From someone with the same dislike of FPS's - Spoiler Free
Zach Send a noteboard - 16/02/2010 10:44:42 PM
First of just to clarify, I may not hate FPS's as much as you do but I've never owned a pure FPS and I doubt I ever will. While I don't primarily enjoy the fighting aspects of any game RPG or FPS alike, I've also coped with it to play the majority of cames. Honestly, if there is a way to cheat so I can rush through the battle parts as fast as possible then I'm probably just going to do that because fight scenes to me are just filler between the different points of the story. I've never played either Mass Effect game on anything other then easy, and it doesn't appeal to me to try it.
Ok, so with that said I'll give you my take on ME:2, since we have similar tastes in games from the sound of it. Hopefully it will help give you an idea of if it's worth it or not for you to try it out. I'll just take each change as a point of discussion so it doesn't all blur together to badly.
No more Mako:
I'll be honest I never really enjoyed the parts of ME:1 where I had to try and climb some insane mountain side or shoot my way through hordes of enemies. But its clear why, I don't enjoy things that delay the continuation of the story to long. With that said though I do miss the ability to just roam around a planet and explore. There were times in the first game when I'd come across a random prothean ruin or other item and it would be as interesting as the mission I happend to be on.
This got me to thinking though, and I realized that towards the end of ME:1 I was shooting right to the main goals of a mission so I could be finished with the Mako, and by the end of the game it had lost it's fun.
In ME:2 they did completely remove the Mako for now, though they will be adding a new version of it soon. I will admit they did a good job in making missions more straight forward, so it does take away from the tedium of trying to get around. Truly though I wish they had just re-worked it so that you could pick where you got dropped off, but still had the option to explore with the Mako. That way you'd have the convenience of the drop shuttle, with the freedom of the mako.
Inventory System Changes:
This part of the game was changed drastically, in fact it's pretty much gone. In it's place is the resource hunting so you can create upgrades. This is a process that at first seems to be interesting and would perhaps have the pontential to be as customizable as the original inventory system, but sadly it's not. Honestly, the only point of the upgrade system is to get all of them. Sure how you go about doing this will effect the current play style you choose, but as players like us don't like the shooting parts anyways it all just boils down to getting the upgrades done asap so their just that, done.
You do have the ability to choose which upgrades you have equiped on your armor, as well as which weapons you want to use, but in the end it just isn't as much fun as the old system. Easier yes, but for a fan of RPG's you'll probably miss the uniqeness of being able to fully create your own setup.
Ammo Clips and no grenades:
If your like me anything that makes the battle portion of the game take longer or harder then it's not an improvement in your eyes. Having to run around finding ammo makes battle both take long and end up being harder.
I'm not really too worried by this part though as on easy, which is the only setting i play on, you'll never be short on ammo.
I do prefer the new heavy weapons though. On easy about any enemy is quickly dealt with using heavy weapons, so it makes fights go alot faster. Plus in ME:1 I never found grenades to be all that helpful so this is one change I do like
Level Compression
This is a bit of a double bladed sword for me, but one that cuts deep. I love that the fight sequences go really fast the majority of the time. They arn't drawn out and there isn't a huge amount of area to cover. You run into plenty of people to talk to through out and there are plenty of places to explore so this part of it I love.
Sadly, this same level compression applies to cities as well. The citadel is probably a third of it's original size, and the other places are no bigger. Gone are the days of having all sorts of nooks and crannies to search and things to discover. Missions are usually completed within sight of those who gave you the mission and there is very little back tracking throughout.
there is one saving grace to this which I'll discuss at the end, but honestly It made me more then a little sad.
Party member and NPC's:
This aspect of the game is truly it's saving grace. There are so many people to talk to that is really does feel so much larger then the original game. Also it's not even so much that you have more people to talk to, it's that each person has more to say and more of a personality.
The only part of ME:2 concerning party memebers I didn't like is that you can't talk to them on missions like you could in ME:1. They talk alot more on their own though, and there are parts on every level where you can get them to talk, but I miss the days of being able to select them at any time to see what they say, even if it was usually repetative and not vital.
