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Re: I know, but it's more fun to break physics with magic Lo'oris Send a noteboard - 04/02/2011 02:16:42 PM
Actually, it would have been nicer if — magic or not — things made sense.
That's a matter of internal coherence.
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Io iudico bene questo: che sia meglio essere impetuoso che respettivo, perché la fortuna è donna ed è necessario, volendola tenere sotto, batterla e urtarla.
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Cuendillar Armor - 26/01/2011 06:26:03 PM 1455 Views
We had a lengthy discussion of this on wotmania a few years ago... - 26/01/2011 06:46:27 PM 967 Views
There are problems. - 26/01/2011 07:14:29 PM 854 Views
Properties not understood... - 26/01/2011 08:15:48 PM 945 Views
So, a thin layer of cuendillar, with lot of padding? *NM* - 26/01/2011 09:52:18 PM 292 Views
Re: There are problems. - 28/01/2011 06:31:19 PM 841 Views
The spike was a later addition; the primary method of damage was blunt force trauma. *NM* - 28/01/2011 09:20:32 PM 292 Views
Plate armor is also a "late addition" - 03/02/2011 03:22:55 PM 583 Views
Who says it would transmit the shockwaves? As you note below it violates many laws of physics. *NM* - 02/02/2011 06:51:18 PM 312 Views
*shrug* - 02/02/2011 08:07:35 PM 672 Views
There is no shockwave - 03/02/2011 03:29:21 PM 648 Views
Chain mail not difficult but long process. - 26/01/2011 08:21:04 PM 1101 Views
it's "sole" purpose *NM* - 26/01/2011 11:21:19 PM 328 Views
a cookie for you! cheers *NM* - 27/01/2011 10:38:46 PM 279 Views
well there seems to be more effective ways of going about making armor - 28/01/2011 06:54:37 PM 666 Views
Reply in the wrong place. - 02/02/2011 06:52:26 PM 699 Views
Awesome. So take your thoughts and apply them to the situation. - 02/02/2011 08:10:05 PM 653 Views
I know, but it's more fun to break physics with magic *NM* - 02/02/2011 09:27:36 PM 310 Views
Re: I know, but it's more fun to break physics with magic - 04/02/2011 02:16:42 PM 646 Views

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