OK! I'm back. Here's some background information on Mistborn
beetnemesis Send a noteboard - 19/12/2011 04:52:03 PM
One: This is a world is ruled by an Evil Overlord. A thousand years ago, essentially, the Bad Guy won. No one's positive of the details, and there's a lot of propaganda about how the Lord Ruler saved humanity, but the reality is that he is the world's God and Ruler, has powers that no one fully understands, and rules with an iron fist.
Two: The world is half-dead. No green plants or flowers ever grow, and the sky is perpetually gray. Volcanic ash often falls from the sky in a twisted parody of snowfall. It gets everywhere. There is agriculture, but it generally focuses on grains and mushrooms.
Three: The world is in a strange pseudo-medieval stasis. Technology hovers around... the Elizabethan era, I'd say. Gunpowder exists, but it isn't widely used at all. There are, however, 19th century-style canals. (Also, I believe formalwear is fairly modern, but I may be wrong on that).
There are Nobles, and there are Skaa (essentially a serf caste). The noble houses bicker and maneuver, and the Lord Ruler tolerates that. The nobles also have the magic, which is at least partially hereditary, in their blood. The skaa's lives are worth little to nothing, breed like rabbits, and are technically owned by the Lord Ruler, who parcels them out to the nobles as a workforce.
Both castes are human, I should point out, and enough (illegal) interbreeding has gone on that it's not uncommon to see a skaa with a minor magical talent.
Fourth: The magic. This is expanded upon in the books, but since this is a prequel, I'll stick to the basics.
The magic is called Allomancy. It works by ingesting small pieces of metal, and then using the different metals to fuel different abilities. The commonly known abilities are:
Pulling- by eating Iron, you can Pull anything metallic towards themselves. Physics still apply, so if you pull something heavier than yourself, you will move toward it instead.
Pushing- by eating Steel, you can Push anything metallic away from themselves. Physics still apply, so if you push on something with more resistance than your weight, you will move away from it.
Tin- by burning Tin, all of your senses become greatly magnified.
Pewter- by burning Pewter, you become stronger, tougher, and faster.
Zinc- by burning Zinc, you can enflame the emotions of those you target.
Brass- by burning Brass, you can calm the emotions of those you target.
Note: Canonically, there is little effective difference between the two emotional metals. That is, if you want to make someone angry, you can either enflame their anger, or calm all of their emotions BUT anger.
Bronze- by burning Bronze, you can determine if others are using Allomancy and, with practice, which metals they are burning.
Copper- by burning Copper, you render yourself immune to Zinc and Brass, while also generating an invisible field that hides you (and those around you) from Bronze burners. Those around you do not gain protection from emotional elements.
Gold- by burning Gold, you can see what you might have been if you had made different choices in the past. It is rarely used due to possible severe emotional trauma.
Electrum- (minor spoiler, but relevant so I'm including it). A person burning electrum makes their actions impossible to predict, thus negating atium's ability.
And, the big one...
Atium- by burning Atium, you can see a few seconds into the future, thereby allowing them to anticipate the moves of an opponent. A Mistborn burning Atium is effectively invincible.
However, atium is very rare, and is burned very quickly, making it the most valuable metal in the world. It is mined in small "beads."
As for that word I keep using, "Mistborn..." Mistborn are the (very rare) individuals who have access to every power I just mentioned. The (still rare, but more common- I want to say 8% of the population? Book 3 gives a percentage, I believe) Mistings are those who are able to only burn one metal.
Fifth, and final: The religion. The only known religion is that of the Lord Ruler, who runs it more like a government than a religion. His priests are known as Obligators, and they are his eyes and ears. Additionally, (and brilliantly, if you think about it), they are effectively super-notaries- it is both a culturally and legally accepted truth that no deal is final and official unless witnessed by an obligator.
There is another branch of the obligators- the Ministry of Steel. They are staffed by Inquisitors, giant warriors with iron spikes pounded through their eyes, merciless, and equipped with many powers, both Allomantic and unknown. Their primary function is to root out and Noble/Skaa pairings and their offspring, but they are so deadly that they are used for other tasks, as well.
Phew. I think I hit most points. Any questions or additions?
