Part of it is novelty- Stories where a wizard speaks faux-latin, or draws mystic sigils, can be good, but I want something new.
The second part isn't "realism," since magic isn't real, but "verisimilitude," which basically boils down to "internally consistent and makes sense in the world."
For instance, if simply speaking Latin lets you throw fireballs, why weren't all Romans mighty sorcerers? Or if it relies on some sort of inner gift, why do you need to say Latin at all? It's not like your wand studied dead languages (this is what bugs me about Harry Potter, btw).
(Sword of Truth does try to look at the magic in terms of each book's theme, which I commend Goodkind for, but unfortunately it just comes off as "Making it up as he goes along"
The second part isn't "realism," since magic isn't real, but "verisimilitude," which basically boils down to "internally consistent and makes sense in the world."
For instance, if simply speaking Latin lets you throw fireballs, why weren't all Romans mighty sorcerers? Or if it relies on some sort of inner gift, why do you need to say Latin at all? It's not like your wand studied dead languages (this is what bugs me about Harry Potter, btw).
(Sword of Truth does try to look at the magic in terms of each book's theme, which I commend Goodkind for, but unfortunately it just comes off as "Making it up as he goes along"
I amuse myself.
What is the purpose of a "good" magic system in fantasy?
02/11/2009 05:15:29 PM
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A "good" system can enhance the otherness of the world or characters.
02/11/2009 08:34:02 PM
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Warbreaker felt like it had a lot of untapped potential
03/11/2009 05:55:23 AM
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A part of that is planned, and another part is due to a growing author.
03/11/2009 03:11:58 PM
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I think it takes a couple of things to make a good magic system
02/11/2009 09:25:42 PM
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Concequence is certainly interesting.
03/11/2009 04:02:58 PM
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Indeed.
03/11/2009 04:16:41 PM
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Have you described this here or at Wotmania before?
04/11/2009 09:25:01 AM
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I wrote a little about it at wotmania when Danu was having her last big writing contest.
04/11/2009 02:34:51 PM
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Novelty and verisimilitude, for me
03/11/2009 05:51:22 AM
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I really don't care as long as it is not horribly inconsistent.
03/11/2009 07:47:48 AM
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The problem with heroes is they are just making it up as the go along
03/11/2009 06:49:25 PM
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That is not without a whole lot of precident in comics. *NM*
03/11/2009 08:04:48 PM
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It doesn't really make a for an internally consisnt magic system OR plot, though. *NM*
03/11/2009 08:14:59 PM
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