I have to say I'm a little... disappointed - Edit 1
Before modification by BlackAdder at 26/08/2010 05:54:06 AM
The town killed scum left and right, got lots of successful protects, and still ended up losing. We started with 18 players...
possible scum:
4 mafiaA
3 mafiaB/cult
1 miller/SK (better count this twice, since it's 2 lynches to get rid of the one)
That's 50% of the players as possible scum... way too much for the town imho.
Then lets look at the accuracy rate of killing scum..
We lynched 2 mafia and a serial killer vs. 3 townies (and 1 was Yuna asking to be lynched... don't count this one against us seriously - Kylia and I were totally against it the first time; most of the people voting her were *gasp* scum) - that's 50-60% success lynching scum which is pretty good for the town. In addition to that, we got 2 successful night kills in our favor with no losses. No night kill night 1. The town played this one about as well as it could.
In fact, the town played this too well. It got punished for actually lynching the mafiaA since really what the town needed to win was for the mafia to kill each other (the town couldn't realistically hope to win by lynching or night killing EVERY bad guy - there were way too many). So when the town focused down on mafiaA... they lost.
If White Flame really was a cop/tracker role, then honestly that group is really overpowered. A cultist cop that basically confirms the other cult members is virtually unbeatable.
I think White Flame should have been lynched after Darth Katie, but honestly Yuna made a completely useless roleclaim and character claim (Dark One) that pretty much sealed the win for the cult/mafiaB, not for the first time in the game either lol (town got punished pretty badly for lynching her 3 times). Getting White Flame lynched wouldn't have been easy, but it probably could have been done, assuming Kylia would actually have voted for someone lol
yeah, I'm a little upset cuz town got the shaft here
possible scum:
4 mafiaA
3 mafiaB/cult
1 miller/SK (better count this twice, since it's 2 lynches to get rid of the one)
That's 50% of the players as possible scum... way too much for the town imho.
Then lets look at the accuracy rate of killing scum..
We lynched 2 mafia and a serial killer vs. 3 townies (and 1 was Yuna asking to be lynched... don't count this one against us seriously - Kylia and I were totally against it the first time; most of the people voting her were *gasp* scum) - that's 50-60% success lynching scum which is pretty good for the town. In addition to that, we got 2 successful night kills in our favor with no losses. No night kill night 1. The town played this one about as well as it could.
In fact, the town played this too well. It got punished for actually lynching the mafiaA since really what the town needed to win was for the mafia to kill each other (the town couldn't realistically hope to win by lynching or night killing EVERY bad guy - there were way too many). So when the town focused down on mafiaA... they lost.
If White Flame really was a cop/tracker role, then honestly that group is really overpowered. A cultist cop that basically confirms the other cult members is virtually unbeatable.
I think White Flame should have been lynched after Darth Katie, but honestly Yuna made a completely useless roleclaim and character claim (Dark One) that pretty much sealed the win for the cult/mafiaB, not for the first time in the game either lol (town got punished pretty badly for lynching her 3 times). Getting White Flame lynched wouldn't have been easy, but it probably could have been done, assuming Kylia would actually have voted for someone lol
yeah, I'm a little upset cuz town got the shaft here