Two: The world is half-dead. No green plants or flowers ever grow, and the sky is perpetually gray. Volcanic ash often falls from the sky in a twisted parody of snowfall. It gets everywhere. There is agriculture, but it generally focuses on grains and mushrooms.
Three: The world is in a strange pseudo-medieval stasis. Technology hovers around... the Elizabethan era, I'd say. Gunpowder exists, but it isn't widely used at all. There are, however, 19th century-style canals. (Also, I believe formalwear is fairly modern, but I may be wrong on that).
There are Nobles, and there are Skaa (essentially a serf caste). The noble houses bicker and maneuver, and the Lord Ruler tolerates that. The nobles also have the magic, which is at least partially hereditary, in their blood. The skaa's lives are worth little to nothing, breed like rabbits, and are technically owned by the Lord Ruler, who parcels them out to the nobles as a workforce.
Both castes are human, I should point out, and enough (illegal) interbreeding has gone on that it's not uncommon to see a skaa with a minor magical talent.
Fourth: The magic. This is expanded upon in the books, but since this is a prequel, I'll stick to the basics.
The magic is called Allomancy. It works by ingesting small pieces of metal, and then using the different metals to fuel different abilities. The commonly known abilities are:
Pulling- by eating Iron, you can Pull anything metallic towards themselves. Physics still apply, so if you pull something heavier than yourself, you will move toward it instead.
Pushing- by eating Steel, you can Push anything metallic away from themselves. Physics still apply, so if you push on something with more resistance than your weight, you will move away from it.
Tin- by burning Tin, all of your senses become greatly magnified.
Pewter- by burning Pewter, you become stronger, tougher, and faster.
Zinc- by burning Zinc, you can enflame the emotions of those you target.
Brass- by burning Brass, you can calm the emotions of those you target.
Note: Canonically, there is little effective difference between the two emotional metals. That is, if you want to make someone angry, you can either enflame their anger, or calm all of their emotions BUT anger.
Bronze- by burning Bronze, you can determine if others are using Allomancy and, with practice, which metals they are burning.
Copper- by burning Copper, you render yourself immune to Zinc and Brass, while also generating an invisible field that hides you (and those around you) from Bronze burners. Those around you do not gain protection from emotional elements.
Gold- by burning Gold, you can see what you might have been if you had made different choices in the past. It is rarely used due to possible severe emotional trauma.
Electrum- (minor spoiler, but relevant so I'm including it). A person burning electrum makes their actions impossible to predict, thus negating atium's ability.
And, the big one...
Atium- by burning Atium, you can see a few seconds into the future, thereby allowing them to anticipate the moves of an opponent. A Mistborn burning Atium is effectively invincible.
However, atium is very rare, and is burned very quickly, making it the most valuable metal in the world. It is mined in small "beads."
As for that word I keep using, "Mistborn..." Mistborn are the (very rare) individuals who have access to every power I just mentioned. The (still rare, but more common- I want to say 8% of the population? Book 3 gives a percentage, I believe) Mistings are those who are able to only burn one metal.
Fifth, and final: The religion. The only known religion is that of the Lord Ruler, who runs it more like a government than a religion. His priests are known as Obligators, and they are his eyes and ears. Additionally, (and brilliantly, if you think about it), they are effectively super-notaries- it is both a culturally and legally accepted truth that no deal is final and official unless witnessed by an obligator.
There is another branch of the obligators- the Ministry of Steel. They are staffed by Inquisitors, giant warriors with iron spikes pounded through their eyes, merciless, and equipped with many powers, both Allomantic and unknown. Their primary function is to root out and Noble/Skaa pairings and their offspring, but they are so deadly that they are used for other tasks, as well.
Phew. I think I hit most points. Any questions or additions?
I amuse myself.
This message last edited by beetnemesis on 19/12/2011 at 04:52:55 PM
Mafia XXV: Day 1
15/12/2011 02:29:57 PM
- 3303 Views
Very well then. Anyone want to just admit to guilt so we can be done with Day 1? *NM*
15/12/2011 03:50:37 PM
- 1100 Views
Any legitimate response to this is the biggest WIFOM post possible.
15/12/2011 03:56:08 PM
- 1757 Views
It's also a trick question
.
15/12/2011 07:10:27 PM
- 1842 Views

