There's a difference between moving an impenetrable object and breaking one. What you're saying is that the limits that arise from being unable to lift someone with air are the same limits on the strength of the air.
Just because you can form indestructible bands of air doesn't mean that you can move objects with them. Think of it this way: imagine you had the ability to build an impenetrable box. That doesn't mean that you can move an elephant with it--it's two totally different things.
Putting bands of One Power-created Air Weaves creates indestructable bands.
Just because you can form indestructible bands of air doesn't mean that you can move objects with them. Think of it this way: imagine you had the ability to build an impenetrable box. That doesn't mean that you can move an elephant with it--it's two totally different things.
Putting bands of One Power-created Air Weaves creates indestructable bands.
Channeling in the Wheel of Time
13/10/2009 10:25:02 PM
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An "accurate" WoT game would be heavily, HEAVILY biased in favor of channelers
13/10/2009 10:54:04 PM
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Good idea - esp. since in Ars Magica, you have a "non-magical" character under your control, as well *NM*
16/10/2009 12:44:36 AM
- 314 Views
It's "no" to all the questions *NM*
14/10/2009 12:15:41 AM
- 346 Views
I still think 1a and 1b are "true
14/10/2009 03:41:30 PM
- 660 Views
Yes, this is my opinion too
14/10/2009 08:31:46 PM
- 645 Views
Some comments.
15/10/2009 04:13:49 PM
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Re: Some comments.
16/10/2009 03:15:36 PM
- 722 Views
Can't reply to all of these - many of these OP-discussions are heavy on the philosophy
16/10/2009 06:39:09 PM
- 672 Views
False
15/10/2009 12:38:17 AM
- 622 Views
Maybe Mage: The Ascension would work better. A vague, open-ended system would be better
14/10/2009 07:30:32 PM
- 619 Views
What is Hardened Air anyway?
16/10/2009 05:39:42 AM
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Re: What is Hardened Air anyway?
16/10/2009 01:19:14 PM
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Further note re: visibility.
16/10/2009 02:57:55 PM
- 616 Views
That was probably 'bending light', as Rand used on Egwene in Cairhien, no? *NM*
17/10/2009 06:52:21 AM
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