Active Users:636 Time:23/12/2024 06:02:33 AM
FYI modkills - Edit 1

Before modification by Isaac at 25/10/2013 04:36:14 AM

I'm sure players have been pondering it, so if you're curious Stephen is effectively in limbo, he hasn't opened any NBs. On the real chance he arrives before day end that's great, if he does not, and we have a player lynched or night killed I feel could be a fair sub, then that's what I'll do, and if there isn't a substitution option that I feel won't skew the game then I'll just modkill him. If the town lynches him obviously problem solved and you can do that if you wish, but no he's not going to hang around indefinitely. I'd prefer substitution to flat modkill, but one of those will occur by Dawn Day 3 if he doesn't put in an entrance


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