Romance Options:
This part I feel is superior to ME:1 simply because you have more options on how to pursue a romance with a larger variety of crew members. Of course this may pose problems in ME:3 depending on choices you've made in ME:1 and ME:2. I can't really go into any more detail as it would potentially be spoilers for both ME:1 and ME:2
My conclussion
In the end we're still at the question of whether or not it's worth it to play ME:2 if your totally against FPS's in general. For me it was for a few reasons. All of the parts that made the first game drag out sometimes, making it feel more tedius at times, have been stream lined. Yes in some way this is taken to far, but overall I still feel that if you treat it like an RPG and don't try to play the game on insanity then you're not going to have trouble with the FPS aspects of the game. In fact most of the fighting parts of the game go fast with the levels being shorter as they are.
The character development really makes this feel more like an RPG then an FPS, and you do still have the freedom to progress through the game as you choose. Doing side quests, researching upgrades, getting to know crew members and gain their loyalty, and persuing romances all help to make this far more then an FPS. yes if you prefer an FPS experience then you can make it into one by ignoring everything and just going from one fight to another, but it is by no means the only options. yes you have to fight, but as I said on easy its almost no different then the original game in the difficulty and the duration is probably shorter in the long run.
For me I find it worth playing ME:2 even with all of the FPS tweaks. Being able to see how my actions in ME:1 impact ME:2 is a great experience that I haven't found in other games. Being able to truly grow to understand and care about your squad mates makes the game emotionally investing far more then your typical RPG adding a whole nother motivating reason to play.
As far as the changes, to me I am able to accept them because they all play towards a sense of urgency that I feel the story requires at this point. In the first game we were investigating what was going on, so we had the time to look around and figure it all out. In this game we know what's happening and we're doing what it takes to prepare for a suicide mission and do it as soon as possible so more lives are not lost. The streamlined aspects of the game make it seem more focus and more intense as you realize that everything you're doing is leading up to a final quest to save millions of lives. So to me the changes really help to increase these feelings, which only further involves me into the story, which I find to be much more of an RPG trait in then an FPS gimmick.
If nothing else it's worth trying, especially since you played ME:1. Rent it or borrow it and just play it on easy and see what you think. Maybe wait to see if there are some cheats that will help you through the combat and then check it out, and then it should be cheaper too.
Plus you never know, ME:3 may be more of an RPG and you'll want to play it, but you never know how much you'll loose out on if you don't have the character data from ME:2 to import into it.
Ok, so with that said I'll give you my take on ME:2, since we have similar tastes in games from the sound of it. Hopefully it will help give you an idea of if it's worth it or not for you to try it out. I'll just take each change as a point of discussion so it doesn't all blur together to badly.
No more Mako:
I'll be honest I never really enjoyed the parts of ME:1 where I had to try and climb some insane mountain side or shoot my way through hordes of enemies. But its clear why, I don't enjoy things that delay the continuation of the story to long. With that said though I do miss the ability to just roam around a planet and explore. There were times in the first game when I'd come across a random prothean ruin or other item and it would be as interesting as the mission I happend to be on.
This got me to thinking though, and I realized that towards the end of ME:1 I was shooting right to the main goals of a mission so I could be finished with the Mako, and by the end of the game it had lost it's fun.
In ME:2 they did completely remove the Mako for now, though they will be adding a new version of it soon. I will admit they did a good job in making missions more straight forward, so it does take away from the tedium of trying to get around. Truly though I wish they had just re-worked it so that you could pick where you got dropped off, but still had the option to explore with the Mako. That way you'd have the convenience of the drop shuttle, with the freedom of the mako.
Inventory System Changes:
This part of the game was changed drastically, in fact it's pretty much gone. In it's place is the resource hunting so you can create upgrades. This is a process that at first seems to be interesting and would perhaps have the pontential to be as customizable as the original inventory system, but sadly it's not. Honestly, the only point of the upgrade system is to get all of them. Sure how you go about doing this will effect the current play style you choose, but as players like us don't like the shooting parts anyways it all just boils down to getting the upgrades done asap so their just that, done.
You do have the ability to choose which upgrades you have equiped on your armor, as well as which weapons you want to use, but in the end it just isn't as much fun as the old system. Easier yes, but for a fan of RPG's you'll probably miss the uniqeness of being able to fully create your own setup.
Ammo Clips and no grenades:
If your like me anything that makes the battle portion of the game take longer or harder then it's not an improvement in your eyes. Having to run around finding ammo makes battle both take long and end up being harder.
