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Appendix A: Factions Isaac Send a noteboard - 28/12/2010 09:51:47 PM
Factions

Additional Factions may be made available, currently there are 18 factions. Each is listed followed by its Homeworld and its DCI, Diplomacy, Combat, and Intrigue Scores. The DCI of every faction is made up of 7 points, divided into scores of 1-3, so there are only 6 possible combinations: 133, 313, 331, 322, 232, and 223 – currently there are 3 factions for each DCI combination. All factions are roughly equal.

Available Factions- 18 - Faction – Homeworld - DCI
House Atreides – Caladan – 322
House Corrino – Salusa Secondus - 223
House Ecaz – Ecaz – 322
House Ginaz – Ginaz – 331
House Harkonnen – Giedi Prime – 133
House Jaederan – Tridea - 331
House McNaught – Malathon – 331
House Metulli – Novebruns - 313
House Moritani – Grumman – 133
House Ordos - Sigma Draconis IV – 133
House Richese – Richese - 223
House Taligari – Artisia – 322
House Thorvald – Galicia - 232
House Vernius – Ix - 232
The Bene Gesserit – Wallach IX – 313
The Bene Tleilax – Tleilax – 223
The Fremen – Arrakis – 232
The Spacing Guild – Junction – 313

Faction Template
HomeWorld: Planet Name
D/C/I – List Diplomacy, Combat, and Intrigue Scores
Assets: List the unrolled assets for a House
Abilities: The Special Ability of the Faction
Goals: Goals come in 3 types, Small, Medium, and Large, most factions receive some random ones, these are denoted on the list by RSG, RMG, and RLG. They are worth 10, 15, and 20 VP respectively.

Standard Material
Starting Wealth: Each Faction rolls 1d6 –
1-2: 10,000 MS
3-4: 11,000 MS
5-6: 12,000 MS
Each Faction begins with (CC) Legions


House Atreides
Homeworld: Caladan (Average)
D/C/I – 3/2/2
Assets: 1 Agri Fief, 2d6+5 Stock, 2 RSA
Ability: Loyalty – Electors owned by House Atreides grant income of 200, 300, or 400 MS if they are weak, average, or Strong respectively
Goals: 2 RSG, 1 RMG
10 VP: Control 4 Agri Fief
15 VP: Control 2 Luxury Good: Spice
20 VP: Control 4 Electors

House Corrino
Homeworld: Salusa Secondus (Poor)
D/C/I – 2/2/3
Assets: 1 Space Port, 2d6+4 Stock, 2 RSA
Ability: Conqueror - Can Recruit 1 Legion of Sardaukar per round instead of a Standard Legion, gains a +100 MS from each planet (Including Homeworld) which counts as Planetary Income.
Goals: 2 RSG, 2 RMG
10 VP: Take 1 world by Seizure (CC) Military Attack
20 VP: Control 4 Planets


House Ecaz – Ecaz – 322
Homeworld: Ecaz (Rich)
D/C/I – 3/2/2
Assets: 1 Luxury Good: Semuta, 1 Luxury Good: Sapho Juice, 2d6 Stock
Ability: Gain +100 MS from each Luxury Good controlled, counts as Luxury Good Income
Goals: 2 RSG
10 VP: Own 4 Agri Fiefs
15 VP: Own 2 Luxury Good: Semuta
15 VP: Own 2 Luxury Good: Sapho Juice
20 VP: Own 6 total Luxury Goods (any types)

House Ginaz – Ginaz
Homeworld: Ginaz (Average)
D/C/I – 3/3/1
Assets: 1 Gem Mine, 2d6+5 Stock, 2 RSA
Ability: Sword Master School – Gain +200 MS Income for each Hero controlled
Goals: 1 RSG, 1 RMG
10 VP: Own 4 Gem Mines
10 VP: Take 1 world by Seizure (CC) Military Attack
15 VP: Own a Hero with the Warmaster Trait
20 VP: Control 4 Heroes

House Harkonnen
Homeworld: Geidi Prime (Average)
D/C/I – 1/3/3
Assets: 1 Gem Mine, 1 Ore Mine, 2d6+5 Stock, 1 RSA
Ability: Harsh Labor Methods: Gain +100 MS income from each Ore or Gem Mine controlled
Goals: 1 RSG, 1 RMG
10 VP: Own 4 Ore Mines
10 VP: Own 4 Gem Mines
15 VP: Own 8 Mines
20 VP: Own 10 Mines

House Jaederan
Homeworld: Tridea (Rich)
D/C/I – 3/3/1
Assets: 1 Spaceport, 2d6 Stock, 1 RSA
Ability: Loyalty – Electors owned by House Jaederan grant income of 200, 300, or 400 MS if they are weak, average, or Strong respectively
Goals: 1 RMG
10 VP: Own 5 of any one Standard Asset
15 VP: Own 3 Spaceports
20 VP: Own 6 Spaceports
20 VP: Own 4 Electors

