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Catalog of Games: Games on the RPG Board and Guidelines for starting or joining a game Isaac Send a noteboard - 25/08/2010 11:09:50 PM
Catalogue of Games

Table of Contents
I. Introduction
II. Active Games
III. Previous games
IV. Guidelines and Resources for Starting a New Game

Introduction
Welcome to the RPG Board, if you are interested in joining a game, this post will help you identify which games are open, and which are running. Some games can pretty much be joined at any point, others have open recruitment only before a game begins, and some may have openings from time to time if a player had to resign. Additionally, after the list of active games is a list of previous games played, to give you an idea what is played. As circumstance permits this list will include a brief description of the game, and who is playing. The person running the game will be identified as its Moderator.

Key
Games in green are actively recruiting and have not yet begun.
Games in yellow are in progress but new players are welcome.
Games in red are in progress and are not seeking new players at this time
Games in blue are pending and checking interest and have not yet begun.

Active Games
Coin Game VI - Mod: TBD

Dune - Mod: Isaac
Utilizing the new CRISIS!!! game mechanics this game is set in the Classic Sci-Fi Setting of Dune. Players each represent a powerful Great House or Faction and strive to achieve dominance through everything from voting and diplomatic alliances to assassination and open warfare. Registration is always open.

Lineage: Titus Ingeniare and the Bridge of Amorce - Moderator: Fanatic-Templar
Intended to follow a story across generations.

RAFO Mafia 20 - Moderator: Yunalesca
Set as a crossover of various anime games
Players: 13


Previous Games
As time permits this section will include completed or dead games, with descriptions and player list.

Coin Game I - Mod: Isaac
Coin Game II - Mod: Isaac
Coin Game III - Mod: BlackAdder
Coin Game IV - Mod: Amys
Coin Game V - Mod: Ranagrande


Darkfriend RAFO Mafia
Game 01: Cor Amon - First game, started mid-August 2008, DF Victory, had a Day-Cop (Gher) and 2 DFs (Isaac and Marshall)
Players: 6 - Gher, Hobo, Isaac, Kronin, Marshall, Thom Merrilin

Game 02: Cor Amon - Town Victory, a cop and doc duo (FT and Kronin) as AS and Warder, 2 DFs (Marshall and Gher)
Players: 8 - CarnCarn, Fanatic Templar, Gher, Hobo, Isaac, Kronin, Marshall, Mhael Steve

Game 03: Cor Amon - First and only stalemate game, Kronin and Darth Katie plus one other were DFs, Steve was a vig.
Players: 12 - Burn, CarnCarn, Darth Katie, Fanatic Templar, Fox and Ravens, Gher, Hobo, Isaac, Kronin, Marshall, Mhael Steve, and one another

Game 04: Marshall - Featured 3 DFs, Cor, FT, and Isaac, DF Victory , DFs had a member, Isaac, masoned to the cop, Steve. First game to feature any clues or plot, took place in WoT in Emond's Field Inn
Players: ? - CarnCarn?, Cor Amon, Darth Katie, Fanatic Templar, Fox and Ravens, Gher, Hobo?, Isaac, Kronin, Mhael Steve, and one another

Game 05: Fanatic-Templar - Town Victory, game featured first Whitecloak, took place in a camp in WoT after the Blood Snow
Players: ? New player, White Flame of Tar Valon, joins in

Game 06: Kronin al'Sulc - Ended on Night 1, three inactive modkills on first day, DF Victory, not counted by many, first game for player Yunalesca
Players: 15

Game 07: Kronin al'Sulc - Essentially game 6 v2.0, Town Victory, game ended when last surviving DF (Isaac) and SK (Darth KAtie) killed each other, leaving to townies to win
Players: ?

