I just meant that the actual numbers aren't important. The dollars coming in obviously are.
Aemon Send a noteboard - 17/06/2010 06:33:45 PM
It sounded like you were wondering how the sales would be calculated, which isn't a big deal. The game companies will do what they need to do with prices and licensing to continue to make money. I don't know much about the law, but if OnLive diminishes their sales, I imagine they'll just work out some sort of terms of service / activation rule that prevents their games being used in a commercial setting. Then they just work out licensing with OnLive at whatever price they need to in order to make money.
Anyway, my point was just that I don't think OnLive will make it any more difficult for game companies to make money. Whether they sell individual licenses to users, or expensive corporate licenses to streaming services, it's just a matter of crunching the numbers. So long as people want to play their games, they'll still bring in cash.
Anyway, my point was just that I don't think OnLive will make it any more difficult for game companies to make money. Whether they sell individual licenses to users, or expensive corporate licenses to streaming services, it's just a matter of crunching the numbers. So long as people want to play their games, they'll still bring in cash.
Continuing my personal publicity campaign, I remind you all that OnLive launches tomorrow.
16/06/2010 05:06:21 PM
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Not yet interested, but watching. I'm curious about how game ownership will work. (or not) *NM*
16/06/2010 07:33:38 PM
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In the worst case, you buy for full price and pay 14.95 to play.
16/06/2010 08:24:30 PM
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I can see that long-term, but the overlap of games I already own would be a huge rip-off.
17/06/2010 02:49:19 PM
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Well no, I wouldn't re-buy a game. I almost never play old games, though.
17/06/2010 03:13:53 PM
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Sales matter when good, under-publicized games don't sell millions, which means no sequels.
17/06/2010 03:25:41 PM
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I just meant that the actual numbers aren't important. The dollars coming in obviously are.
17/06/2010 06:33:45 PM
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I like the concept of OnLive
16/06/2010 10:59:12 PM
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See my response to Zalis.
17/06/2010 04:27:22 AM
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What's the price that you pay for a new game?
17/06/2010 04:57:56 AM
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To be fair, I said that was the worst case. We don't really know the pricing model yet.
17/06/2010 03:07:37 PM
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True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 04:47:15 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 10:42:05 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
26/06/2010 10:42:45 PM
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I'm on the wait list - still waiting *NM*
21/06/2010 03:07:51 PM
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Me too. When I posted this, I didn't realize it was a phased rollout or whatever.
21/06/2010 06:56:12 PM
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