Round 2 Looming Crises
1- Reparations
2- Possible Thinking Machines
3- Violation of Guild Peace
4- A Question of Legitimacy
1 - Description: Reparations
After an outbreak of unrest on their world, a group of minor houses asked the Landsdraad to send in troops to help suppress riots, the Landsdraad agreed and the Emperor sent in some of the Sardaukar. The riots were put down rather over-enthusiastically resulting in hundreds of thousands of deaths, and the minor houses are now asking for reparations for this excessive violence.
Aye: The grateful minor houses transfer control of weapons planned for containing further unrest to the players, amounting 1 unit of militia and 1 Legion Upgrade Token each, Planetary income for the round is up, +200 MS for Poor Planets, 400 for Average and 600 for Rich, including homeworlds, each Standard Asset generates +100 MS.
Nay: The Emperor is pleased with the Landsdraad’s approval of his force’s actions, and grants each player 1 Share of CHOAM Stock for each vote they control, but Electors count for half rounded down as they take a cut (an Elector with 5 votes would grant 2 shares, 6 votes 3 shares). Increased unrest, all Planetary Income is down 50% including homeworlds as resources are diverted to suppress riots, Weapons factories produce +600 MS this round
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Nay: 2d6
Assets – 2 RSA, 1 weak elector, 1 avg elector, 1 RLG, 1 planet, 1 hero
2 – Description: Violation of the Prohibition of against Thinking Machines
A moderately powerful industrial world recently unveiled a new book-film reader that’s is able to guess what other book-films the owner might enjoy based off previous book-films they’ve viewed. An instant commercial success, but powerful groups claim it violates the prohibition against thinking machines by emulating the human mind, and point out that the company’s own marketing claims it can ‘guess’, using reason. They have brought this matter before the Landsdraad.
Aye: The House is divested of all its goods, granting each player either one Manufacturing Facility or one Weapons Factory, determined randomly, 1-4 Manufacturing Facility, 56-Weapons Factory. All Manufacturing Facilities generate 50% less income this round as they ensure they are not similarly in possible violation.
Nay: The House in question grants each player a share of their revenue in the form of 4 shares of CHOAM Stock. Manufacturing Facilities generate 50% more income this round.
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Aye: 2d6
Assets – 3 RSA, 1 weak elector, 1 avg elector, 8 Shares CHOAM Stock
3 - Description: Violation of Guild Peace
The unthinkable has happened, a House has attacked a rival on board a Guild Heighliner. The Guild has asked the matter be turned over to the Landsdraad for a Trial by Forfeiture but demanded it be swift and decisive. The attacking House claims they were attacked first, and evidence indicates that the noble commanding the ship that was later attacked assaulted his counterpart. He admits to striking the other but says it was provoked, and that an actual armed attack on his forces was excessive in the extreme. The Landsdrrad has been asked to decide if the House unlawfully violated Guild Peace.
Aye: The House is divested of all its goods. Their planet goes up for auction the next round and each player receives 1 Random Standard Asset
Nay: Spaceport Income is reduced by 50%, the grateful house grants each player 1d6+2 Stock
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Aye: 2d6
Assets – 1 Spaceport, 1 weak elector, 1 avg elector, 1 planet, 1 hero
4 - Description: A Question of Legitimacy
A somewhat disturbing development has resulted in a question about the paternity of the presumed heir of a Great House, and the state of the dowry of the marriage resulting in the heir. It appears the heir is not the son of the current lord, but rather the byproduct of an affair with a butler in the house who was actually the illegitimate half-brother of the current lord. By the somewhat obscure rules in the marriage contract, which stipulated that the wife-to-be would marry a younger brother in event the husband died without issue to ensure the political alliance occurred, the current heir could be viewed as still the heir, as the contract states that her children by any other family member would inherit. A nephew of the current lord is crying foul, stating that it was clearly meant to cover an early death by his uncle and definitely not meant to cover illegitimate siblings, and demanding the contract be officially ruled not to apply in such a case.
