Active Users:1009 Time:22/11/2024 04:56:49 AM
DO NOT DISCUSS PAST ROLE MESSAGES - Edit 1

Before modification by Kronin al'Sulc at 03/11/2009 01:29:38 AM

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The Tranquility drifted through the sky, moving solely on momentum, it's lights forming a contrast with the infinite black. On the outside, all was peaceful.

Inside, however, there was chaos. The Fallen Shard, the whole purpose of the mission, had been stolen. The Vault was under high security, and very heavy watch, but somehow someone managed to take it. That piece of a meteor was very valuable - it exhibited chemical properties never before observed, and it was so easily stolen!

Amidst the chaos, a voice resonated throughout the ship, quieting everyone down.

"Attention everyone! This is Command. We have received word of your situation, and we are trying to sort it out. We believe that the Shard was stolen by some Imperial spies, obviously trying to construct some sort of super planet-destroying laser. As Tranquility has no escape pods, it will be easy enough to keep everyone on board. Just please do no take matters into your own hands."

Everyone decided that Command was right, and this was for the best. But then, after the first light cycle, when the lights shut off in that mandatory period of darkness the crew called Blackout, horror occured. The crew awoke to find the pilot viciously murdered, collapsed atop his toy dinosaurs.

The time had come to take matters into your own hands

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Okay, let's try this once more.

Once again, rules are as usual; no quoting the mod, no edits, etc. Any questions on the rules or roles, feel free to NB me.



Here is the standard Vanilla role message:

"You are one of the workers aboard the Tranquility. It is your job to make sure that the Shard reaches its destination safely. Since it has been stolen, that now requires you to hunt out the ones responsible for the theft. You have no extra powers," and you win with the Crew.




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Currently no votes. Let's remedy that, shall we?




Alright, GO!

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