Because it is always bad. Seems like the ideal reason.
Fanatic-Templar Send a noteboard - 10/06/2010 04:21:10 AM
Okay, there could theoretically be a situation in which a Day 1 no-lynch would be valuable, but I cannot think of one right now, and I doubt that with the knowledge typically available on Day 1, we would know of it and be able to act on it.
Day 1 no-lynches are always bad because they at best give nothing and at worst are detrimental to the town. Even a townie lynch gives valuable information. Furthermore, as the goal of this game, for townies, is to eliminate all scum, a no-lynch decreases the number of chances the townies get to catch a scum by one - I've demonstrated this with a variety of town to scum ratios, with or without serial killers, and a second scum faction would in no way change this.
Don't forget the time you supported Day 1 no-lynch despite obvscum Cor Aman (or whoever it was) and Day 2 began with Darkfriend victory. I surely don't.
Sure, that game was poorly balanced, but it's ideal for demonstrating the problem. Even if we had lynched a townie, we would still have lost on Day 2, so no loss there. If we'd lynched Cor Aman, however, we would not have. Because of the no-lynch, we lost one chance at catching a Darkfriend, and in that game, that was our only chance.
Absolutely false.
Before we go anywhere else, Vote: Isaac. It doesn't help that you admitted yourself that you previously supported it because you were mod or a Darkfriend.
I note that you don't actually give any reason why you assert that no-lynch in these conditions is not only acceptable, but actually pro-town. Not only is it not, it is actually doubly harmful. In a scenario in which there are two scum factions, they will likely be trying to kill each other, therefore any information we can supply them as to the identity of the other scum is as valuable to us as it is to them. And if we no-lynch, then presumably that is because we don't have the information to find and lynch a scummer (because if we did, we'd lynch that person, right?) and so the scum don't really have any evidence as to the identity of the rival faction either. Therefore, both scum factions will be forced to night kill somewhat randomly. This, in a situation where a random death, as you yourself mentioned, is more likely to strike a townie.
Whereas on the other hand, if we random lynch then at least there's the voting record to go on, both for ourselves and for the scum trying to kill each other off. As I said, doubly important, and doubly effective.
2. A day 1 near-random lynch is less likely to get a townie than a purely random lynch is, and a purely random lynch is anti-town unless used strictly as a threat with teeth against post-slumpage and lurking.
Again, no. While I don't believe in really random voting, even lynching a townie is better than not lynching (though obviously, if you think he's a townie, you should never vote for him, force more scummie involvement in the lynch). It gives us a voting record to work on and decreases the number of people the scum can hide behind. Not lynching only wastes a chance at catching a Darkfriend.
As I pointed out above, this is completely wrong. You should always be ready to lynch any player until you have reason to suspect them innocent. Hesitation will only lead you to post a comment post game saying things like 'I knew you were guilty' or 'I should have trusted my instincts' or something.
No-lynch on Day 1 is at best futile and in all other cases (barring some thus far unknown hypothetical) anti-town.
And note if you will that Isaac never actually tells us what these circumstances might be, or what profit there is to be had in no-lynching. He just asserts it. I'll give you two very real losses that the town will incur if we don't lynch:
- Loss of number of chances to lynch the scum.
- Loss of information about players and the game.
And that for no gain.
Day 1 no-lynches are always bad because they at best give nothing and at worst are detrimental to the town. Even a townie lynch gives valuable information. Furthermore, as the goal of this game, for townies, is to eliminate all scum, a no-lynch decreases the number of chances the townies get to catch a scum by one - I've demonstrated this with a variety of town to scum ratios, with or without serial killers, and a second scum faction would in no way change this.
No lynching on Day 1, as a regular policy, is a bad idea. But there are occasions where it can be tactically wise, and yes I specifically mean on Day 1. I've previously supported it or not objected to it because I was either the mod or a DF, or on the two occasions since we started this policy that I've been a townie, I thought we had good day 1 candidates, this is vindicated since on both those occasions we lynched a DF on Day 1.
Don't forget the time you supported Day 1 no-lynch despite obvscum Cor Aman (or whoever it was) and Day 2 began with Darkfriend victory. I surely don't.
Sure, that game was poorly balanced, but it's ideal for demonstrating the problem. Even if we had lynched a townie, we would still have lost on Day 2, so no loss there. If we'd lynched Cor Aman, however, we would not have. Because of the no-lynch, we lost one chance at catching a Darkfriend, and in that game, that was our only chance.
1. In any game where you have strong reason to believe the scum are not a single united faction, a day 1 No Lynch or stretch to the deadline is a pro-town tactic and a pro-game tactic, so long as the majority of players are still willing to lynch anyone who appears significantly more prob-scum then random and are still willing to threaten lynch on those who do not cooperate with day-time investigations. Insofar as the reason to vote no lynch instead of waiting for the deadline is to avoid wasting time and shedding bored players, our tendency to use flexible deadlines that kick in on post-slumps eliminates many of the useful purposes of a no lynch, but not all.
