In addition to your specific message, here is what the vent produced in general terms
Options
1 - "About time for a new bridge anyway" - Do Nothing
No Effect
2 - "The saboteur must have been a very clever to do things so precisely" - RPS on Wit
Wit 1S: 3x Morale for each point exceeded
3 - "This guard knows more than he's telling, I'd better follow him" - RPS on Stealth
Stealth 0P: 3x Morale for each point exceeded
4 - "This guard knows more than he's telling, I'd better beat the truth out of him." - RPS on Combat
Combat 2S: 3 Morale if Victorious, for Tie or loss, lose all actions till Dawn
5 - "With all that's been going this must be a Hippo Plot to garner public sympathy, I'll find a Hippo and beat the truth out of them." - RPS on Combat
Combat 1R: 3 Morale if Victorious, for Tie or loss, lose all actions till Dawn
6 - "With all that's been going this must be a Dwarven Plot to attack the Hippos, I'll find a Dwarf and beat the truth out of them." - RPS on Combat
Combat 1P: 3 Morale if Victorious, for Tie or loss, lose all actions till Dawn
7 - "With all that's been going this must be a Troll Plot to blame the bridge collapse on the Dwarves, I'll find a Troll and beat the truth out of them." - RPS on Combat
Combat 2S: 6 Morale if Victorious, for 3 for a Tie, on a loss lose all actions till Dawn
8 - "I'll go inspect for signs of magical residue" - RPS on Magic
Magic 1P: 3x Morale for each point exceeded
9 - "I'll Capture that Hippo!" - RPS on your choice of stat: Combat, Magic, Stealth, or Wit.
Combat 2P, 0P in all others, 1 Morale for every point you beat the hippo by plus 1 for each cumulative point.
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod