Something epic and a bit more free-form than Shadow Comes to Amador.
The way I was thinking, players could simply submit their characters with their skills and talents, and I would simply set a difficulty to the roll based on those aptitudes and the circumstances of the action. It would be a lot more arbitrary on my part, but would also allow for more creativity and quicker storytelling.
If anybody's interested, I was thinking of setting the story in a sort of Arabian/Persian influence. I know next to nothing about those mythologies, so I fear that they'd probably be pretty cliché and frequently outright wrong, but it would also give me an excuse to learn a bit about them.
The way I was thinking, players could simply submit their characters with their skills and talents, and I would simply set a difficulty to the roll based on those aptitudes and the circumstances of the action. It would be a lot more arbitrary on my part, but would also allow for more creativity and quicker storytelling.
If anybody's interested, I was thinking of setting the story in a sort of Arabian/Persian influence. I know next to nothing about those mythologies, so I fear that they'd probably be pretty cliché and frequently outright wrong, but it would also give me an excuse to learn a bit about them.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
So, I'm feeling like starting a new game.
24/08/2010 04:23:17 AM
- 748 Views
Sure
25/08/2010 11:12:23 PM
- 518 Views
Overlap.
25/08/2010 11:34:25 PM
- 501 Views
System difficulties
26/08/2010 12:13:54 AM
- 627 Views
Broken link.
26/08/2010 09:49:15 PM
- 516 Views
It seems to be working, however...
26/08/2010 09:56:37 PM
- 600 Views
That sounds at least somewhat similar to what we did in that Boar's Blood thing...
28/08/2010 07:33:02 AM
- 431 Views
sounds interesting...though i'd like to know a bit more about it before I commit. *NM*
26/08/2010 04:42:02 PM
- 305 Views
Well, the overall idea is...
27/08/2010 04:32:30 AM
- 505 Views
arabian culture lesson #1:
28/08/2010 01:10:59 AM
- 476 Views
Does it really matter if I use the english word for 'king' rather than the arabic word for 'king'?
28/08/2010 01:45:09 AM
- 528 Views
I was just giving you a hard time *NM*
28/08/2010 02:31:01 AM
- 312 Views
Ah.
28/08/2010 02:51:33 AM
- 405 Views
yah, the arabic "ruler"-ships are kinda complicated oO
28/08/2010 01:18:10 PM
- 487 Views
I want to play if I can be someone's bitchy third wife.
28/08/2010 02:37:26 PM
- 438 Views
Sorry .
28/08/2010 05:39:46 PM
- 542 Views
Dang.
28/08/2010 07:50:28 PM
- 540 Views
hmm...
29/08/2010 10:40:36 AM
- 522 Views
i've found for forum-games...
29/08/2010 04:46:11 PM
- 549 Views
...but I like character bullshit... *pouts* *NM*
29/08/2010 08:40:02 PM
- 279 Views
i don't mind quality character bullshit...
29/08/2010 10:52:21 PM
- 541 Views
The quest is the character motivation and the driving force of the story.
30/08/2010 07:35:06 AM
- 551 Views
Re: The quest is the character motivation and the driving force of the story.
30/08/2010 02:33:41 PM
- 562 Views
Could we somehow make this real-time?
30/08/2010 05:30:34 PM
- 486 Views
she did too. *NM*
31/08/2010 02:11:00 AM
- 276 Views