House McNaught
Homeworld: Malathon (Average)
D/C/I – 3/3/1
Assets: 1 Manufacturing Facility, 1 Agri Fief, 2d6+5 Stock, 1 RSA
Ability: Gain +100 MS income from each Manufacturing Facility or Agri Fief controlled
Goals: 2 RSG
10 VP: Own 4 Agricultural Fiefs
10 VP: Own 4 Manufacturing Facilities
20 VP: Control 4 Planets (Including Homeworld)
20 VP: Own 10 Total Agri Fiefs and Manufacturing Facilities

House Metulli
Homeworld: Novebruns (Rich)
D/C/I/ - 3/1/3
Assets: 1 Weapons Factory, 2d6 Stock, 1 RSA
Ability: +100 MS income from each Manufacturing Facility or Weapons Factory controlled
Goals: 2 RSG, 1 RMG
10 VP: Own 4 Manufacturing Facilities
15 VP: Own 3 Weapons Factories
20 VP: Control 4 Electors


House Moritani
Homeworld: Grumman (Poor)
D/C/I/ - 1/3/3
Assets: 1 Ore Mine, 2d6+9 Stock, 3 RSA
Ability: +100 MS income from each Manufacturing Facility or Weapons Factory controlled
Goals:
10 VP: Own 4 Ore Mines
10 VP: Take 1 world by Seizure (CC) Military Attack
10 VP: Conduct 2 Successful Raids (CI)
15 VP: Assassinate 2 Heroes or Electors
15 VP: Own 3 Weapons Factories
20 VP: Control 4 Planets (Including Homeworld)

House Ordos - Sigma Draconis IV – 133
Homeworld: Sigma Draconis IV (Poor)
D/C/I/ - 1/3/3
Assets: 1 Weapons Factory, 2d6+4 Stock, 2 RSA
Ability: +100 MS income for every 10 CHOAM shares, round down. Receives Double the wealth from a Raid.
Goals: 2 RSG, 1 RMG
10 VP: Own 30 Shares of CHOAM
15 VP: Conduct 4 Successful Raids (CI)
20 VP: Control 4 Heroes


House Richese – Richese - 223
Homeworld: Richese (Rich)
D/C/I/ - 2/2/3
Assets: 1 Manufacturing Facility, 1 Ore Mine, 2d6+5 Stock
Ability: +100 Income for each Manufacturing Facility or Ore Mine. Adds +1 to the Strength of any Embargo they participate in.
Goals: 1 RSG, 1 RMG
10 VP: Own 4 Manufacturing Facilities
10 VP: Own 4 Ore Mines
15 VP: Initiate or Join an Embargo
20 VP: Own 10 Total Ore Mines and Manufacturing Facilities


House Taligari – Artisia – 322
Homeworld: Artisia (Rich)
D/C/I/ - 3/2/2
Assets: 2 RSA, 2d6+5 Stock
Ability: +100 MS income for every 10 CHOAM shares, round down. Gain +100 MS for whichever type of Standard Asset they own the most of, only one type for ties.
Goals: 2 RSG, 1 RMG
10 VP: Own 30 Shares of CHOAM
15 VP: Own 1 of each Standard Asset
20 VP: Control 4 Electors



House Thorvald
Homeworld: Galicia (Average)
D/C/I/ - 2/3/2
Assets: 1 Gem Mine, 2d6+5 Stock, 2 RSA
Ability: +100 MS for each Gem Mine owned, +1 to Battle Score when Defending any Planet besides Homeworld.
Goals: 1 RSG, 1 RMG
10 VP: Take 1 world by Seizure (CC) Military Attack
10 VP: Own 4 Gem Mines
15 VP: Own a Hero with the Warmaster Trait
20 VP: Control 4 Planets (Including Homeworld)


House Vernius
Homeworld: Ix (Rich)
D/C/I/ - 2/3/2
Assets: 1 Weapons Factory, 1 Manufacturing Facility, 2d6 Stock
Ability: +100 MS for each Weapons Factory and Manufacturing Facility owned
Goals: 2 RSG, 1 RMG
10 VP: Own 4 Manufacturing Facilities
15 VP: Own 3 Weapons Factories
20 VP: Own 8 Manufacturing Facilities and Weapons Factories


The Bene Gesserit
Homeworld: Wallach IX (Poor)
D/C/I/ - 3/1/3
Assets: 2d6+9 Stock, 4 RSA
Ability: +100 MS income for every 10 CHOAM shares, round down. The Bene Gesserit receive a +1 to Stealth Score on all Gather Intel actions.
Goals: 2 RSG, 2 RMG
10 VP: Own 30 Shares of CHOAM
20 VP: Own 2 Heroes with the Reverend Mother Trait

