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Appendix D: Round Order & Duration - Edit 1

Before modification by Isaac at 07/01/2011 04:06:48 AM

Round Order & Duration
The Game has an undetermined number of Rounds, rounds typically last one week of real time and one year of game time. For the current game all actions must be sent in by Saturday Night and the New Round will begin each Sunday, though actual deadlines will be posted for each round and phase.

The game breaks into 3 phases, Reports, Auction, and Vote, for practical purposes Report is very short and represents the period between the prior round’s deadline and when the auctions are posted in the new round, and the Vote phase is a period of no less than 24 hours after all auctions are concluded in which players may make final decisions on their Crisis Vote. There are 2 Auction Phases, Early and Late, each of which last about 2 days.

Example Schedule
Sunday: Report and Setup are posted
Tuesday Night: Early Auction Deadline
Thursday Night: Late Auction Deadline
Saturday Night: Voting Deadline

Typically players will have a little under 48 hours for each segment. As an example, the mod might process all votes and actions Sunday Afternoon and post the results and new round, and the Early and Full Auctions, with a Early Bid Deadline of 9 PM EST Tuesday, then late Tuesday or early Wednesday the Early Winning Bids are listed and the Late Auctions are posted, with a deadline of 9 PM EST. Late Thursday or Early Friday the winning bids for Late anf Full Auction Items are posted and the Vote Deadline of Sunday Night 2 AM (late Saturday) is posted, all votes and actions must be sent in by then. Then on Sunday all votes and actions are resolved and the process begins again with a new round.

Order of Actions – Most actions resolve at the end of the round, and do so in this order:
Assassinations
Troop Movement and Recruiting Complete
Combat Occurs
The Crisis Vote
Income Received

So Assassination of heroes and electors both take place before battles or votes take place.
Round Order & Duration

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