I'm not really too worried by this part though as on easy, which is the only setting i play on, you'll never be short on ammo.
I do prefer the new heavy weapons though. On easy about any enemy is quickly dealt with using heavy weapons, so it makes fights go alot faster. Plus in ME:1 I never found grenades to be all that helpful so this is one change I do like
Level Compression
This is a bit of a double bladed sword for me, but one that cuts deep. I love that the fight sequences go really fast the majority of the time. They arn't drawn out and there isn't a huge amount of area to cover. You run into plenty of people to talk to through out and there are plenty of places to explore so this part of it I love.
Sadly, this same level compression applies to cities as well. The citadel is probably a third of it's original size, and the other places are no bigger. Gone are the days of having all sorts of nooks and crannies to search and things to discover. Missions are usually completed within sight of those who gave you the mission and there is very little back tracking throughout.
there is one saving grace to this which I'll discuss at the end, but honestly It made me more then a little sad.
Party member and NPC's:
This aspect of the game is truly it's saving grace. There are so many people to talk to that is really does feel so much larger then the original game. Also it's not even so much that you have more people to talk to, it's that each person has more to say and more of a personality.
The only part of ME:2 concerning party memebers I didn't like is that you can't talk to them on missions like you could in ME:1. They talk alot more on their own though, and there are parts on every level where you can get them to talk, but I miss the days of being able to select them at any time to see what they say, even if it was usually repetative and not vital.
Romance Options:
This part I feel is superior to ME:1 simply because you have more options on how to pursue a romance with a larger variety of crew members. Of course this may pose problems in ME:3 depending on choices you've made in ME:1 and ME:2. I can't really go into any more detail as it would potentially be spoilers for both ME:1 and ME:2
My conclussion
In the end we're still at the question of whether or not it's worth it to play ME:2 if your totally against FPS's in general. For me it was for a few reasons. All of the parts that made the first game drag out sometimes, making it feel more tedius at times, have been stream lined. Yes in some way this is taken to far, but overall I still feel that if you treat it like an RPG and don't try to play the game on insanity then you're not going to have trouble with the FPS aspects of the game. In fact most of the fighting parts of the game go fast with the levels being shorter as they are.
The character development really makes this feel more like an RPG then an FPS, and you do still have the freedom to progress through the game as you choose. Doing side quests, researching upgrades, getting to know crew members and gain their loyalty, and persuing romances all help to make this far more then an FPS. yes if you prefer an FPS experience then you can make it into one by ignoring everything and just going from one fight to another, but it is by no means the only options. yes you have to fight, but as I said on easy its almost no different then the original game in the difficulty and the duration is probably shorter in the long run.
For me I find it worth playing ME:2 even with all of the FPS tweaks. Being able to see how my actions in ME:1 impact ME:2 is a great experience that I haven't found in other games. Being able to truly grow to understand and care about your squad mates makes the game emotionally investing far more then your typical RPG adding a whole nother motivating reason to play.
As far as the changes, to me I am able to accept them because they all play towards a sense of urgency that I feel the story requires at this point. In the first game we were investigating what was going on, so we had the time to look around and figure it all out. In this game we know what's happening and we're doing what it takes to prepare for a suicide mission and do it as soon as possible so more lives are not lost. The streamlined aspects of the game make it seem more focus and more intense as you realize that everything you're doing is leading up to a final quest to save millions of lives. So to me the changes really help to increase these feelings, which only further involves me into the story, which I find to be much more of an RPG trait in then an FPS gimmick.
If nothing else it's worth trying, especially since you played ME:1. Rent it or borrow it and just play it on easy and see what you think. Maybe wait to see if there are some cheats that will help you through the combat and then check it out, and then it should be cheaper too.
Plus you never know, ME:3 may be more of an RPG and you'll want to play it, but you never know how much you'll loose out on if you don't have the character data from ME:2 to import into it.
Why not? Let's have a Mass Effect thread.
02/02/2010 05:02:32 PM
- 3618 Views
Character discussion: Mordin Solus
02/02/2010 06:28:41 PM
- 1857 Views
Mordin Solus is great
02/02/2010 08:21:26 PM
- 1282 Views
Actually, that's what happened to me too.
02/02/2010 08:33:22 PM
- 1414 Views
The Illusive man
02/02/2010 08:34:09 PM
- 1484 Views
I didn't even realize that's who he was.