Re: It's also a trick question
16/12/2011 01:16:15 AM
- 1955 Views

Unfortunately, I'm not sure the Constitution of the United States grants us any protections here
. *NM*
16/12/2011 01:39:58 AM
- 1047 Views

or grants us any protections at all.....
*NM*
16/12/2011 02:09:36 AM
- 1008 Views

Well, it never granted me any protections anyway, not being a USAmerican
. *NM*
16/12/2011 02:27:35 AM
- 985 Views

It's not clear anymore that it grants Americans anything, either
*NM*
16/12/2011 09:22:59 PM
- 1100 Views

It's a little tricky to know where to start...
15/12/2011 08:41:58 PM
- 1703 Views
I would have no issue in just directly revealing the house name
15/12/2011 09:25:32 PM
- 1925 Views
Me too...
16/12/2011 01:42:35 AM
- 1908 Views
Incidentally...
16/12/2011 01:45:38 AM
- 1856 Views
Yeah, it pretty much looks like we all have our own names independent of the books *NM*
16/12/2011 03:44:46 AM
- 1170 Views
The assumption then
16/12/2011 01:21:15 AM
- 1932 Views
I'm sorta fishing for confirmation on something with out exposing anyone if I'm wrong
16/12/2011 02:13:50 AM
- 1890 Views
Houses (Table)
16/12/2011 04:35:32 AM
- 1949 Views
Re: Houses (Table)
16/12/2011 05:07:39 AM
- 1725 Views
Re: Houses (Table)
16/12/2011 01:31:12 PM
- 1512 Views
Re: Houses (Table)
16/12/2011 07:28:12 PM
- 1729 Views
Re: Houses (Table)
16/12/2011 08:34:19 PM
- 1852 Views
Re: Houses (Table)
17/12/2011 06:40:08 PM
- 1941 Views
lol, those were an accident
.
17/12/2011 07:08:29 PM
- 1874 Views

Yea, this site should really have a way to not present smiles. BEN *NM*
18/12/2011 06:16:25 AM
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Oh, will you look at that.
16/12/2011 06:41:50 AM
- 1920 Views
Reminds me of my Pirate/Ninja game, actually.
16/12/2011 06:44:28 AM
- 1654 Views
ROLECLAIM!
16/12/2011 07:37:45 PM
- 1729 Views
So... what's your victory condition? *NM*
16/12/2011 09:30:54 PM
- 1079 Views
By the way
17/12/2011 05:25:22 AM
- 1911 Views
hast thou read the books?
17/12/2011 10:45:54 AM
- 1890 Views
nope
18/12/2011 02:42:36 AM
- 1817 Views
READ IT
18/12/2011 06:14:19 AM
- 1887 Views
I AGREE WITH HIM! RAFO! *NM*
18/12/2011 11:33:18 AM
- 1061 Views
Also, wiki-ing will give spoilers. I can do an "info-dump" post if needed *NM*
19/12/2011 04:13:49 PM
- 1065 Views
Naming
17/12/2011 08:25:36 PM
- 1856 Views
OK! I'm back. Here's some background information on Mistborn
19/12/2011 04:52:03 PM
- 1726 Views
It depends if ranagrande did anything involving Feruchemistry or Compounding.
19/12/2011 05:27:38 PM
- 1821 Views
ok, so what are we gonna do today?
19/12/2011 05:19:11 PM
- 1795 Views
I'd say we continue minor discussion for the next week, keeping in mind everyone might not be here
19/12/2011 05:55:32 PM
- 1840 Views
Not busy at all
26/12/2011 11:23:34 PM
- 1892 Views
Re: Not busy at all
27/12/2011 01:21:20 AM
- 1685 Views
You're lucky!
28/12/2011 02:24:23 AM
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Re: You're lucky!
28/12/2011 01:42:19 PM
- 1783 Views

