View original postThough if Erikson really did skip time in the second half of the book, and Coltaine really did essentially carry on a running battle for over a hundred leagues, that would certainly reinforce the awe everyone holds him in... But at the same time pushes the Chain of Dogs even further into the realm of the impossible.
I agree with Wert - I too seem to recall indications in the last part of the Chain of Dogs that a lot of ground is covered without much detailed descriptions, and you're right that that only makes things less believable. Story-wise it made sense though, he'd had the big dramatic Khundryl Burned Tears moment and then he needed to get to Coltaine's death as agonizingly close to Aden as possible, but the book had to pick up speed as it neared the Convergence and boring traveling scenes didn't really fit in that.
That said, in his defense, even if you look at real world maps alongside descriptions of journeys, there's bound to be some seeming discrepancies due to map projection issues, slight inaccuracies of the map, different kinds of terrain speeding up or slowing down a journey, and so on. I don't think there's much point to trying to calculate it too exactly.
Deadhouse Gates - logistical errors with the Chain of Dogs?
27/03/2013 03:54:12 AM
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Malazan's timeline is screwed.
27/03/2013 10:07:47 AM
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I see
27/03/2013 04:06:01 PM
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Yeah, that part really does get unrealistic.
30/03/2013 09:24:14 PM
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I've only just finished Ice
27/03/2013 07:29:33 PM
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That's a great description of Karsa... you'll see tons more of him, but yeah, he does grow on you.
30/03/2013 09:30:32 PM
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