As I'm sitting here beside the Christmas Tree, enjoying the warmth of the house looking out my windows at grey skies and dreary Winter weather, I keep thinking about the town Mat and company visit.
Why does this happen to the town?
Thom says that the town is caught in a snag in the pattern. That the town unravels at night, and the pattern tries to snap it back to rights with the dawn.
His explanation makes some sense, more sense than a bubble of evil, but I am not sure if I like it. The town does not unravel, per se... it is still there, all the people are still there, and the only thing that changes are the the people in the Town. Their physical world around them does not change, and their actions do affect the world around them.
The odd thing is that while people die horrible deaths each night, then they wake the next morning with their bodies back in peak condition, while their homes still reflect the damage from the night before. It is almost as if they have been the opposite of balefired.
When a person is balefired, the people around them remember the person and their actions, but the physical actions the balefire victim took no longer exist. In this town, the results of their actions (except to their bodies) remain, and it is the memories that are removed.
Is there another solution, rather than the snag in the pattern suggested by Thom? Should we take Thom's solution as the Author speaking through a character?
Why does this happen to the town?
Thom says that the town is caught in a snag in the pattern. That the town unravels at night, and the pattern tries to snap it back to rights with the dawn.
His explanation makes some sense, more sense than a bubble of evil, but I am not sure if I like it. The town does not unravel, per se... it is still there, all the people are still there, and the only thing that changes are the the people in the Town. Their physical world around them does not change, and their actions do affect the world around them.
The odd thing is that while people die horrible deaths each night, then they wake the next morning with their bodies back in peak condition, while their homes still reflect the damage from the night before. It is almost as if they have been the opposite of balefired.
When a person is balefired, the people around them remember the person and their actions, but the physical actions the balefire victim took no longer exist. In this town, the results of their actions (except to their bodies) remain, and it is the memories that are removed.
Is there another solution, rather than the snag in the pattern suggested by Thom? Should we take Thom's solution as the Author speaking through a character?
This message last edited by Iceman on 21/12/2009 at 10:59:10 PM
Crazytown: why does Hinderstrap go nuts?
21/12/2009 10:32:33 PM
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something in the Guinness I'd say
*NM*
21/12/2009 10:57:27 PM
- 383 Views

Well...
22/12/2009 12:54:08 AM
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The only problem I see with it being a bubble of evil...
22/12/2009 02:31:19 AM
- 767 Views
I don't think the....
22/12/2009 02:36:29 AM
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Why would a bubble of evil cause that chain reaction?
22/12/2009 03:04:32 AM
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I assumed it was a combo of Tom's "snag" capturing a bubble of evil. The bubble then gets replayed. *NM*
22/12/2009 03:35:04 PM
- 317 Views
It's obviously the DO's touch...
22/12/2009 04:07:05 PM
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The Dark One's touch in this case, doesn't seem to be a bubble of evil
22/12/2009 09:10:51 PM
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There's only one "r" in "Hinderstap"...HINDERSTAP
22/12/2009 06:53:07 PM
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and hinder-stap sounds better?
22/12/2009 07:38:31 PM
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Singer from Creed = Scott Stapp. Delay = hinder (approximately equal, anyway). *NM*
22/12/2009 09:13:39 PM
- 374 Views
Hmmm..
22/12/2009 11:01:23 PM
- 701 Views
at least they weren't trying to kill Mat & Co. while moaning "braaiiiinnnnssss!" *NM*
23/12/2009 02:14:42 AM
- 392 Views