02/02/2010 08:44:07 PM
- 1411 Views
"I'm having trouble hearing you. I'm getting a lot of bullshit on this line." *NM*
02/02/2010 09:34:53 PM
- 692 Views
Who is sharing your bed?
02/02/2010 09:42:09 PM
- 1409 Views
Tali for my male Shepherd
04/02/2010 03:52:03 PM
- 1294 Views
Does she take the helmet off? *NM*
04/02/2010 07:57:18 PM
- 719 Views
I went simple - Miranda.
07/02/2010 06:32:25 AM
- 1210 Views
Which reminds me that I always wondered...
07/02/2010 11:54:14 AM
- 1327 Views
You probably wouldn't be able to woo anyone by being a total dick. *NM*
07/02/2010 03:32:41 PM
- 691 Views
I was lucky enough to meet the game's producer... (No spoilers)
02/02/2010 10:58:59 PM
- 1444 Views
No spoilers here either, as per my rules. Regarding the ammo:
03/02/2010 04:51:54 AM
- 1267 Views
I just want to be part of this....that said, Best Buy is no longer selling ME:1
02/02/2010 11:16:51 PM
- 1408 Views
Could well be.
03/02/2010 04:52:49 AM
- 1163 Views
Glad the PC version was $50, at the risk of sounding like a snob.
03/02/2010 04:01:52 PM
- 1204 Views
Mass Effect 1 vs 2: RPG-shooter vs Shooter-rpg (This is for you, Cymbaline!) (No spoilers)
02/02/2010 11:28:24 PM
- 1379 Views
My thoughts, crippled by not having played the game
03/02/2010 04:52:26 AM
- 1476 Views
From someone with the same dislike of FPS's - Spoiler Free
16/02/2010 10:44:42 PM
- 1248 Views
The "Holy crap that was awesome" moments. SPOILERS
03/02/2010 11:27:55 PM
- 1339 Views
Re: The "Holy crap that was awesome" moments. SPOILERS
04/02/2010 04:59:54 AM
- 1236 Views
Re: The "Holy crap that was awesome" moments. SPOILERS
04/02/2010 06:16:29 AM
- 1342 Views
Well. . .somewhat, I guess.
04/02/2010 06:43:02 AM
- 1359 Views
Re: Well. . .somewhat, I guess.
04/02/2010 03:32:26 PM
- 1300 Views
You know what? I'll actually buy that. I appreciate the explanation.
04/02/2010 06:30:37 PM
- 1119 Views
A couple of more things......
16/02/2010 12:41:19 AM
- 1359 Views
Game was too easy, primary plotline too short
04/02/2010 09:03:52 PM
- 1290 Views
Nice. I'm playing through on Insanity now, and I think it's a good challenge.
05/02/2010 02:17:02 AM
- 1196 Views
Whats your character build?
05/02/2010 02:45:31 PM
- 1453 Views
Ok, so male or female Shepherd?
05/02/2010 01:50:23 AM
- 1220 Views
Hm. This brings up a thought.
05/02/2010 01:52:37 AM
- 1160 Views
Male for my first playthrough, female for my second.
05/02/2010 02:28:24 AM
- 1320 Views
Male so far. I plan on playing the female Shepard next playthrough. *NM*
05/02/2010 03:25:00 AM
- 740 Views
Your Teams, and Your Deaths.
07/02/2010 06:30:25 AM
- 1143 Views
Re: Your Teams, and Your Deaths.
07/02/2010 09:07:17 AM
- 1330 Views
Do you know...
07/02/2010 03:46:59 PM
- 1148 Views
Re: Do you know...
07/02/2010 04:31:29 PM
- 1230 Views
Awesome. Thanks! *NM*
07/02/2010 04:40:59 PM
- 720 Views
Yeah, that's what I did.
07/02/2010 06:37:50 PM
- 1099 Views
Hmmm...
09/02/2010 03:48:48 PM
- 1178 Views
Strange.
09/02/2010 04:19:04 PM
- 1227 Views
me too
13/02/2010 03:01:05 PM
- 1218 Views
Did you do Legion's loyalty mission?
15/02/2010 05:52:36 AM
- 1318 Views
I did, for what it's worth.
