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Thanks. Nate Send a noteboard - 18/07/2013 04:34:23 PM

View original postGood to know, I spent sometime last night trying to dig up an 'ancient Greek chronophone' to no avail and it was driving me nuts trying to figure out what such a device would be. Now you've got me curious as all hell, "How much would you pay to be on time?", of course the flatworld reference has me thinking of a Terry Pratchett book "Thief of Time" too. It's tricky to imagine a setup where people needed to be accurate with time to the point of paying a subscription but if you pull that off it would be fairly new ground I think, a place that featured accurate timekeeping as significant sector of its economy, beyond the normal ground of the clockmaker and pocketwatch. I won't pry for details though.

Ask me no questions, I'll tell you no lies.


View original postIf you're already late-stage I'd not be of much use, catching a major flaw in setup at that point generally limits one to just hanging a lantern on it, e.g. flat and/or moonless world "Why do we have tides?" "It's a great mystery, many scholars have tried to explain it, moving along"

There's actually one aspect of the world (not a major one) that I've deliberately designed with no explanation. There's absolutely no reason for it, and no way to explain it that I can think of, even though I play it, like everything else, as part of the greater truth behind the world and something that will be known someday because of how much people want to know it. But while everything else eventually gets unearthed and figured out by (or explained to) the characters, this one thing will remain mysterious and inscrutable as a sort of running joke.


View original postWell anytime you're of a mind to, just NB me and I'll send you my email. Especially when it comes to designing or contemplating bizarre world setups and the sorts of secondary results of such a setup I always get a kick out of it.

Thanks for the offer, for sure. If I come up against something that I can't work out or where I'm not sure what the logical consequences would be, I would definitely love to use you as a resource.

Warder to starry_nite

Chapterfish — Nate's Writing Blog
http://chapterfish.wordpress.com
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Thanks. - 18/07/2013 04:34:23 PM 568 Views
Language is a great way to set a game up. - 18/07/2013 05:55:49 PM 630 Views
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