Except they're moving towards Quick Time Events more and more.
grogg0316 Send a noteboard - 07/07/2010 02:15:45 PM
At least as far as every level/chapter/sequence having a Big Bad. Things are a lot more objective-based now, instead of minion-minion-minion-minion-minion-GIANT VERSION OF MINION.
I'd much rather have a boss fight than "Press X to Not Die".
Forum posts should be like a skirt. Long enough to cover the topic but short enough to keep your attention.
I hate bosses
02/07/2010 11:37:56 AM
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I wouldn't miss bosses either
02/07/2010 01:17:44 PM
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It depends on the game for me.
02/07/2010 02:19:52 PM
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FF8 is one of the games I never finished because of the boss *NM*
02/07/2010 02:32:30 PM
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I never finished it because I forgot what I was supposed to be doing.
04/07/2010 02:37:24 AM
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It depends on the type of boss. There are two broad categories, one of which you'd probably enjoy.
02/07/2010 04:59:33 PM
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Bosses are why I quit JRPGs.
02/07/2010 07:25:27 PM
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Re: Bosses are why I quit JRPGs.
02/07/2010 11:29:15 PM
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A lot of games these days are moving away from them.
02/07/2010 10:59:11 PM
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Except they're moving towards Quick Time Events more and more.
07/07/2010 02:15:45 PM
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Quick Time Events got real popular, then everyone realized that people hated them.
07/07/2010 03:10:47 PM
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I always hated:
03/07/2010 01:04:57 AM
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Re: I always hated:
03/07/2010 02:33:46 AM
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I always just played Turok on the 64 for the multiplayer with my buddies.
03/07/2010 03:28:48 PM
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Re: I always hated:
03/07/2010 09:15:13 AM
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God Mode=Never Dying.
03/07/2010 03:24:22 PM
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Re: God Mode=Never Dying.
03/07/2010 03:34:06 PM
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If you're playing old SNES or NES games they might.
03/07/2010 03:38:59 PM
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You are right. Your man is wrong. End of discussion.
04/07/2010 03:25:10 AM
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I like bosses because they justify actually learning to play
06/07/2010 05:19:34 PM
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Re: I like bosses because they justify actually learning to play
06/07/2010 05:21:37 PM
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