TL;DR version: quit making inscriptions and be a miner/skinner.
Glyphs:
The market for glyphs has already passed. When 4.0.1 was released, glyphs couldn't be put up for sale fast enough. Now that you memorize them for good now, once a glyph is acquired there is no longer need to continue buying them. Most characters now possess all the glyphs they'll ever use, so there will only continue to be a demand by alts and newbs which is only a small subset of the marketplace as a whole.
Economic analysis:
Three years of rampant mud-flation coupled with absurdly high materials requirements for crafting professions will ensure strong demand for raw materials resulting in prolonged premiums in prices.
Anecdotal evidence on my part suggests that prices immediately after an expansion will diminish only slightly over time as a continuation of the increase in money supply offsets a drop in demand.
Which brings up a rant on my part:
As a tailor on my primary character, one piece of Dreamcloth takes 30 volatiles of any one type... I've almost completed Loremaster of Cataclysm, and I haven't seen 30 volatiles total. Supposedly I will be able to "prospect" emberfire silk when I reach a certain level for additional volatiles, but I'm getting so little cloth that it will be a long time til I even reach that level of Tailoring.
Similarly, my other two high-level characters wear plate armor. To make 425 blacksmithing (redsteel bracers, for example) takes 2 folded obsidium, each requiring 2 obsidium bars, each requiring themselves 2 obsidium ore. That's right, the first crafted item in Cata BS requires 8 ore. LK BS started at 2 ore=2 bars=cobalt bracer.
Glyphs:
The market for glyphs has already passed. When 4.0.1 was released, glyphs couldn't be put up for sale fast enough. Now that you memorize them for good now, once a glyph is acquired there is no longer need to continue buying them. Most characters now possess all the glyphs they'll ever use, so there will only continue to be a demand by alts and newbs which is only a small subset of the marketplace as a whole.
Economic analysis:
Three years of rampant mud-flation coupled with absurdly high materials requirements for crafting professions will ensure strong demand for raw materials resulting in prolonged premiums in prices.
Anecdotal evidence on my part suggests that prices immediately after an expansion will diminish only slightly over time as a continuation of the increase in money supply offsets a drop in demand.
Which brings up a rant on my part:
As a tailor on my primary character, one piece of Dreamcloth takes 30 volatiles of any one type... I've almost completed Loremaster of Cataclysm, and I haven't seen 30 volatiles total. Supposedly I will be able to "prospect" emberfire silk when I reach a certain level for additional volatiles, but I'm getting so little cloth that it will be a long time til I even reach that level of Tailoring.
Similarly, my other two high-level characters wear plate armor. To make 425 blacksmithing (redsteel bracers, for example) takes 2 folded obsidium, each requiring 2 obsidium bars, each requiring themselves 2 obsidium ore. That's right, the first crafted item in Cata BS requires 8 ore. LK BS started at 2 ore=2 bars=cobalt bracer.
Clean for two years. . .but Cataclysm got me.
07/12/2010 11:14:12 AM
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A friend of mine is considering it, but my reply on joining him is an emphatic no.
07/12/2010 02:15:27 PM
- 661 Views
The "mini-instanced" thing you refer to is what they call call "phasing".
07/12/2010 02:19:04 PM
- 615 Views
Sure, I understand that part, I just don't know how it works when you pull in other players.
07/12/2010 04:07:50 PM
- 601 Views
From what I saw previously...
07/12/2010 06:07:53 PM
- 778 Views
Huh.
07/12/2010 06:42:58 PM
- 635 Views
The funniest thing...
07/12/2010 10:46:19 PM
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*NM*
08/12/2010 03:12:41 PM
- 290 Views
Re: Huh.
08/12/2010 07:45:46 PM
- 619 Views
You noticed the examples I gave were from the plaguelands, right? Did you catch that? *NM*
08/12/2010 08:07:13 PM
- 566 Views
Great.
07/12/2010 02:21:54 PM
- 665 Views
If you've tried it and didn't like it, the changes won't convince you to play.
07/12/2010 04:15:04 PM
- 612 Views
Get me excited then kick me in the head then. *NM*
10/12/2010 12:32:54 AM
- 298 Views
I haven't installed it yet, but it's dead week so I probably won't get to play much for a while
07/12/2010 02:53:23 PM
- 637 Views
I am excited, they are going to have werewolves *NM*
07/12/2010 03:51:23 PM
- 306 Views
I'm predicting one Worgen-only guild named Team Jacob per server. *NM*
07/12/2010 03:53:21 PM
- 315 Views
I was excited about that initially.
07/12/2010 04:23:47 PM
- 699 Views
pallies are still ridiculously OP
08/12/2010 02:12:18 PM
- 610 Views
Re: pallies are still ridiculously OP
09/12/2010 01:37:29 AM
- 658 Views
yah, I always forget DKs. I haven't been in BGs since the breaking
09/12/2010 02:09:52 PM
- 633 Views
On the plus side, DK glyphs sell like hotcakes, so I'm fine with some OP DK fun. *NM*
09/12/2010 04:58:11 PM
- 335 Views
EVERYTHING is selling like hotcakes.
10/12/2010 02:14:37 PM
- 579 Views
Yeah? On my server I can't get much other than DK glyphs to go.
10/12/2010 03:23:07 PM
- 590 Views
In-game economic analysis:
13/12/2010 02:42:17 PM
- 657 Views
swiiiming swiimming swiiming swiiming!
11/12/2010 11:20:47 AM
- 598 Views
You LIKE swimming? Yech. *NM*
11/12/2010 07:47:20 PM
- 286 Views
You haven't seen Vashj'ir yet, have you? *NM*
11/12/2010 10:20:38 PM
- 285 Views
Nope. 71 now, though. Exams are over on Wednesday, and then I'll make some serious progress. *NM*
13/12/2010 06:42:36 AM
- 315 Views
WotLK and Cata zones are amazing.
13/12/2010 02:12:07 PM
- 608 Views
I actually like group quests, as long as I can solo them.
14/12/2010 02:19:48 PM
- 580 Views
Before the end of Wrath
17/12/2010 05:31:36 AM
- 670 Views
haha, yeah, I remember being able to solo just about anything in BC with my pally.
17/12/2010 08:54:15 PM
- 567 Views