Re: You're lucky!
28/12/2011 02:12:04 PM
- 1695 Views

im about, lets get to... something *NM*
28/12/2011 10:51:17 PM
- 1142 Views
Just a note - I'll be RBIRL through Jan 3rd then for a few days starting Jan 7th. *NM*
28/12/2011 11:38:25 PM
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The Market and Auction House are now open! *NM*
03/01/2012 01:19:49 AM
- 4583 Views
The Auction House
03/01/2012 01:21:26 AM
- 5533 Views
.4 for a Slave, and .1 for an Inquisitor. *NM*
03/01/2012 06:06:34 PM
- 1070 Views
.2 for the inquisitor! *NM*
03/01/2012 08:39:49 PM
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Wait is this a one time use? *NM*
03/01/2012 09:49:45 PM
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Copper Mine 0.35 *NM*
03/01/2012 10:14:41 PM
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Oh yeah?? .4 for the farm! Beat that. *NM*
04/01/2012 03:51:19 PM
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Fine then! .401! *NM*
05/01/2012 03:19:06 PM
- 885 Views
I figure this is a good time to establish - is there a minimum bid? *NM*
05/01/2012 03:19:33 PM
- 1006 Views
Before the minimum gets established - 4.011 *NM*
05/01/2012 04:47:14 PM
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Re: Before the minimum gets established - 4.011<-- I'm gonna guess that decimal point slipped *NM*
05/01/2012 08:27:25 PM
- 886 Views
Just to clarify, I'm pointing out what appears to be a typo, and not bidding there. *NM*
05/01/2012 08:28:42 PM
- 995 Views
You would be correct. Why am I not on the ball ever anymore? *NM*
05/01/2012 11:32:15 PM
- 1105 Views
Nope, a new bid just needs to be higher than the previous one. *NM*
05/01/2012 06:24:57 PM
- 851 Views
Okay peeps...
05/01/2012 02:26:53 AM
- 1821 Views
Or....
05/01/2012 03:23:21 PM
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Does anyone have any ideas?
06/01/2012 04:51:19 PM
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Re: Does anyone have any ideas?
06/01/2012 05:35:41 PM
- 1630 Views
Okay, defend yourself! *NM*
06/01/2012 08:27:11 PM
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Re: Okay, defend yourself!
06/01/2012 09:35:43 PM
- 1644 Views
Auction Thoughts
07/01/2012 09:11:27 PM
- 1737 Views
Slave: 0.61 *NM*
07/01/2012 09:12:16 PM
- 865 Views
Slave: 0.65 *NM*
08/01/2012 05:39:58 AM
- 1084 Views
Slave: 0.70 *NM*
09/01/2012 01:20:35 AM
- 1045 Views
Slave: 0.78 *NM*
09/01/2012 01:29:28 AM
- 1122 Views
Slave: 0.85 *NM*
09/01/2012 01:45:09 AM
- 1367 Views
Re: Slave: 0.87 *NM*
09/01/2012 02:44:43 AM
- 1120 Views
Slave: 0.911 *NM*
09/01/2012 03:57:31 AM
- 925 Views
Re: Slave: 0.987 *NM*
09/01/2012 04:55:39 AM
- 1059 Views
Slave: 1.0 *NM*
12/01/2012 01:48:57 PM
- 1119 Views
Slave: 1.1 *NM*
13/01/2012 01:48:47 PM
- 948 Views
Re: Slave: 1.11 *NM*
13/01/2012 04:57:43 PM
