15:48 PM 956 Views
So, a thin layer of cuendillar, with lot of padding? *NM* - 26/01/2011 09:52:18 PM 302 Views
Re: There are problems. - 28/01/2011 06:31:19 PM 854 Views
The spike was a later addition; the primary method of damage was blunt force trauma. *NM* - 28/01/2011 09:20:32 PM 300 Views
Plate armor is also a "late addition" - 03/02/2011 03:22:55 PM 608 Views
Who says it would transmit the shockwaves? As you note below it violates many laws of physics. *NM* - 02/02/2011 06:51:18 PM 320 Views
*shrug* - 02/02/2011 08:07:35 PM 690 Views
There is no shockwave - 03/02/2011 03:29:21 PM 667 Views
Chain mail not difficult but long process. - 26/01/2011 08:21:04 PM 1118 Views
it's "sole" purpose *NM* - 26/01/2011 11:21:19 PM 335 Views
a cookie for you! cheers *NM* - 27/01/2011 10:38:46 PM 290 Views
well there seems to be more effective ways of going about making armor - 28/01/2011 06:54:37 PM 682 Views
Reply in the wrong place. - 02/02/2011 06:52:26 PM 715 Views
Awesome. So take your thoughts and apply them to the situation. - 02/02/2011 08:10:05 PM 665 Views
I know, but it's more fun to break physics with magic *NM* - 02/02/2011 09:27:36 PM 316 Views
Re: I know, but it's more fun to break physics with magic - 04/02/2011 02:16:42 PM 659 Views

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