No, but there are many where it isn't encouraged, let alone enabled the way GURPS does.
Joel Send a noteboard - 10/12/2010 01:27:54 PM
And what would be the point in playing that anyway? The whole reason I stopped using existing setting was because I felt that I couldn't break the status quo, and that's a miserable experience, I can assure you.
I would, of course, slap you if you decided to play Han Solo in one of my games. Not only for being completely in the wrong setting, but also because I get annoyed by people who blatantly copy existing characters. I've had to slap a number of Drizzt clones in my time...
Anyway, with the amount of time I spend worldbuilding (a ridiculously thankless task, since I can assure you right now that none of my players will ever realise the hours I spent reading on geology in building my current world), I really don't want to bother learning especially complex rules. It's part of the reason I was so glad to be rid of AD&D in the first place. If I don't remember the rule, I'll probably come up with something anyway.
I would, of course, slap you if you decided to play Han Solo in one of my games. Not only for being completely in the wrong setting, but also because I get annoyed by people who blatantly copy existing characters. I've had to slap a number of Drizzt clones in my time...
Anyway, with the amount of time I spend worldbuilding (a ridiculously thankless task, since I can assure you right now that none of my players will ever realise the hours I spent reading on geology in building my current world), I really don't want to bother learning especially complex rules. It's part of the reason I was so glad to be rid of AD&D in the first place. If I don't remember the rule, I'll probably come up with something anyway.
That's time you could spend worldbuilding, but if you'd rather spend it on mechanics than use existing mechanics with great detail and months of playtested balance, you're the GM.
Honorbound and honored to be Bonded to Mahtaliel Sedai
Last First in wotmania Chat
Slightly better than chocolate.
Love still can't be coerced.
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Last First in wotmania Chat
Slightly better than chocolate.
Love still can't be coerced.
Please Don't Eat the Newbies!
LoL. Be well, RAFOlk.
GURPS (Now Linked).
02/12/2010 03:51:52 PM
- 876 Views
It's a good system
03/12/2010 05:38:59 AM
- 601 Views
Linux is a good comparison, I think (guess, really; I know only what moondog's told me about Linu.
03/12/2010 06:22:57 AM
- 712 Views
I try to think of D&D as paralleling Microsoft
03/12/2010 07:38:46 AM
- 624 Views
The big thing GURPS did was let you apply your imagination to things requiring it.
10/12/2010 01:23:39 PM
- 833 Views
Re: The big thing GURPS did was let you apply your imagination to things requiring it.
10/12/2010 03:06:57 PM
- 607 Views
I generally homebrew off D&D :p.
03/12/2010 06:19:48 AM
- 595 Views
Most people do, but that actually makes GURPS a good way to go.
03/12/2010 06:49:34 AM
- 773 Views
Was there ever a system where GMs are not allowed to do whatever they want?
03/12/2010 07:01:03 AM
- 512 Views
No, but there are many where it isn't encouraged, let alone enabled the way GURPS does.
10/12/2010 01:27:54 PM
- 772 Views