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Still feels like... bad design? Cymbaline Send a noteboard - 10/12/2009 12:24:20 AM
I'm guessing it's because achievements/unlocks work on a "per-install/account" basis and not "per-character" as I made a new character and had all of the Rogue specialties available to me as soon as my character hit level 7.


That's weird. I guess I wasn't imagining things, then. Still, it just seems dumb that one character needs to go through steps to unlock this mystical, long forgotten art, ala Arcane Warrior, and then for no apparent reason at all some other character knows all about it. Makes no narrative sense at all.
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Dragon Age: Origins - 03/12/2009 12:21:38 PM 907 Views
I finished this game about a week ago, and loved it. - 03/12/2009 02:46:28 PM 618 Views
Re: I finished this game about a week ago, and loved it. - 04/12/2009 03:22:53 AM 623 Views
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Re: Which Origin did you Choose? - 09/12/2009 02:20:54 AM 462 Views
Speaking of, there appears to be a significant bug in the PS3 version? - 09/12/2009 04:22:57 AM 498 Views
It's not a bug. - 09/12/2009 08:23:34 PM 437 Views
Still feels like... bad design? - 10/12/2009 12:24:20 AM 469 Views
if it's designed like a lot of RPGs... - 04/12/2009 04:16:11 PM 484 Views
Re: Which Origin did you Choose? - 09/12/2009 02:18:46 AM 660 Views
It's fun, but unoriginal. - 04/12/2009 11:08:21 PM 505 Views
Agreed, but I didn't mind. - 05/12/2009 12:02:38 AM 562 Views
very true. and that only makes me want to play it more. *NM* - 09/12/2009 01:45:45 AM 229 Views

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