Boss type A: Bosses like the one you describe and don't seem to like. These exist to challenge the player, push them to work harder, and often require multiple tries to beat and progress. They might also require a level of chance and/or memorization. For many players, including you from the sound of it, these suck. Examples: Ninja Gaiden, F-Zero, Megaman, Super Smash Bros. Brawl, pretty much anything from the SNES era or earlier.
Boss type B: Some bosses don't really exist to challenge you, so much as to break up the pace, add variety, and give you something bigger to triumph over - this type is often a pushover, in the eyes of oldschool hardcore gamers. Example: most bosses from Super Mario Galaxy or recent Zelda games.
Of course, which category a boss falls into is relative to your skill level, to an extent, although a Type A boss that requires trial and error or memorization will require that regardless of how good you are at the game.
The game industry is gradually moving towards group B more and more, which is good news for a player like you.
Boss type B: Some bosses don't really exist to challenge you, so much as to break up the pace, add variety, and give you something bigger to triumph over - this type is often a pushover, in the eyes of oldschool hardcore gamers. Example: most bosses from Super Mario Galaxy or recent Zelda games.
Of course, which category a boss falls into is relative to your skill level, to an extent, although a Type A boss that requires trial and error or memorization will require that regardless of how good you are at the game.
The game industry is gradually moving towards group B more and more, which is good news for a player like you.
It is indeed.
And yes, I do like what you describe as Type B bosses.
*MySmiley*
structured procrastinator
structured procrastinator
I hate bosses
02/07/2010 11:37:56 AM
- 1159 Views
I wouldn't miss bosses either
02/07/2010 01:17:44 PM
- 1710 Views
It depends on the game for me.
02/07/2010 02:19:52 PM
- 824 Views
FF8 is one of the games I never finished because of the boss *NM*
02/07/2010 02:32:30 PM
- 551 Views
I never finished it because I forgot what I was supposed to be doing.
04/07/2010 02:37:24 AM
- 1013 Views
It depends on the type of boss. There are two broad categories, one of which you'd probably enjoy.
02/07/2010 04:59:33 PM
- 931 Views
yes
02/07/2010 05:37:28 PM
- 839 Views
Bosses are why I quit JRPGs.
02/07/2010 07:25:27 PM
- 904 Views
Re: Bosses are why I quit JRPGs.
02/07/2010 11:29:15 PM
- 982 Views
A lot of games these days are moving away from them.
02/07/2010 10:59:11 PM
- 945 Views
Except they're moving towards Quick Time Events more and more.
07/07/2010 02:15:45 PM
- 826 Views
Quick Time Events got real popular, then everyone realized that people hated them.
07/07/2010 03:10:47 PM
- 781 Views
I always hated:
03/07/2010 01:04:57 AM
- 852 Views
Re: I always hated:
03/07/2010 02:33:46 AM
- 855 Views
I always just played Turok on the 64 for the multiplayer with my buddies.
03/07/2010 03:28:48 PM
- 822 Views
Re: I always hated:
03/07/2010 09:15:13 AM
- 869 Views
God Mode=Never Dying.
03/07/2010 03:24:22 PM
- 837 Views
Re: God Mode=Never Dying.
03/07/2010 03:34:06 PM
- 1100 Views
If you're playing old SNES or NES games they might.
03/07/2010 03:38:59 PM
- 812 Views
You are right. Your man is wrong. End of discussion.
04/07/2010 03:25:10 AM
- 872 Views
I like bosses because they justify actually learning to play
06/07/2010 05:19:34 PM
- 1148 Views
Re: I like bosses because they justify actually learning to play
06/07/2010 05:21:37 PM
- 1040 Views