Game 08: Isaac - DF Victory, featured new players Napoleon62, Hieshyn, and Fistofpainx
Players: 13

Game 09: Fanatic-Templar - Last WoTmania game, set in Cairhienen succession, DF victory and why my singature tag says 'King of Cairhien', Isaac unanimously elected by all 8 surviving players as monarch, only 3 were DFs.
Players: 15

Games after this are on the new site, so posting on them doesn't have much of a time constraint due to memory loss, and hence are a lower priority

Game 10: Yunalesca - First RAFO Mafia game
Game 11: Napoleon62
Game 12: Darth Katie
Game 13: Hieshyn
Game 14: Kronin al'Sulc

RAFO Mafia 15: Robot - Moderator: Gher
Game featured a cast of robots, was the first game to feature two scum factions with more than one person in them, 2 teams of 2, Team Evil and Evil Team. Known for numerous Red Herring roles.
Players: 14 - Darth Katie, Kronin al'Sulc, Fanatic-Templar, Hobo, Isaac, beetnemesis, Blaine, fistofpainx, Bergioyn, ranagrande, Fox and Ravens, Hieshyn, White Flame of Tar Valon, Napoleon62
Victory: Evil Team (Isaac and Ranagrande)

RAFO Mafia 16: In the Manor of Mad Muad - Moderator: Isaac
Set in the Wheel of Time series, parallel to the prequel novel New Spring, players are characters in the castle of Muad Cheade, Marshall-General of Saladea. Muad claims to have an artifact able to reveal Darkfriends, but is mysteriously poisoned at dinner. A very heavy clue and role game.
Players: 19 - Amys, Artsapat, Bergioyn, Beetnemesis, BlackAdder, Blaine, Darth Katie, Fanatic-Templar, fistofpainx, Fox and Ravens, Gher, Hieshyn, Hobo, Kronin al'Sulc, Napoleon62, Ranagrande, Talic, White Flame of Tar Valon, Yunalesca
Victory: Lightsiders

RAFO Mafia 17 - Moderator: Ranagrande
A crossover-themed Mafia game, set in modern times but featuring characters from many series
Players: 16 - Amys, Artsapat, beetnemesis, BlackAdder, Blaine, Darth_Katie, Fanatic-Templar, Fox and Ravens, Hobo, Isaac, Kronin al'Sulc, Kylia Skydancer, Napoleon62, Talic, White Flame of Tar Valon, Yunalesca
Victory: Borg (Cult) - Fox and Ravens, Kronin al'Sulc, White Flame of Tar Valon

RAFO Mafia 18 - Moderator: Fanatic-Templar
Pirates and Ninjas. They fight to the death.
Players: 12 - Beetnemesis, BlackAdder, Darth_Katie, Fox and Ravens, Isaac, Kronin al'Sulc, Kylia Skydancer, Napoleon62, Ranagrande, White Flame of Tar Valon, Yunalesca, ?

RAFO Mafia 19 - Moderator: Beetnemesis
A Marvel Comics themed game

RP Mafia 1 - Moderator: Kylia Skydancer
A role-playing styled mafia game set in the Wheel of Time series
Players: 8 - Artsapat, Blaine, Fanatic-Templar, Isaac, Kronin al'Sulc, Talic, Scott Blademaster, Yunalesca

Waves of Blood - Moderator: Napoleon62 & LadyLorraine
A freeform RPG that ran from October 2009 till March 2010
Players: 6 - Fistofpainx, Hieshyn, Isaac, Kronin al'Sulc, LadyLorraine, Napoleon62

The Breaking - Moderator: Yunalesca
A Wheel of Time RPG game set during the Breaking, 10 years after the Hundred Companions sealed the Bore
Players: 10 - BlackAdder, Darth_Katie, Fanatic-Templar, Isaac, Kylia Skydancer, Napoleon62, Phelix, QuestionMark, Ranagrande, Yunalesca
Note: Recruitment temporarily closed but expected to re-open after introduction is complete, contact Moderator for details

Shadows of Amador - Moderator: Fanatic-Templar
A Wheel of Time RPG set during the series, the players are all Darkfriends
Players: 4 - Darth_Katie, Isaac, Kronin al'Sulc, Napoleon62

Guidelines and Resources for Starting a New Game
The staple game of the board is 'RAFO Mafia', a game in which players are assigned a secret role and attempt to eliminate the opposition by vote and assassination. The is run as a series, typically with games running back-to-back, although there is no rule against starting a Mafia game on your own, it is frowned on, as it is generally felt only one, possibly two, games of Mafia should be going on at once and their is a waiting list for those who wish to moderate, along with a prefered set of House Rules Game Moderators are expected to know.