Aye: The nephew (the legitimate one) is declared the legal heir, he becomes a strong elector the next round. The commoners are greatly depressed by the ruling, all Standard Assets produce -300 MS this round, all Electors are pleased, each Elector generates 200 MS for each vote they have.
Nay: The grateful son, er, nephew remains the heir and becomes a Strong Elector available the next round. He showers the players with 1000 MS each, and all Standard Assets produce +100 MS this round as the people are over-joyed with the rags-to-riches story come true. Enraged Electors demand 100 MS per vote they control, -100 MS per Elector Vote controlled.
1- Reparations
2- Possible Thinking Machines
3- Violation of Guild Peace
4- A Question of Legitimacy
1 - Description: Reparations
After an outbreak of unrest on their world, a group of minor houses asked the Landsdraad to send in troops to help suppress riots, the Landsdraad agreed and the Emperor sent in some of the Sardaukar. The riots were put down rather over-enthusiastically resulting in hundreds of thousands of deaths, and the minor houses are now asking for reparations for this excessive violence.
Aye: The grateful minor houses transfer control of weapons planned for containing further unrest to the players, amounting 1 unit of militia and 1 Legion Upgrade Token each, Planetary income for the round is up, +200 MS for Poor Planets, 400 for Average and 600 for Rich, including homeworlds, each Standard Asset generates +100 MS.
Nay: The Emperor is pleased with the Landsdraad’s approval of his force’s actions, and grants each player 1 Share of CHOAM Stock for each vote they control, but Electors count for half rounded down as they take a cut (an Elector with 5 votes would grant 2 shares, 6 votes 3 shares). Increased unrest, all Planetary Income is down 50% including homeworlds as resources are diverted to suppress riots, Weapons factories produce +600 MS this round
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Nay: 2d6
Assets – 2 RSA, 1 weak elector, 1 avg elector, 1 RLG, 1 planet, 1 hero
2 – Description: Violation of the Prohibition of against Thinking Machines
A moderately powerful industrial world recently unveiled a new book-film reader that’s is able to guess what other book-films the owner might enjoy based off previous book-films they’ve viewed. An instant commercial success, but powerful groups claim it violates the prohibition against thinking machines by emulating the human mind, and point out that the company’s own marketing claims it can ‘guess’, using reason. They have brought this matter before the Landsdraad.
Aye: The House is divested of all its goods, granting each player either one Manufacturing Facility or one Weapons Factory, determined randomly, 1-4 Manufacturing Facility, 56-Weapons Factory. All Manufacturing Facilities generate 50% less income this round as they ensure they are not similarly in possible violation.
Nay: The House in question grants each player a share of their revenue in the form of 4 shares of CHOAM Stock. Manufacturing Facilities generate 50% more income this round.
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Aye: 2d6
Assets – 3 RSA, 1 weak elector, 1 avg elector, 8 Shares CHOAM Stock
3 - Description: Violation of Guild Peace
The unthinkable has happened, a House has attacked a rival on board a Guild Heighliner. The Guild has asked the matter be turned over to the Landsdraad for a Trial by Forfeiture but demanded it be swift and decisive. The attacking House claims they were attacked first, and evidence indicates that the noble commanding the ship that was later attacked assaulted his counterpart. He admits to striking the other but says it was provoked, and that an actual armed attack on his forces was excessive in the extreme. The Landsdrrad has been asked to decide if the House unlawfully violated Guild Peace.
