3 000 M credits: 1A - Common Asset (Mining Facility): Nephor II – Core World, Income 800 M. Minimum bid 1 600 M credits.
2 103 M credits: 1B - Common Asset (Mining Facility): Char – Fringe World, Income 700 M, 1 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 000 M credits: 1C - Common Asset (Mining Facility): Outer Colonies, Income 600 M, 1 Colonial Militia Battalion. Minimum bid 1 200 M credits.
2 103 M credits: 1D - Common Asset (Mining Facility): Outer Colonies, Income 700 M, 2 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 103 M credits: 1E - Common Asset (Entertainment Provider): Shiloh – Fringe World, Income 700 M Credits, 1 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 703 M credits: 1F - Common Asset: Shiloh – Fringe World, Income 900 M, 1 Colonial Militia Battalion. Minimum bid 1 800 M credits.
3 201 M credits: 1G - Common Asset (Military Factory): Antiga Prime – Fringe World, Income 900 M, Special: Allows construction of Vulture wings or Siege tank regiments. Minimum bid 2 700 M credits.
3 201 M credits: 1H - Common Asset (Weapons Factory): Chau Sara – Fringe World, Income 600 M, 2 Colonial Militia Battalions, Special: Reduces cost to recruit Marine battalions by 100 M credits. Minimum bid 1 800 M credits.
3 201 M credits: 1I - Common Asset (Weapons Factory): Chau Sara – Fringe World, Income 800 M, Special: Reduces cost to recruit Marine battalions by 100 M credits. Minimum bid 2 400 M credits.
2 700 M credits: 1J - Rare Asset (Ardeon Mining Facility): Outer Colonies, Income varies. Minimum bid 2 000 M credits
2 500 M credits: 1K - Rare Asset (Jorium Mining Facility): Outer Colonies, Income varies, 1 Colonial Militia Battalion. Minimum bid 2 000 M credits.
2 500 M credits: 1L - Rare Asset (Jorium Mining Facility): Outer Colonies, Income varies, 1 Colonial Militia Battalion. Minimum bid 2 000 M credits.
5 000 M credits: 1M - Agent (Ghost): Loyal. Minimum bid 4 000 M credits.
3 100 M credits: 1N - Agent (Senator): Minimum bid 2 000 M credits.
5 800 M credits: 1O - Agent (Senior Officer): Prodigy, Omega Squadron. Minimum bid 4 000 M credits.
2 103 M credits: 1B - Common Asset (Mining Facility): Char – Fringe World, Income 700 M, 1 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 000 M credits: 1C - Common Asset (Mining Facility): Outer Colonies, Income 600 M, 1 Colonial Militia Battalion. Minimum bid 1 200 M credits.
2 103 M credits: 1D - Common Asset (Mining Facility): Outer Colonies, Income 700 M, 2 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 103 M credits: 1E - Common Asset (Entertainment Provider): Shiloh – Fringe World, Income 700 M Credits, 1 Colonial Militia Battalion. Minimum bid 1 400 M credits.
2 703 M credits: 1F - Common Asset: Shiloh – Fringe World, Income 900 M, 1 Colonial Militia Battalion. Minimum bid 1 800 M credits.
3 201 M credits: 1G - Common Asset (Military Factory): Antiga Prime – Fringe World, Income 900 M, Special: Allows construction of Vulture wings or Siege tank regiments. Minimum bid 2 700 M credits.
3 201 M credits: 1H - Common Asset (Weapons Factory): Chau Sara – Fringe World, Income 600 M, 2 Colonial Militia Battalions, Special: Reduces cost to recruit Marine battalions by 100 M credits. Minimum bid 1 800 M credits.
3 201 M credits: 1I - Common Asset (Weapons Factory): Chau Sara – Fringe World, Income 800 M, Special: Reduces cost to recruit Marine battalions by 100 M credits. Minimum bid 2 400 M credits.
2 700 M credits: 1J - Rare Asset (Ardeon Mining Facility): Outer Colonies, Income varies. Minimum bid 2 000 M credits
2 500 M credits: 1K - Rare Asset (Jorium Mining Facility): Outer Colonies, Income varies, 1 Colonial Militia Battalion. Minimum bid 2 000 M credits.
2 500 M credits: 1L - Rare Asset (Jorium Mining Facility): Outer Colonies, Income varies, 1 Colonial Militia Battalion. Minimum bid 2 000 M credits.
5 000 M credits: 1M - Agent (Ghost): Loyal. Minimum bid 4 000 M credits.
3 100 M credits: 1N - Agent (Senator): Minimum bid 2 000 M credits.
5 800 M credits: 1O - Agent (Senior Officer): Prodigy, Omega Squadron. Minimum bid 4 000 M credits.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
CRISIS! - StarCraft Round 1
13/01/2013 05:43:38 AM
- 1746 Views
We should discuss the crisis
13/01/2013 11:46:35 PM
- 769 Views
The current vote
15/01/2013 02:06:13 AM
- 857 Views
How do you know that? *NM*
15/01/2013 03:11:34 PM
- 541 Views
It's a special perk I get for having a 7 in both Diplomacy and Intelligence.
15/01/2013 06:15:26 PM
- 717 Views
Sorry, hadn't gottena round to reading the rules. I'll read em, and get back to you by end of Monday *NM*
14/01/2013 02:53:01 AM
- 425 Views
Rules Update - Ardeon/Jorium Mining Facilities, Terrazine Refineries
15/01/2013 02:12:51 AM
- 918 Views
New motion for the Senate: Quarantine proposal
15/01/2013 08:04:47 PM
- 883 Views
question
17/01/2013 09:54:43 PM
- 710 Views
They can disturb other players assets there. *NM*
17/01/2013 10:54:54 PM
- 435 Views
Correct.
17/01/2013 11:22:54 PM
- 839 Views
I assume whoever made the motion is stacking their assets there
18/01/2013 03:04:52 AM
- 765 Views
I'd be dubious that it was one of us trying for the quarantine though
18/01/2013 03:43:24 AM
- 822 Views
This one on the surface is pretty straight forward
18/01/2013 03:20:40 AM
- 922 Views
Re-reading the Senate procedure on quarantine I'm opposed to this
18/01/2013 03:57:09 AM
- 794 Views
Auction Results:
19/01/2013 03:14:30 AM
- 890 Views