Re: The power tree is odd, but I don't think bad. I'm witch doctor.
Sidious Send a noteboard - 18/05/2012 09:04:58 AM
Dunno if it's similar, but I suspect it is.
It looks like they took all the witch doctor powers, and divided them up into 6 or so different categories- Primary, Secondary, Defensive, 2 Passives, and a couple others I forget. Each category is unlocked as you level, after which you have one power equipped in it.
Plus, you unlock customization runes for the powers.
So yeah, like Cannoli said, it's tougher to switch powers on the fly. Also, there aren't really any options about investing points when you level up, like in previous games.
What you do have, though, are options about using what you've unlocked. Because of all the different slots you have available at once, and the customization runes, there are a lot of different loadouts you can use.
I'm definitely already sick of "Normal" Difficulty, though. Way too mindless.
It looks like they took all the witch doctor powers, and divided them up into 6 or so different categories- Primary, Secondary, Defensive, 2 Passives, and a couple others I forget. Each category is unlocked as you level, after which you have one power equipped in it.
Plus, you unlock customization runes for the powers.
So yeah, like Cannoli said, it's tougher to switch powers on the fly. Also, there aren't really any options about investing points when you level up, like in previous games.
What you do have, though, are options about using what you've unlocked. Because of all the different slots you have available at once, and the customization runes, there are a lot of different loadouts you can use.
I'm definitely already sick of "Normal" Difficulty, though. Way too mindless.
Yes, switching powers is more difficult, but I used to play with the most powerful spell constantly as a wizard in Diablo 2, so I've hardly noticed.
The game is easy though. I rarely use a potion, except when I get to a boss.
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Diablo III: First Impressions
16/05/2012 04:38:21 AM
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Re: Diablo III: First Impressions
16/05/2012 04:44:43 AM
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Re: Diablo III: First Impressions
16/05/2012 05:59:53 AM
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So, I'm curious, is there any gameplay justification for always-online?
16/05/2012 02:34:55 PM
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As far as I know it's just an anti-piracy measure. *NM*
16/05/2012 03:17:06 PM
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There is no real justification from a user standpoint.
16/05/2012 11:10:05 PM
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Re: There is no real justification from a user standpoint.
18/05/2012 04:14:28 AM
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The game industry practically views them as the same thing. So... yep.
20/05/2012 11:39:40 PM
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I think that it is an anti-piracy measure, however....
16/05/2012 03:51:48 PM
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That part is not a justification for single-player online though. *NM*
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Re: Diablo III: First Impressions
16/05/2012 04:55:43 PM
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Nicely enough....
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It supports exploration of the character class
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Re: Blizzard is turning into absolute crap
17/05/2012 01:13:22 AM
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Getting worked up over perceived wrongs is Cannoli's favorite pastime. *NM*
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Error 37: Please Post Again Later *NM*
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Are you trying to be funny? Or are you still having problems? *NM*
17/05/2012 07:27:06 AM
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I practically never buy games with always-online DRM. I never had a problem. *NM*
18/05/2012 10:54:56 AM
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Wow people are hard to please - I love the game
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The power tree is odd, but I don't think bad. I'm witch doctor.
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Re: The power tree is odd, but I don't think bad. I'm witch doctor.
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I'm ok now...
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My impression so far ...
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