- 1047 Views
Farm: 0.81 *NM*
07/01/2012 09:12:58 PM
- 880 Views
Farm: 0.85 *NM*
08/01/2012 01:35:09 AM
- 1061 Views
Farm: 0.9 *NM*
09/01/2012 01:21:08 AM
- 1070 Views
Farm: 0.92 *NM*
09/01/2012 04:00:58 PM
- 1115 Views
Farm: 0.921 *NM*
09/01/2012 11:54:45 PM
- 1121 Views
Farm: 1.0 *NM*
12/01/2012 01:48:37 PM
- 1107 Views
Copper Mine: 0.58 *NM*
07/01/2012 09:13:33 PM
- 1031 Views
Copper Mine: 0.67 *NM*
08/01/2012 12:24:38 AM
- 1108 Views
Copper Mine: 0.7 *NM*
08/01/2012 06:24:59 PM
- 1043 Views
Copper Mine: 0.78 *NM*
09/01/2012 01:29:29 AM
- 1108 Views
Re: Copper Mine: 0.794 *NM*
09/01/2012 05:40:01 PM
- 1098 Views
Copper Mine: 0.795
09/01/2012 06:14:57 PM
- 1787 Views
You're a jerk. Copper Mine - .7951 *NM*
09/01/2012 08:36:54 PM
- 1072 Views
Copper Mine 0.89 *NM*
10/01/2012 12:31:31 AM
- 1055 Views
Copper Mine 0.95 *NM*
13/01/2012 01:47:19 PM
- 1088 Views
Steel Inquisitor: 0.31 *NM*
07/01/2012 09:14:32 PM
- 1079 Views
Steel Inquisitor: 0.35 *NM*
08/01/2012 02:33:19 PM
- 1047 Views
Re: Steel Inquisitor: 0.4 *NM*
08/01/2012 06:25:14 PM
- 1068 Views
Steel Inquisitor: 0.43 *NM*
09/01/2012 02:44:26 AM
- 977 Views
Steel Inquisitor: 0.45 *NM*
09/01/2012 03:29:39 PM
- 1020 Views
Inquisitor - .61 *NM*
10/01/2012 02:40:23 PM
- 1068 Views
Inquisitor - .63 *NM*
12/01/2012 02:31:14 PM
- 1368 Views
Inquisitor - .70 *NM*
13/01/2012 01:47:47 PM
- 955 Views
About the auction...
10/01/2012 02:15:04 PM
- 1845 Views
same here, i though day ones weren't going to be months long anymore
10/01/2012 10:22:34 PM
- 1760 Views
Well, we may as well proceed with a lynch
12/01/2012 01:45:58 PM
- 1657 Views
Vote: White Flame of Tar Valon (another note, though-) (minor spoiler)
13/01/2012 01:46:45 PM
- 1949 Views
Re: Well, we may as well proceed with a lynch
13/01/2012 05:04:55 PM
- 1645 Views
Vote: White Flame of Tar Valon *NM*
14/01/2012 12:15:12 AM
- 1078 Views
Well, I did say earlier that I was most suspicious of White Flame.
14/01/2012 07:31:12 AM
- 1887 Views
I guess I'll hammer then, Vote: White Flame of Tar Valon
14/01/2012 07:49:48 AM
- 1783 Views
Damnit, you were 51 seconds too early.
14/01/2012 07:54:49 AM
- 1853 Views
I took precautions, previewed before I hammered
14/01/2012 08:03:09 AM
- 1907 Views

^^^ Which is to say, I readied the message, checked the board and hit submit *NM*
14/01/2012 08:04:14 AM
- 928 Views
Yeah, I was actually really worried because I didn't expect the hammer tonight.
14/01/2012 08:19:47 AM
- 1811 Views
Re: Yeah, I was actually really worried because I didn't expect the hammer tonight.
14/01/2012 08:36:50 AM
- 1890 Views
*dies*
25/01/2012 08:14:12 PM
- 1776 Views
is ranagrande really GRRM? *NM*
25/01/2012 10:51:32 PM
- 1167 Views
GRRM=? *NM*
26/01/2012 04:59:31 PM
- 1088 Views
George R R Martin- Song of Fire and Ice books
26/01/2012 06:26:32 PM
- 2095 Views