I realize the problem is that Blizzard is brilliant. By making it so that people can't just casually go in and out of these parties, they force "crucial" players to stay in. Added to the fact that the instances and raids are just inexcusably long, and you have a system that forces people to keep playing.
Compare with StarCraft, where games rarely run over a half hour, and you don't see that obligation. People don't throw a bitchfit if you have to leave during the game.
And I maintain that being trapped by social obligations for a video game is stupid.
Compare with StarCraft, where games rarely run over a half hour, and you don't see that obligation. People don't throw a bitchfit if you have to leave during the game.
And I maintain that being trapped by social obligations for a video game is stupid.
"We feel safe when we read what we recognise, what does not challenge our way of thinking.... a steady acceptance of pre-arranged patterns leads to the inability to question what we are told."
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
/MMOs/rant: Dear Raid Leaders
19/09/2010 04:06:20 AM
- 850 Views
I could see people not knowing Black Temple fights. That instance is from the old level cap.
19/09/2010 06:24:21 PM
- 567 Views
I know, but look it up BEFORE you start.
19/09/2010 06:44:56 PM
- 544 Views
Why keep playing if you aren't enjoying it?
19/09/2010 07:28:20 PM
- 570 Views
There's a social obligation.
19/09/2010 07:47:55 PM
- 577 Views
It's a video game. People need to be understanding.
20/09/2010 02:22:36 AM
- 564 Views
why not? people get annoyed when you don't show up for sports practices.
20/09/2010 03:30:23 AM
- 527 Views
Social obligations exist wherever socializing occurs. *NM*
20/09/2010 04:41:53 AM
- 244 Views
That doesn't make them meaningful. *NM*
20/09/2010 03:50:27 PM
- 242 Views
Well, you didn't specify meaningful. Even so, I don't understand the antagonism.
21/09/2010 03:51:17 AM
- 626 Views
This. Any sort of cooperative game will create social obligations somehow. *NM*
26/09/2010 03:40:13 PM
- 288 Views
Only when it requires a huge time investment.
26/09/2010 07:37:34 PM
- 516 Views
Dude. I've been "trapped by social obligations" for a text-based game.
28/09/2010 10:13:44 PM
- 633 Views
And yet they do. In fact, end-game in MMOs are built on them, and would not function otherwise *NM*
20/09/2010 06:09:33 AM
- 258 Views
That's why I always blamed it on an impromptu sex invitation.
20/09/2010 03:48:11 AM
- 517 Views
What about those who weren't on Vent?
22/09/2010 08:05:33 PM
- 656 Views
everyone was at least signed into vent, even if they didn't have a mic.
23/09/2010 05:54:22 AM
- 504 Views