Aye: The House is divested of all its goods. Their planet goes up for auction the next round and each player receives 1 Random Standard Asset
Nay: Spaceport Income is reduced by 50%, the grateful house grants each player 1d6+2 Stock
Temp Factions - Aye: 3d6, Nay: 4d6, Lean Aye: 2d6
Assets – 1 Spaceport, 1 weak elector, 1 avg elector, 1 planet, 1 hero
4 - Description: A Question of Legitimacy
A somewhat disturbing development has resulted in a question about the paternity of the presumed heir of a Great House, and the state of the dowry of the marriage resulting in the heir. It appears the heir is not the son of the current lord, but rather the byproduct of an affair with a butler in the house who was actually the illegitimate half-brother of the current lord. By the somewhat obscure rules in the marriage contract, which stipulated that the wife-to-be would marry a younger brother in event the husband died without issue to ensure the political alliance occurred, the current heir could be viewed as still the heir, as the contract states that her children by any other family member would inherit. A nephew of the current lord is crying foul, stating that it was clearly meant to cover an early death by his uncle and definitely not meant to cover illegitimate siblings, and demanding the contract be officially ruled not to apply in such a case.
Aye: The nephew (the legitimate one) is declared the legal heir, he becomes a strong elector the next round. The commoners are greatly depressed by the ruling, all Standard Assets produce -300 MS this round, all Electors are pleased, each Elector generates 200 MS for each vote they have.
Nay: The grateful son, er, nephew remains the heir and becomes a Strong Elector available the next round. He showers the players with 1000 MS each, and all Standard Assets produce +100 MS this round as the people are over-joyed with the rags-to-riches story come true. Enraged Electors demand 100 MS per vote they control, -100 MS per Elector Vote controlled.
The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod
This message last edited by Isaac on 15/01/2011 at 02:28:17 AM
Dune: Round 2
11/01/2011 03:33:07 AM
- 1237 Views
CHOAM Auction Round 2 Phase 1
11/01/2011 03:35:53 AM
- 909 Views
E2B - Agricultural Fief - 1 Militia (Min Bid 2000 MS, Inc 50 MS)
11/01/2011 04:17:53 AM
- 879 Views
2000 MS - Edited because of mistype, read 200 MS originally. *NM*
11/01/2011 11:33:08 PM
- 618 Views
2050 MS *NM*
13/01/2011 01:58:12 AM
- 380 Views
2100 MS *NM*
13/01/2011 11:38:52 AM
- 470 Views
EDIT: 2100 MS - Invalid bid, my stupidity
13/01/2011 11:43:24 AM
- 762 Views
Incidentally you could just offer Beet a sum to buy it off of him
13/01/2011 12:20:31 PM
- 726 Views
Wait, what is 9 PM EST time in GMT +2? this one closed before my second bid, right? *NM*
13/01/2011 11:40:26 AM
- 402 Views
I checked it. thats 4 AM my time.
13/01/2011 11:42:50 AM
- 705 Views
Ouch
13/01/2011 12:17:33 PM
- 713 Views
Too bad we don't have a chat room- that'd be perfect for outcry *NM*
13/01/2011 04:47:34 PM
- 884 Views
Rich Planet - Parmentier, Min Bid 3000 MS, 50 MS increment
11/01/2011 04:20:34 AM
- 936 Views
3000 MS *NM*
11/01/2011 02:26:00 PM
- 444 Views
3100 MS *NM*
11/01/2011 03:13:03 PM
- 425 Views
3300 MS *NM*
11/01/2011 04:00:49 PM
- 489 Views
3350 MS *NM*
11/01/2011 10:58:22 PM
- 432 Views
3400 MS *NM*
11/01/2011 11:30:49 PM
- 499 Views
3450 MS *NM*
12/01/2011 12:50:32 AM
- 499 Views
Pah, minimum bids. 3600 MS *NM*
12/01/2011 02:28:44 AM
- 513 Views
They're pretty abitrary for non-LiqVal items *NM*
12/01/2011 02:56:49 AM
- 449 Views
I think he was just Pahing the fact that we're bidding the minimum increments *NM*
12/01/2011 02:34:42 PM
- 511 Views
Quite probably - this seems a good point to mentioning Horizontal scroll in bidding wars
12/01/2011 02:59:56 PM
- 709 Views
3650 MS *NM*
12/01/2011 07:47:15 AM
- 504 Views
3700 MS *NM*
12/01/2011 02:33:41 PM
- 441 Views
3750 MS *NM*
12/01/2011 04:23:05 PM
- 464 Views
3850 MS *NM*
12/01/2011 07:04:46 PM
- 417 Views
3900 MS *NM*
13/01/2011 01:57:57 AM
- 377 Views
Cut that out! 4400 MS! *NM*
13/01/2011 06:17:52 AM
- 368 Views
I'm tempted to offer 4450... But not now.
