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I thought I had allowed for what you said. Fanatic-Templar Send a noteboard - 21/09/2011 04:33:30 PM
You come the closest only when you're talking about someone playing something along the lines of 'true' neutral. 'Lawful' neutral and 'chaotic' neutral are completely different animals all together.


Wouldn't those be included, like the Druid example, in the category of alignments that are not focused on the general definitions of good and evil. Someone who is Lawful Neutral or Chaotic Neutral is not actually taking a position on the good/evil scale, they're just ignoring it in the pursuit of their own moral imperatives, in your example, the order/chaos axis.

Your definition also does not mesh with any sort of depth to any decision. While a person might, on a metascale, prefer the status quo, decision by decision, in the heat of a moment, or even in planning for future events, decisions get made that could never be, as you are actually describing them, truly passive. A person could have a neutral outlook on life, but has a role/profession/situation that demands or rewards action and clear decisions. Such a person is not always tied down by ideas of good or only self-serving personal interest.


Yeah, but in this case he's not so much pursuing a neutral alignment as avoiding taking a stand on a good/evil alignment, it's that whole avoidance/status quo motif I mentioned previously. As you say it, in your example the neutral character's role/profession/situation force him into a decision, which is a reactive outlook. I did not mean that a neutral character could not take active action or even change the world in one way or another, I simply meant that a neutral character - if his alignment is defined by his position on the good/evil axis and not by some alternative code - would have no desire to.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 969 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 681 Views
No, not quite - 20/09/2011 04:29:42 PM 610 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 580 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 255 Views
- 28/09/2011 12:58:11 AM 602 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 563 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 246 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 528 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 574 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 573 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 708 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 624 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 566 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 264 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 526 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 696 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 578 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 530 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 676 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 684 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 560 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 502 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 622 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 563 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 547 Views
I just played the first one... - 21/09/2011 02:14:13 PM 604 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 637 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 520 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 289 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 270 Views
Are you kidding? - 22/09/2011 06:54:19 PM 595 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 280 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 736 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 643 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 535 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 279 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 268 Views

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