i think an automatic weave would be too complicated to cover any reasonable area.
Onarishma Send a noteboard - 17/11/2009 06:06:54 AM
So far the only weave seek act indepedently of the channeler was woven by Rand with Callandor to kill Shadowspawn and considering he indicated that he felt them dying it's possible that it was only somewhat independent of him.
We know that much simpler wards like what Rahvin and Sammael used would do an efficient job of notification. Also let's be reasonable no significant troop movement would be done using normal size gateways. Circles like the one used to move the rebels would be used and likely a circle would be used to monitor the wards.
Besides the issue of complexity there is also the simple fact that an automatic weave would block your own Travelers as well as your enemies. With a monitored weave allies could announce themselves like Graendal muses in her meeting with Moggy and Cyndane(don't we know a platinum blond named Cindy aka suzzane summers) The weave you suggest would be impractical.
We know that much simpler wards like what Rahvin and Sammael used would do an efficient job of notification. Also let's be reasonable no significant troop movement would be done using normal size gateways. Circles like the one used to move the rebels would be used and likely a circle would be used to monitor the wards.
Besides the issue of complexity there is also the simple fact that an automatic weave would block your own Travelers as well as your enemies. With a monitored weave allies could announce themselves like Graendal muses in her meeting with Moggy and Cyndane(don't we know a platinum blond named Cindy aka suzzane summers) The weave you suggest would be impractical.
How to disrupt gateways that are made into a battle zone...
16/11/2009 08:48:36 AM
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I might as well present my argument in full
16/11/2009 09:52:34 AM
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Both options can be valid, but here's why you MUST have the ward...
16/11/2009 10:10:55 AM
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Re: Both options can be valid, but here's why you MUST have the ward...
16/11/2009 12:08:30 PM
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I think there's some evidence in favor of the wards idea you are all missing.
16/11/2009 05:29:22 PM
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I disagree
16/11/2009 07:15:53 PM
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Except
16/11/2009 07:24:56 PM
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there's no indication that the gateway isn't almost on top of a city
17/11/2009 03:09:31 AM
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It's definitely possible that there can be a ward to detect a gateway opening.
17/11/2009 03:22:33 PM
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We know that, for e.g., Sammael could detect the location of a Gateway
16/11/2009 08:21:57 PM
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i think an automatic weave would be too complicated to cover any reasonable area.
17/11/2009 06:06:54 AM
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Re: i think an automatic weave would be too complicated to cover any reasonable area.
17/11/2009 12:53:19 PM
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I don't think you need to travel to the Gateway to disrupt it if the ward notifies you of location
17/11/2009 10:57:06 PM
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I believe that you cannot make a ward completely preventing Traveling.
17/11/2009 01:52:24 PM
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