I'll star tracking VNTL with a 72 hour window of activity come Tuesday or so, I don't want to interrupt play and the Holiday drag out on Event 3 is mostly responsible for the delay, which is mostly my fault, but let's get rolling folks.
Side Note: Do keep in mind that it is the nature of RPS systems for actions to fail, especially early on when people haven't really adapted to the concept and started cataloging who might be weak in a given attribute, what their likely defensive RPS choice was, etc. Factor that into your interpretation of events.
Last note: Chess, Checkers, Monopoly, etc are specific games with specific rules. You can vary them a bit, for fun and something new, but the core concept of the game needs to remain or its a different game, which is fine but you wouldn't call it Chess anymore if you did. People might disagree on what the core concept of chess is, but if someone said they thought the core of the game revolved around protecting your king while checkmating the other guy's then anything that removes that component wouldn't be, in their eyes, chess anymore. So if you know what they consider the core concept you may safely assume it remains. Deduction, a core component of most strategy games, would allow one to make an educated guess what a given person considered that core concept to be with some searching but ideally it should be in the rules of the game itself, or so I have always felt.
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod