It depends, What race are you playing against? What map are you on?
Variant Send a noteboard - 16/08/2010 04:13:02 AM
I've been experimenting a little in vs AI but i'm afraid that what i'm doing right now will be susceptible to a rush in multiplayer. Do you guys have any build orders you use or know of that have a good balance of economy development and early defense?
Personally I really enjoy playing aggressive as Terrans, Reaper or Hellion harass. Recently did an early cloaked ghosts harass with early nuke just for fun and it actually worked.
A popular general build is the 3 Barracks build, although I usually only use this when I'm against Protoss and it depends on the map as well.
10 Supply Depot
12 Barracks
14 Supply Depot (Finish Wall-in)
15 Refinery
16 Scout
17 Marine
17 Orbital Command
17 Tech Lab (First Barracks)
17 Supply Depot
18 2nd Barracks
18 Marauder
20 3rd Barracks
20 Supply Depot
24 Reactor on 2nd Barracks
26 Supply Depot
(Make supply depots nonstop with 1 SCV)
27 Tech Lab on 3rd Barracks
(Constantly make 2xMarines adn 2xMarauders from all Barracks)
35 2nd Refinery
(Push out with timing attack once first Marauder spawns from 3rd Barrcks)
45 Stimpack
(If timing attack is working, keep producing units, if it isn't, transition into factory and/or starport)
This message last edited by Variant on 16/08/2010 at 04:17:45 AM
Whats a good build order for terrans? (SC2 of course)
15/08/2010 10:16:22 PM
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It depends, What race are you playing against? What map are you on?
16/08/2010 04:13:02 AM
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