Absolutely false.
Before we go anywhere else, Vote: Isaac. It doesn't help that you admitted yourself that you previously supported it because you were mod or a Darkfriend.
I note that you don't actually give any reason why you assert that no-lynch in these conditions is not only acceptable, but actually pro-town. Not only is it not, it is actually doubly harmful. In a scenario in which there are two scum factions, they will likely be trying to kill each other, therefore any information we can supply them as to the identity of the other scum is as valuable to us as it is to them. And if we no-lynch, then presumably that is because we don't have the information to find and lynch a scummer (because if we did, we'd lynch that person, right?) and so the scum don't really have any evidence as to the identity of the rival faction either. Therefore, both scum factions will be forced to night kill somewhat randomly. This, in a situation where a random death, as you yourself mentioned, is more likely to strike a townie.
Whereas on the other hand, if we random lynch then at least there's the voting record to go on, both for ourselves and for the scum trying to kill each other off. As I said, doubly important, and doubly effective.
2. A day 1 near-random lynch is less likely to get a townie than a purely random lynch is, and a purely random lynch is anti-town unless used strictly as a threat with teeth against post-slumpage and lurking.
Again, no. While I don't believe in really random voting, even lynching a townie is better than not lynching (though obviously, if you think he's a townie, you should never vote for him, force more scummie involvement in the lynch). It gives us a voting record to work on and decreases the number of people the scum can hide behind. Not lynching only wastes a chance at catching a Darkfriend.
3. Never Lynch anyone who isn't either A) Viewed as significantly more likely to be a scummer than random, B) Behaving in an anti-town or anti-game fashion.
As I pointed out above, this is completely wrong. You should always be ready to lynch any player until you have reason to suspect them innocent. Hesitation will only lead you to post a comment post game saying things like 'I knew you were guilty' or 'I should have trusted my instincts' or something.
Note: For those wondering, anti-town is behavior which - even if produced by a townie - is against the town's best interests. Anti-game behavior is anything which damages the game itself. In case you're curious, I view the latter as worse, even when I'm town, the former obviously doesn't bug me if I'm mod, DF, or 3rd party. A regular tendency to no lynch on Day 1 is not anti-town, though it can be - it is very anti-game.
Individual day 1 no lynches can be profitable for the Town, it just depends on the circumstances, only regular usage without restriction is anti-town or anti-game. A Day 1 Lynch of anyone who has not exhibited anti-town or scummer behavior is never a good idea, unless specifically being used to prevent weak defenses, lurking, or a failure to press cases and investigate... however, those are all anti-town behaviors, and thus do not actually represent exceptions.
Individual day 1 no lynches can be profitable for the Town, it just depends on the circumstances, only regular usage without restriction is anti-town or anti-game. A Day 1 Lynch of anyone who has not exhibited anti-town or scummer behavior is never a good idea, unless specifically being used to prevent weak defenses, lurking, or a failure to press cases and investigate... however, those are all anti-town behaviors, and thus do not actually represent exceptions.
No-lynch on Day 1 is at best futile and in all other cases (barring some thus far unknown hypothetical) anti-town.
And note if you will that Isaac never actually tells us what these circumstances might be, or what profit there is to be had in no-lynching. He just asserts it. I'll give you two very real losses that the town will incur if we don't lynch:
- Loss of number of chances to lynch the scum.
- Loss of information about players and the game.
And that for no gain.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
RAFO Mafia 17, Day 1: Trouble in Paradise
30/05/2010 10:43:08 PM
- 4039 Views
Miscellaneous information
30/05/2010 10:44:49 PM
- 1335 Views
Since I have not seen anybody else do this before (and it's a great way to start a conversation)
31/05/2010 07:33:03 PM
- 1276 Views
EBWOP: Don't know why this was not in the root, where I thought I put it
31/05/2010 07:34:09 PM
- 1279 Views
Re: RAFO Mafia 17, Day 1: Trouble in Paradise
31/05/2010 03:08:30 AM
- 1388 Views
I'm afraid I'm already waaay in over my head
31/05/2010 07:20:54 AM
- 1289 Views
Don't forget the 5th element *NM*
31/05/2010 08:25:13 AM
- 844 Views
Okay, so, let's get this started.
31/05/2010 07:48:13 AM
- 1375 Views
Well that depends.
31/05/2010 06:53:02 PM
- 1221 Views
Wow, of all the people here to be unfamiliar with a character.
31/05/2010 07:43:54 PM
- 1301 Views
I do...(for both)
31/05/2010 07:09:06 PM
- 1491 Views
I would be willing to bet that's true.
31/05/2010 08:50:05 PM
- 1314 Views
So are you saying the Tourists are also all... tourists?