The Bene Tleilax
Homeworld: Tleilax (Average)
D/C/I/ - 2/2/3
Assets: 2d6+5 Stock, 3 RSA
Ability: +100 MS income for every 10 CHOAM shares, round down. The Bene Tleilax treat all slain Heroes and Electors they control as wounded.
Goals: 2 RSG
10 VP: Own 30 Shares of CHOAM
10 VP: Conduct 2 Successful Raids (CI)
20 VP: Own 2 Heroes with the Mentat Trait
20 VP: Control 4 Heroes
20 VP: Control 4 Electors


The Fremen
Homeworld: Arrakis (Rich)
D/C/I/ - 2/3/2
Assets: 1 Luxury Good: Spice, 2d6 Stock, 1 RSA
Ability: Death Commandos – The Fremen may recruit Fedaykin in the place of normal legions, 1 for each Luxury Good: Spice they control. Gain +100 MS income from each Agri Fief controlled
Goals: 1 RSG
10 VP: Take 1 world by Seizure (CC) Military Attack
10 VP: Own 4 Agricultural Fiefs
15 VP: Own 2 Luxury Good: Spice
15 VP: Conduct 4 Successful Raids (CI)
20 VP: Control 4 Planets (Including Homeworld)




The Spacing Guild
Homeworld: Junction (Rich)
D/C/I/ - 3/1/3
Assets: Spaceport, 2d6 Stock, 1 RSA
Ability: Gain +100 MS income from each Spaceport controlled, the Guild only pays 100 MS per Legion for Troop Transport, regardless of point of origin or destination.

Goals:
10 VP: Own 30 Shares of CHOAM
15 VP: Own 3 Spaceports
15 VP: Initiate or Join an Embargo
20 VP: Own 6 Spaceports
20 VP: Own 2 Heroes with the Mentat Trait



The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.
- Albert Einstein

King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod
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Dune: Rules and Registration - 28/12/2010 09:36:17 PM 2360 Views
Rules: Table of Contents - 28/12/2010 09:37:07 PM 1028 Views
Primers - 28/12/2010 09:37:36 PM 1018 Views
Quick Intro - 28/12/2010 10:02:09 PM 995 Views
I'm familiar with the RPG Board, what else should I know? - 28/12/2010 10:03:16 PM 952 Views
I'm new to the RPG Board - 28/12/2010 10:03:42 PM 1023 Views
What should I know about the Dune Universe? - 28/12/2010 10:04:34 PM 1051 Views
Core Rules - 28/12/2010 09:37:59 PM 1005 Views
Joining the Game and Etiquette - 28/12/2010 09:41:04 PM 972 Views
Actions and Action Points - 28/12/2010 09:42:26 PM 1048 Views
Diplomacy - 28/12/2010 09:44:12 PM 1124 Views
Combat - 28/12/2010 09:44:57 PM 1181 Views
Intrigue - 28/12/2010 09:45:39 PM 1057 Views
Assets - 28/12/2010 09:46:25 PM 1068 Views
Auctions - 28/12/2010 09:47:22 PM 1034 Views
Voting - 28/12/2010 09:48:25 PM 1050 Views
Winning the Game - 28/12/2010 09:49:50 PM 1033 Views
Appendices - 28/12/2010 09:38:25 PM 1034 Views
Appendix A: Factions - 28/12/2010 09:51:47 PM 1061 Views
Appendix B: Crisis Events - 28/12/2010 09:52:40 PM 1035 Views
Appendix C: Heroes & Electors - 28/12/2010 09:54:05 PM 1027 Views
Appendix D: Round Order & Duration - 28/12/2010 09:55:36 PM 1008 Views
Appendix E: Goals - 29/12/2010 01:40:55 AM 961 Views
Appendix F: Court Gossip & NPC factions - 29/12/2010 05:41:12 PM 960 Views
Appendix G: Auction Tables - 04/01/2011 09:21:12 PM 1082 Views
I saw 22 replies, and assumed there was a conversation. - 29/12/2010 07:36:55 AM 1019 Views
A few questions: - 29/12/2010 03:35:04 PM 993 Views
A few answers - 29/12/2010 06:01:51 PM 1021 Views
Factions have been sent out, quick note - 29/12/2010 10:50:47 PM 1000 Views
I look forward to the example - 30/12/2010 10:27:30 PM 997 Views
Re: I look forward to the example - 31/12/2010 01:29:02 AM 967 Views
Some Clarificaitons and tweaks - 30/12/2010 10:15:39 PM 1038 Views
Day 1 Example - 31/12/2010 12:28:28 AM 1091 Views
Sample Faction for Demonstrations - 31/12/2010 12:29:06 AM 1070 Views
Sample Auction - 31/12/2010 12:29:50 AM 1004 Views
Can we delay this a little bit past the 2nd? - 01/01/2011 05:12:40 AM 1023 Views
He shows weakness! Release the hounds! *NM* - 01/01/2011 08:57:09 AM 540 Views
What's 'a little'? *NM* - 01/01/2011 06:50:34 PM 510 Views
A couple of days.... - 01/01/2011 08:38:54 PM 941 Views
Without objection the 4th then - 02/01/2011 01:51:34 AM 1032 Views

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