You need to have followed the whole story a bit more to understand.
Aemon Send a noteboard - 05/06/2012 09:14:48 PM
Schilling's "bad business decisions" basically boil down to being excessively optimistic. He (a guy with no knowledge of the game development process) started a studio and set them working on two massively ambitious titles. Then he bought another company. Then he accepted a $75 million loan from Rhode Island, and moved his company there. Then his game came out and sold around 1.5 million copies. Great, right? Sure, except that the estimates I've seen said he needed to sell approximately twice that to break even. So at that point his company had burned through his money, burned through Rhode Island's money, and didn't have the funds to make it to game #2's release. He had no backup plan and no source of additional capital, so the entire staff of two game studios lost their jobs, Rhode Island got shafted their $75 million, and Schilling himself was, more or less, financially ruined. Or at least hit very hard.
So...yeah. He basically set himself up for failure from the start. In order to succeed, his brand new studio had to hit sales numbers that few companies ever see on their very first title, and had no financial capability to weather average (let alone poor) sales. Don't get me wrong, I'm sure there's more to the story that I don't know, but it certainly looks like he screwed over a lot of people because of unrealistic expectations and poor planning.
So...yeah. He basically set himself up for failure from the start. In order to succeed, his brand new studio had to hit sales numbers that few companies ever see on their very first title, and had no financial capability to weather average (let alone poor) sales. Don't get me wrong, I'm sure there's more to the story that I don't know, but it certainly looks like he screwed over a lot of people because of unrealistic expectations and poor planning.
Why does Blizzard insist on making me sign onto their servers ... seriously. ? !
30/05/2012 12:22:14 AM
- 1028 Views
It's to stop "pirates." And by "pirates," I mean, "people who play used games." *NM*
30/05/2012 04:31:22 AM
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Scary that in order to curb one practice - they are alienating a whole section ...
05/06/2012 08:30:15 AM
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Close... it's for control, for a variety of reasons. "piracy" and the used game market are the tip
07/06/2012 03:21:58 AM
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Fair enough. I guess used-game concerns are more of a console thing. *NM*
07/06/2012 03:54:47 AM
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too fucking true. which is why I went to play Reckoning (fuck you, Blizzard)
30/05/2012 01:58:56 PM
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You know that entire studio shut down last week, right? No more Curt Schilling for you. *NM*
30/05/2012 04:47:40 PM
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*sob*
30/05/2012 07:03:42 PM
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He shoulda cut himself on the ankle and worn white socks again ...
05/06/2012 08:33:46 AM
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why was it a poor business choice? The game sold well
05/06/2012 07:58:13 PM
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You need to have followed the whole story a bit more to understand.
05/06/2012 09:14:48 PM
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It's made me furious too
30/05/2012 02:44:58 PM
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criminals? what laws, exactly, have been broken?
30/05/2012 03:51:39 PM
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Re: criminals? what laws, exactly, have been broken?
30/05/2012 06:59:49 PM
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I guess my thing is that no one makes you buy that car that requires my million dollar gas...
30/05/2012 07:03:02 PM
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Wow - you just outlined TORT reform in it's most basic premise ...
05/06/2012 08:00:04 AM
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You know the prototypical hot coffee case was warranted, right? The plaintiff won.
06/06/2012 10:52:52 AM
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Be careful -- the fanboys might hear you...
30/05/2012 04:56:15 PM
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The funny thing is...
30/05/2012 07:48:49 PM
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The difference I see is that Steam has an offline mode that (mostly) works. D3 has none. *NM*
30/05/2012 08:09:40 PM
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yah...I only recently got into Steam. and ONLY because I've been moving a lot
30/05/2012 09:01:31 PM
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It's still a good thing, the problem is that we're in a period of transition.
30/05/2012 09:26:46 PM
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The biggest issues I see right now are bandwith caps & speed.
30/05/2012 09:44:10 PM
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Oh sure, I agree. We're definitely not there yet.
31/05/2012 01:17:58 AM
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Re: Oh sure, I agree. We're definitely not there yet.
31/05/2012 02:02:55 PM
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are you unaware that some people do drive to the bus-station anyway?
31/05/2012 02:36:22 AM
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I don't think I've ever used an analogy on the internet that people didn't complain about.
31/05/2012 04:46:17 AM
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lol, yah, I just couldn't help it for the sake of the continuity of internet stereotypes *NM*
31/05/2012 02:17:05 PM
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Re: It's still a good thing, the problem is that we're in a period of transition.
31/05/2012 01:35:33 PM
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Re: It's still a good thing, the problem is that we're in a period of transition.
31/05/2012 07:22:13 PM
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Stuff like D3's always-on DRM and phone home schemes in no way contribute to that future.
07/06/2012 03:26:08 AM
- 843 Views