15/02/2010 07:26:38 AM
- 1243 Views
Gah. Then I wonder if loyalty of the rest of the crew has something to do with it.
15/02/2010 04:20:13 PM
- 1209 Views
I have come across a big problem.
07/02/2010 06:53:36 PM
- 1256 Views
Want FREE Mass Effect 2 DLC? ME 2! (har, har) Bioware bonus goodies detailed inside.
09/02/2010 07:03:23 PM
- 1376 Views
Now if only the DLC armors didn't have helmets.
09/02/2010 07:26:47 PM
- 1160 Views
Of course, the Shotgun is released AFTER I beat my Vanguard *sigh*
09/02/2010 11:31:13 PM
- 1237 Views
It's nice, but you don't miss much if you already had the Claymore shotty w/ an ammo upgrade. *NM*
10/02/2010 05:16:00 AM
- 669 Views
Anyone find anything interesting about Zaeed Massani?
11/02/2010 09:08:16 PM
- 1253 Views
I enjoy Zaeed.
11/02/2010 09:22:39 PM
- 1208 Views
I'm near your spot in the story and completely agree. One-sided conversations, but worthwhile. *NM*
11/02/2010 10:20:47 PM
- 600 Views
Yeah, I've listened to him alot but it's the same stuff every time.
12/02/2010 03:14:11 PM
- 1164 Views
Who, what, where? *NM*
22/02/2010 08:18:31 PM
- 630 Views
If you bought a new copy of the game, it came with a code for the "Cerberus Network"
22/02/2010 08:22:18 PM
- 1167 Views
Is there a way to install the game on the Xbox, so you don't have to switch discs?
12/02/2010 01:39:07 AM
- 1196 Views
Good ones have two discs, of course. DVDs can only hold so much. *NM*
12/02/2010 02:46:39 AM
- 628 Views
This is the first I've ever seen. *NM*
12/02/2010 02:51:34 AM
- 660 Views
I've never understood why people are unhappy with the multiple discs.
12/02/2010 04:18:42 AM
- 1201 Views
So far, so great!
12/02/2010 08:35:00 AM
- 1175 Views
Re: So far, so great!
12/02/2010 02:31:43 PM
- 1281 Views
Re: So far, so great!
16/02/2010 10:17:12 PM
- 1231 Views
Nope, I was referring to honest-to-goodness cheating. lol
16/02/2010 11:03:53 PM
- 1274 Views
Ahh, I just figured you were on console as I am, so.....the grind will continue I guess *NM*
17/02/2010 06:41:59 PM
- 712 Views
I love the detail put into this game.
12/02/2010 02:58:35 PM
- 1156 Views
"Our amino acids aren't even compatable so there's no risk if we go natural."
12/02/2010 03:15:50 PM
- 1209 Views
Re: "Our amino acids aren't even compatable so there's no risk if we go natural."
12/02/2010 07:16:21 PM
- 1136 Views
"Technically we don't even have sex drives... oh, she is rather flexible...." *NM*
12/02/2010 07:20:53 PM
- 658 Views
Female Turians....
12/02/2010 09:05:39 PM
- 1134 Views
Nope. Don't exist in-game.
14/02/2010 01:47:23 AM
- 1102 Views
I believe a krogan female is shown once.
14/02/2010 02:03:27 AM
- 1188 Views
No I don't think that's right.
14/02/2010 08:54:32 AM
- 1117 Views
Asari
15/02/2010 06:51:10 AM
- 1243 Views
Not really.
15/02/2010 10:41:54 PM
- 1167 Views
Though it is fun seeing the asari coupled with basically every race under the sun.
15/02/2010 10:54:41 PM
- 1192 Views
The final verdict
22/02/2010 08:06:12 PM
- 1204 Views
By the way, my game was surprisingly buggy
23/02/2010 08:49:28 AM
- 1299 Views
A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
27/02/2010 06:40:35 AM
- 1295 Views
Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
27/02/2010 12:28:29 PM
- 1131 Views
Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
27/02/2010 04:57:43 PM
- 1185 Views
Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
28/02/2010 12:34:31 AM
- 1236 Views
A vital part of role-playing is forcing the player to deal with the consequences of their actions
27/02/2010 11:53:56 PM
- 1465 Views
Admittedly, my post was somewhat stream-of-consciousness.
28/02/2010 03:28:02 AM
- 1162 Views