Good idea - esp. since in Ars Magica, you have a "non-magical" character under your control, as well *NM*
RugbyPlayingAshaman Send a noteboard - 16/10/2009 12:44:36 AM
The d20 Wheel of Time game tried to address it, but the fact stands that channelers can do many, many, many things, without much effort.
So, if a woman channeled Lan's hands together? Only a very weak channeler would be unable to hold him. We know there are physical limits- for instance, Elayne gets goggled at by a novice in tFoH when she uses a flow of air to levitate a large pile of wet laundry- but generally, the limits are above what a normal human can break through.
I think a better way of doing it might be something like Ars Magica, and only focus on the channelers. You CAN make non casters, but they're not as powerful as a caster, and that's that.
So, if a woman channeled Lan's hands together? Only a very weak channeler would be unable to hold him. We know there are physical limits- for instance, Elayne gets goggled at by a novice in tFoH when she uses a flow of air to levitate a large pile of wet laundry- but generally, the limits are above what a normal human can break through.
I think a better way of doing it might be something like Ars Magica, and only focus on the channelers. You CAN make non casters, but they're not as powerful as a caster, and that's that.
"Those who think they have no time for bodily exercise will sooner or later have to find time for illness."
Channeling in the Wheel of Time
13/10/2009 10:25:02 PM
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An "accurate" WoT game would be heavily, HEAVILY biased in favor of channelers
13/10/2009 10:54:04 PM
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Good idea - esp. since in Ars Magica, you have a "non-magical" character under your control, as well *NM*
16/10/2009 12:44:36 AM
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It's "no" to all the questions *NM*
14/10/2009 12:15:41 AM
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I still think 1a and 1b are "true
14/10/2009 03:41:30 PM
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Yes, this is my opinion too
14/10/2009 08:31:46 PM
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Some comments.
15/10/2009 04:13:49 PM
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Re: Some comments.
16/10/2009 03:15:36 PM
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Can't reply to all of these - many of these OP-discussions are heavy on the philosophy
16/10/2009 06:39:09 PM
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Maybe Mage: The Ascension would work better. A vague, open-ended system would be better
14/10/2009 07:30:32 PM
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What is Hardened Air anyway?
16/10/2009 05:39:42 AM
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Re: What is Hardened Air anyway?
16/10/2009 01:19:14 PM
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Further note re: visibility.
16/10/2009 02:57:55 PM
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That was probably 'bending light', as Rand used on Egwene in Cairhien, no? *NM*
17/10/2009 06:52:21 AM
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