When I first switched to the firebolt spell it was a big adjustment. The advantage was that I could hit things at a distance, but the disadvantage was that it cost a ton more magicka, and it was easier to waste because you could miss, while the flamethrower type spell was much easier to aim.
But once I made the adjustment I came to love it. Once you hit 60 Destruction and pick up the two perks that double your fire damage, along with the dual-wielding spell perk, a two-fisted firebolt will literally blow your enemies off cliffs and out of their socks. It's extremely satisfying when you've got the aim practiced. Feels very mage-like. And then there's fireball, the next level spell. I don't have the magicka oomph to use it all the time yet, but the devestation it wrecks in large groups of enemies is a sight to behold.
But yes, I've also been grabbing the magicka cost reduction perks, and I'm using no-armor mage gear that increases my power and lowers my cost even further. I can't take much of a beating, but honestly, I don't need to. I can kill a giant before it can get close to me. The perk that adds a stun to your two-fisted spells is magnificent. That thing will even stun a dragon.
But once I made the adjustment I came to love it. Once you hit 60 Destruction and pick up the two perks that double your fire damage, along with the dual-wielding spell perk, a two-fisted firebolt will literally blow your enemies off cliffs and out of their socks. It's extremely satisfying when you've got the aim practiced. Feels very mage-like. And then there's fireball, the next level spell. I don't have the magicka oomph to use it all the time yet, but the devestation it wrecks in large groups of enemies is a sight to behold.
But yes, I've also been grabbing the magicka cost reduction perks, and I'm using no-armor mage gear that increases my power and lowers my cost even further. I can't take much of a beating, but honestly, I don't need to. I can kill a giant before it can get close to me. The perk that adds a stun to your two-fisted spells is magnificent. That thing will even stun a dragon.
Warder to starry_nite
Chapterfish — Nate's Writing Blog
http://chapterfish.wordpress.com
Chapterfish — Nate's Writing Blog
http://chapterfish.wordpress.com
I'm so sad that spell damage doesn't scale in Skyrim
09/12/2011 06:01:16 PM
- 1149 Views
Umm...
09/12/2011 06:10:54 PM
- 961 Views
On the topic of perks...
09/12/2011 06:23:13 PM
- 862 Views
Only possible idea
09/12/2011 06:34:39 PM
- 922 Views
This is your answer, as far as I can tell. Dragonbone is on top of the Light Armor branch. *NM*
09/12/2011 08:35:33 PM
- 386 Views
True, there are those perks. But they apply to all fire spells, or all dual-cast spells, etc
09/12/2011 09:23:10 PM
- 729 Views
Re:
09/12/2011 09:47:47 PM
- 982 Views
Can you enchant Light Armor to make it as effective as no-armor mage robes? *NM*
09/12/2011 11:58:58 PM
- 363 Views
I can usually get three or four fireballs off
10/12/2011 12:37:15 AM
- 714 Views
Fireball splash damage doesn't hurt you. Walk up to a wall and blast it; no damage. *NM*
10/12/2011 10:33:38 PM
- 366 Views
huh, good point
11/12/2011 01:08:43 AM
- 697 Views
True enough. Can't you tell them to hold their ground, though? I've never used one so I dunno. *NM*
11/12/2011 04:08:31 AM
- 334 Views
I wish the fireball explosions did knockback, ie sent enemies flying, that would be so much cooler *NM*
13/12/2011 06:52:57 AM
- 363 Views
Not really
13/12/2011 10:41:45 PM
- 613 Views
yah that's the main reason i have no companion when i run around
14/12/2011 12:09:02 AM
- 643 Views
I think companions are a clever ruse by Bethesda
14/12/2011 03:17:09 AM
- 677 Views
? You guys are crazy. Just get a companion, and forget about 'em. They catch up.
14/12/2011 01:23:29 PM
- 777 Views
Lydia has been parked in my house ever since I got her. I prefer going solo in both NV and Skyrim. *NM*
14/12/2011 02:14:17 PM
- 362 Views
Why not just use the console to add carrying capacity to yourself?
14/12/2011 02:45:18 PM
- 1173 Views
Surprisingly, console commands seem like "cheating" while mods with "features" don't.
14/12/2011 03:10:07 PM
- 809 Views
Re: Surprisingly, console commands seem like "cheating" while mods with "features" don't.
14/12/2011 03:57:54 PM
- 769 Views
It's compensating for game design that doesn't agree with you. Not cheating, as far as I'm concerned *NM*
14/12/2011 10:49:19 PM
- 332 Views
that's how I usually think of it. I never use cheating to OP my characters
15/12/2011 01:24:43 AM
- 745 Views
Like Zalis said, console commands feel cheap
16/12/2011 02:51:40 AM
- 756 Views
Re: Like Zalis said, console commands feel cheap
16/12/2011 03:25:48 PM
- 779 Views
Sure they do, but the point remains.
10/12/2011 07:43:57 PM
- 901 Views
Put your perks into enchanting
10/12/2011 02:30:31 AM
- 675 Views
Anybody know a retraining pc mod.
10/12/2011 02:31:51 AM
- 733 Views