I think it's a great model. City of Heroes could use it, for sure
beetnemesis Send a noteboard - 29/06/2011 04:15:59 AM
CoH uses the "free week" structure (or is it 10 days? I forget). Playing casually, that's not really long enough to get anything cool.
I was chatting about it with my friend, and we came up with this- have the first 20 levels (or whatever the equivalent is, the first x levels, where x is how long it takes you to get fully invested into the game, start getting some cool stuff, and really want to progress). Then, for a week, give them access to a high-power player. Level 80, or maybe just 75, but something really cool. Just a taste, to see what they could get if they pay for it.
I was chatting about it with my friend, and we came up with this- have the first 20 levels (or whatever the equivalent is, the first x levels, where x is how long it takes you to get fully invested into the game, start getting some cool stuff, and really want to progress). Then, for a week, give them access to a high-power player. Level 80, or maybe just 75, but something really cool. Just a taste, to see what they could get if they pay for it.
I amuse myself.
Holy crap- WoW free for first 20 levels. This might be enough to get me to try it
29/06/2011 01:33:36 AM
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huh, i knew about the bundling, but not the change to the trials
29/06/2011 02:25:54 AM
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I think it's a great model. City of Heroes could use it, for sure
29/06/2011 04:15:59 AM
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City of Heroes is going free to play too.
29/06/2011 06:05:05 AM
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Meh. I've found the wonder that is private RP servers.
29/06/2011 10:15:08 PM
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I actually tried one of the trial accounts tonight. You can't use the mailboxes. EDIT: No trades.
30/06/2011 04:59:45 AM
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