What's the price that you pay for a new game?
soilent brad Send a noteboard - 17/06/2010 04:57:56 AM
I'll add one more thing, though. How would you "own" something streamed from a server located somewhere else? The whole point of the OnLive service is that you can play games without needing the physical baggage (powerful hardware, gigantic downloads, device drivers, etc) that comes along with them.
So...what would you own? How would you do that? If you download a 12 gig ISO you've nullified the point of the service.
So...what would you own? How would you do that? If you download a 12 gig ISO you've nullified the point of the service.
You told Zalis up there that you pay full price, then $14.95 to play. So is that, you pay $50 to "purchase" the next Call of Duty, then pay $15 per month to play it? What's the point if you're paying the same price you pay to buy a new game with all the physical baggage if you then don't own the game?
I couldn't justify that. Of course, like I said, I like the concept, but that just ruins it for me.
soilent brad is PEOPLE!
1 + 2 + 3 + 4 + 5 = EM2C <-- Define it!
"Uh...we don't support the Hannah Montana empire."
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1 + 2 + 3 + 4 + 5 = EM2C <-- Define it!
"Uh...we don't support the Hannah Montana empire."
- My 6 year old niece
Continuing my personal publicity campaign, I remind you all that OnLive launches tomorrow.
16/06/2010 05:06:21 PM
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Not yet interested, but watching. I'm curious about how game ownership will work. (or not) *NM*
16/06/2010 07:33:38 PM
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In the worst case, you buy for full price and pay 14.95 to play.
16/06/2010 08:24:30 PM
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I can see that long-term, but the overlap of games I already own would be a huge rip-off.
17/06/2010 02:49:19 PM
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Well no, I wouldn't re-buy a game. I almost never play old games, though.
17/06/2010 03:13:53 PM
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Sales matter when good, under-publicized games don't sell millions, which means no sequels.
17/06/2010 03:25:41 PM
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I just meant that the actual numbers aren't important. The dollars coming in obviously are.
17/06/2010 06:33:45 PM
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I like the concept of OnLive
16/06/2010 10:59:12 PM
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See my response to Zalis.
17/06/2010 04:27:22 AM
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What's the price that you pay for a new game?
17/06/2010 04:57:56 AM
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To be fair, I said that was the worst case. We don't really know the pricing model yet.
17/06/2010 03:07:37 PM
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True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 04:47:15 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 10:42:05 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
26/06/2010 10:42:45 PM
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I'm on the wait list - still waiting *NM*
21/06/2010 03:07:51 PM
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Me too. When I posted this, I didn't realize it was a phased rollout or whatever.
21/06/2010 06:56:12 PM
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