I really only play the campaigns in single player mode, so my experience might be a little different
Cannoli Send a noteboard - 01/09/2010 12:54:07 AM
What do you think about the Starcraft 2 units? Here are my thoughts...
Things I like
1. Marauder (Terran) - This is a very cool unit with armour-piercing capabilities. He's a little expensive but excellent in some situations.
2. Reapers (Terran) - These guys are cool.
3. Vikings (Terran) - I like the way they can transform from air to land. It's a fun gimmick that makes things slightly more awesome than if they could automatically attack land/air.
3. Vikings (Terran) - I like the way they can transform from air to land. It's a fun gimmick that makes things slightly more awesome than if they could automatically attack land/air.
I have no clue about the zerg. Basically, I recognize them by the sort of threat they present and how to deal with them. I have never actually played the zerg in the new game.
7. Colossus (Protoss) - These guys are mean. They have huge weaknesses but they're amazing if used properly.
8. Mothership (Protoss) - Awesome and cool. It's basically a giant arbiter but still a lot of fun to use in a strategy.
9. Void Ray (Protoss) - An almost unfairly powerful unit, it's a huge addition to the Protoss fleet.
10. Sentinels (Protoss) - underestimated. They're awesome.
Dragoons with a twist.8. Mothership (Protoss) - Awesome and cool. It's basically a giant arbiter but still a lot of fun to use in a strategy.
9. Void Ray (Protoss) - An almost unfairly powerful unit, it's a huge addition to the Protoss fleet.
10. Sentinels (Protoss) - underestimated. They're awesome.
Things I don't like/miss
1. Queen (Zerg) - It was nice when she could fly.
As far as the old queen goes, I thought it was misnamed. For a hive species like the zerg, a queen should be the equivalent of the protoss mothership, or possibly integral into the construction and development of the base and units, rather than a peripheral specialist unit like the arbiter or science vessel. 1. Queen (Zerg) - It was nice when she could fly.
2. Defiler (Zerg) - He was always cool, and I miss his plague and other curses.
3. Templar (Protoss) - They're essentially useless IMO, and far less powerful than in the first game.
I also miss the balance between the archons. The specialist-support templar form a frontline combat archon, while the direct combat (Dark) templar form the specialist-support archon. But, yeah. I hardly used the templar except as archon fodder.3. Templar (Protoss) - They're essentially useless IMO, and far less powerful than in the first game.
4. Arbiter (Protoss) - This was an awesome support unit. It's a bit of tragedy that they made the mothership into a massive arbiter with few added functions.
Not to mention, it looks like the humans seem to have stolen the body design for the Raven. It might have been a balance issue, however. Perhaps they feel that the new role the equivalent ship plays is more in keeping with its powers. I certainly respected them far more than the carriers.
Cannoli
“Tolerance is the virtue of the man without convictions.” GK Chesteron
Inde muagdhe Aes Sedai misain ye!
Deus Vult!
*MySmiley*
“Tolerance is the virtue of the man without convictions.” GK Chesteron
Inde muagdhe Aes Sedai misain ye!
Deus Vult!
*MySmiley*
Your thoughts on Starcraft 2 units
31/08/2010 11:22:45 AM
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Re: Your thoughts on Starcraft 2 units
31/08/2010 08:31:03 PM
- 952 Views
I generally agree
31/08/2010 10:44:20 PM
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Ultralisks counter Siege Tanks
01/09/2010 01:59:26 AM
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That is where the Overlord drops come in handy
01/09/2010 02:10:03 AM
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Re: That is where the Overlord drops come in handy
01/09/2010 02:29:23 AM
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I don't play as Zerg either, but I've seen it done effectively. Check out this video
01/09/2010 03:13:51 AM
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I'm only familiar with Zerg and what annoys me as Zerg, SO.
31/08/2010 10:12:48 PM
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Tried Zerg once or twice in coop games last week. Any advice for a Zerg noob?
31/08/2010 10:36:28 PM
- 737 Views
Queen per hatchery. Constant spawn larvae. Expand creep constantly.
01/09/2010 07:53:27 AM
- 778 Views
The thing about the Zerg in Starcraft 2, is that they're a very reactionary race.
02/09/2010 09:12:16 AM
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Thanks for both replies. The Queens + larvae help tremendously. I'll work on the rest.
02/09/2010 08:41:24 PM
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Alright, second crack at this...
31/08/2010 10:22:40 PM
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Re: Alright, second crack at this...
01/09/2010 02:27:27 AM
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I really only play the campaigns in single player mode, so my experience might be a little different
01/09/2010 12:54:07 AM
- 955 Views
Marauder... expensive?
02/09/2010 04:30:47 AM
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Re: Marauder... expensive?
02/09/2010 05:21:22 AM
- 683 Views
Well, we've got Force Field, Hallucinate, Psi Storm and Feedback, so I'm not complaining .
02/09/2010 07:04:39 AM
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In regards to Infested Terrans
02/09/2010 07:48:36 AM
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The Raven is excellent, but in my opinion it's really expensive.
02/09/2010 07:31:38 AM
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Yeah, the ability to do all that while burrowed is really great.
02/09/2010 07:42:22 AM
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You can? Crap. In that case, I need to start using it. *NM*
02/09/2010 09:33:17 PM
- 345 Views
Yes... press the hotkey for burrow and then the key for parasite (very quickly, but in that order)
03/09/2010 03:39:38 AM
- 729 Views