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"Netural" isn't about picking "good and evil" choices. LadyLorraine Send a noteboard - 20/09/2011 04:59:42 PM
It's about picking alignment-neutral choices that are neither good nor evil, but maybe attest to some other goal or are simply "normal decisions" that your average peasant would make.

There's no reason to reward the latter. It's normal. It's boring. It's not the point of an RPG. The former could be rewarded and in some gaming systems it is. In one of the older editions of DnD, Neutral Clerics could do either turn or control undead (good/evil respectively), and could ask for free healing spells OR free harming spells.

Then of course, you have those who pick "neutral" as a moral ground and will consciously always pick the side that is neither good nor evil. This would also be worth rewarding because it takes a lot more effort than doing either good or evil, really.

However, none of that is picking good and evil choices because it entertains you I don't think, in an RPG, there's a justification for rewarding it because it's poor role-playing. The only alignment that really suits such behavior are particular ways of playing a chaotic-neutral-type character...and why should only that role be rewarded as opposed to people who pick every OTHER un-rewarded permutation of good and evil? And of course that's assuming that's what you're DOING instead of just wanting to randomly be evil.


I do agree with you about needing some more options, though. I want to be able to be an evil baron who APPEARS to be good...but does all the good things for the wrong reasons. Or, in your example, someone who takes the "evil" option for the greater good.

I can't think of any games that explicitly do this, but it'd take a lot of grouping and anticipation on the part of the developers so I'm not sure it will ever be delved into. You'd have to pick dialogue options like "I kill this peasant (for the greater good)" or "I kill this peasant (Because it amuses me) or "I kill this peasant for resisting the law", etc...etc... which would kind of put a cramp in the flow of conversation mechanics.


Still Empress of the Poofy Purple Pillow Pile Palace!!
Continued Love of my Aussie <3
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 1061 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 772 Views
No, not quite - 20/09/2011 04:29:42 PM 699 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 668 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 290 Views
- 28/09/2011 12:58:11 AM 700 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 657 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 285 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 611 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 671 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 663 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 804 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 714 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 668 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 293 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 612 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 781 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 664 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 623 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 765 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 775 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 663 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 597 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 722 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 658 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 644 Views
I just played the first one... - 21/09/2011 02:14:13 PM 695 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 740 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 618 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 328 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 307 Views
Are you kidding? - 22/09/2011 06:54:19 PM 691 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 318 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 821 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 740 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 625 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 321 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 305 Views

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