For other games, the are no restrictions, but would-be-moderators should keep the following in mind before starting a game:

  • Most players looking to join will prefer games where the moderator (or game master) has previously been involved in games on the board and is a known, reliable quantity.

  • Most players post on a roughly daily basis into games they join, they may skip days or post multiple times in a day, but in general posting frequency is measured in daily activity. If you think the game you are going to start requires that on average players post many times a day you may have difficulties. This can cause games requiring high-frequency interaction (such as dice rolling in combat) to drag or stall the game.

  • Always keep in mind that any rule system used will be confusing to anyone who doesn't have a copy of the rules themselves. Make sure to post a copy of the rule or a link to the rules of anything you are using and to highlight any changes you make.

  • Posting images is handy for online games but only administrators of the site can place an image directly into a post. Moderators are advised, if they wish to include graphics or diagrams, to make use of a free hosting service such as Photobucket and link to the graphic.


    Dice rolling
    If a game calls for random results, then the moderator must either roll for everyone, or find a way to adapt. By and large a d10 (ten-sided die) can be simulated by the second counter on a post's time stamp, a d6 by the second digit (00-59) and d20s as 1-20, and 21-40 & 41-00 minus 20 or 40 respectively. As players may feel a bit detached by not seeing their rolls or knowing the result until the moderator comes by, mods may wish to revamp rules to simplify any given action to a single die roll.

    Example: A moderator has chosen to use the 1d10 roll method. A Character attempts something of moderate difficulty, and is told they need a 5 or better, they have a timestamp of 12:34:56 or a roll of 6, a success. The player may have a bonus from some skill as well to add on

    If you're attempting to use standard RPG d20 rules, it is probably a good idea to eliminate as many dice rolls as possible, using averages perhaps. For instance a 2d6 weapon might be replaced as 1d10+1, which averages to 6.5 as opposed to 7 for 2d6 and is more likely to roll high or low than two dice, but makes a decent replacement. Telling players in advance what the number they need to hit is will probably be advantageous if using time stamp rolling, since they know if they've succeeded and can follow up instantly with their next action, damage roll, etc. Barring all else, combat is best resolved using a chat forum, we already have on on Skype for this purpose, Noteboard to Kronin al'Sulc for an invitation or of course, start your own.

    In any event, rolling dice online can be accomplished quite easily with D&D's Dice Roller or one can even keep a record of rolls by players at Invisible Castle where players can create a free account and make rolls and prove they rolled what they said, which looks like this
  • The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.
    - Albert Einstein

    King of Cairhien 20-7-2
    Chancellor of the Landsraad, Archduke of Is'Mod
    This message last edited by Isaac on 04/01/2011 at 03:33:52 AM
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    Catalog of Games: Games on the RPG Board and Guidelines for starting or joining a game - 25/08/2010 11:09:50 PM 4644 Views
    Gosh - 25/08/2010 11:39:52 PM 835 Views
    erm, Isaac - 25/08/2010 11:46:13 PM 845 Views
    Did a lot of copy and paste - 25/08/2010 11:50:55 PM 774 Views
    Very nice list - 26/08/2010 02:48:39 AM 815 Views
    Yeah, it was Game 5 *NM* - 26/08/2010 02:50:01 AM 437 Views
    Yes 5, my initials were "DF", not a good omen - 26/08/2010 04:00:57 AM 743 Views
    I know Gher and I were. - 26/08/2010 04:04:30 AM 785 Views
    Kronin was Golden Crane of Malkier. *NM* - 26/08/2010 04:25:56 AM 521 Views
    Other past (dead) games. - 07/09/2010 05:59:21 PM 820 Views
    Waves of blood is the only one I can find *NM* - 07/09/2010 06:26:57 PM 402 Views

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