13/01/2011 11:35:00 AM
- 793 Views
Well, as for the Crisis- is everyone pretty firm in what they're voting for? Dunno if I am
12/01/2011 05:45:11 AM
- 717 Views
Well I wouldn't mind listening to some persuasive arguments, if anybody has some to offer.
12/01/2011 05:51:48 AM
- 772 Views
Court Gossip - Chancellor’s Challenge
12/01/2011 09:20:43 AM
- 1126 Views
Vote: Accept Chancellor's Challenge. (Erm...?)
12/01/2011 05:46:38 PM
- 755 Views
I was attacked by the Bandits of Surewood Forest
12/01/2011 07:08:16 PM
- 772 Views
I think "pirates" just means "NPC raiders"
12/01/2011 07:35:04 PM
- 665 Views
Pirate Name: Pirates of Carib Ion Sea *NM*
12/01/2011 09:51:25 PM
- 432 Views
(Others should do this, too)
13/01/2011 07:31:09 AM
- 694 Views
I thought that as Adjutant General you could simply report our conclusions. *NM*
14/01/2011 06:02:38 AM
- 436 Views
4 players have to "confirm" the names HINT HINT
14/01/2011 08:21:23 AM
- 639 Views
Yeah, I did so below. I was explaining why I didn't do so earlier. *NM*
14/01/2011 07:15:00 PM
- 468 Views
"Pirate Name: Pirates of Carib Ion Sea" Yes, 4 of you have to do this for each pirate group *NM*
14/01/2011 04:05:29 AM
- 400 Views
Pirate Name: Pirates of Carib Ion Sea *NM*
14/01/2011 05:33:45 AM
- 435 Views
Pirate Name: Bandits of Surewood Forest *NM*
14/01/2011 05:34:11 AM
- 400 Views
Pirate Name: Pirates of Carib Ion Sea
14/01/2011 06:47:25 PM
- 713 Views
I think that makes 4 of us for every name.
15/01/2011 12:02:20 AM
- 759 Views
Oh, he already has. Nevermind then.
15/01/2011 12:03:30 AM
- 916 Views
Even when drunk, the magic of smartphones keeps message board games alive! *NM*
15/01/2011 06:50:33 AM
- 459 Views
Battle Plans
14/01/2011 02:44:01 PM
- 728 Views
As for the money... (and a couple other things)
14/01/2011 06:05:04 PM
- 754 Views
Weird. I thought I replied to this. Hm. Anyway, I could attack one of the pirate Strongholds. *NM*
14/01/2011 08:17:00 PM
- 434 Views
So yeah, we need 3 volunteers with decent Diplomacy/Intrigue stats
14/01/2011 09:43:58 PM
- 716 Views
As stated above, I will be one of them
15/01/2011 12:54:44 AM
- 769 Views
So is anyone else investigating pirates?
16/01/2011 02:28:06 AM
- 792 Views
I guess I could do one. *NM*
16/01/2011 02:43:05 AM
- 435 Views
Which group do you want?
16/01/2011 04:41:04 AM
- 711 Views
I'll deal with the Bandits of Surewood Forest, after all, they did make the mistake of attacking me.
16/01/2011 05:30:36 AM
- 765 Views
Looming Crises - Round Ends 9 PM EST Sunday
15/01/2011 02:27:48 AM
- 872 Views
Some More Notes
15/01/2011 03:47:59 AM
- 714 Views
I'd be all for condensing it into one auction phase
15/01/2011 04:07:56 AM
- 781 Views
It'd be fairer for players like Bergioyn who aren't present near the deadline though.
15/01/2011 04:18:19 AM
- 762 Views