31/05/2010 08:54:31 PM
- 1277 Views
EBWOP
31/05/2010 08:57:51 PM
- 1274 Views
Yes, and I recently read/watched/listened to whatever it is I'm from, too. Loved it *NM*
31/05/2010 07:29:20 PM
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No idea. *NM*
31/05/2010 10:28:53 PM
- 771 Views
Yes to both. *NM*
01/06/2010 12:54:55 AM
- 809 Views
Wait, scratch that. I don't have a place of origin. *NM*
01/06/2010 03:06:49 AM
- 672 Views
I didn't think he meant place but rather the work that you're from *NM*
01/06/2010 03:20:59 AM
- 745 Views
If there is an Oompa Loompa song whenever someone dies, I will die happy *NM*
31/05/2010 06:09:38 PM
- 729 Views
+1
31/05/2010 08:35:28 PM
- 1322 Views
+1 to that song. *NM*
31/05/2010 08:46:39 PM
- 776 Views
Since I tried to start a conversation, but failed (because I posted in the wrong place?)
01/06/2010 07:25:29 AM
- 1186 Views
ummm, dear?
01/06/2010 10:49:54 AM
- 1217 Views
^^^Attention-seeker = Jester^^^
01/06/2010 11:07:44 PM
- 1169 Views
Some first thoughts
01/06/2010 10:27:38 PM
- 1163 Views
Current Info (Table)
01/06/2010 10:40:41 PM
- 1433 Views
No and yes.
02/06/2010 02:23:49 AM
- 1265 Views
Random stone throwing super dick vote
02/06/2010 08:00:57 PM
- 1256 Views
Just do your best on answers, the questions are deliberately vague
02/06/2010 12:43:25 AM
- 1149 Views
OK, so we all know who we are. Now what?
02/06/2010 05:12:38 PM
- 1275 Views
We seem to have two random votes already
02/06/2010 06:06:29 PM
- 1140 Views
What do y'all think?
03/06/2010 12:36:23 AM
- 1214 Views
I won't be participating in that.
03/06/2010 01:06:26 AM
- 1115 Views
That's pretty legit.
03/06/2010 02:05:50 AM
- 1269 Views
We could talk about Napoleon62 and Isaac voting each other for no reason *NM*
03/06/2010 02:43:03 AM
- 749 Views
You think there are ulterior motives?
03/06/2010 03:07:28 AM
- 1221 Views
Fair enough. Good reason not to.
03/06/2010 03:45:35 AM
- 1239 Views
I actually think it's a decent idea, just needs a modification
03/06/2010 04:33:47 AM
- 1210 Views
I remember that.
03/06/2010 06:10:33 AM
- 1138 Views
Okay, so next 'question'
03/06/2010 07:57:08 AM
- 1261 Views
Ranagrande really seemed to make an effort to go out of his way here.
03/06/2010 01:31:03 PM
- 1201 Views
But if you're from something really weird
03/06/2010 05:54:37 PM
- 1285 Views
You don't even need to pick a bunch of weird things
03/06/2010 08:23:19 PM
- 1339 Views
Is one of those two sets of 5 your answer to your 5 worlds question?
06/06/2010 10:03:52 PM
- 1332 Views
IMPORTANT POINT
04/06/2010 05:04:18 AM
- 1202 Views
Who, exactly, is this warning intended for?
04/06/2010 05:30:05 AM
- 1314 Views
Re: Who, exactly, is this warning intended for?
04/06/2010 05:37:25 AM
- 1269 Views
Re: Who, exactly, is this warning intended for?
04/06/2010 05:49:00 AM
- 1255 Views
It is an interesting theory, though
04/06/2010 07:37:30 AM
- 1172 Views
Re: It is an interesting theory, though
04/06/2010 08:41:16 AM
- 1274 Views
I was assuming she meant it the same way we warn hypocoppers
04/06/2010 03:51:06 PM
- 1163 Views
jargon question.
04/06/2010 06:19:51 PM
- 1218 Views
Sorry I screwed up your fancy plans.
04/06/2010 08:05:18 PM
- 1242 Views
I must be really tired.
05/06/2010 02:52:32 AM
- 1146 Views
Honestly, anyone trying to lynch based solely on series
05/06/2010 04:00:13 AM
- 1130 Views
Out of curiosity, what did he say?
05/06/2010 06:47:43 AM
- 1324 Views
He said he was programmed.
05/06/2010 08:22:45 AM
- 1250 Views
But... wasn't that the robot game, where we were all programmed?
05/06/2010 07:37:03 PM
- 1297 Views
Actually, my own RM didn't mention robots at all, so odds are neither did DK's
05/06/2010 09:00:52 PM
- 1328 Views
Can we agree on revealing gender? *NM*
04/06/2010 06:20:29 PM
- 730 Views
Will that really help us tell who is mafia and who is not?
04/06/2010 06:39:07 PM
- 1329 Views
Will listing off five random worlds?
05/06/2010 04:09:55 AM
- 1123 Views
Re: Will listing off five random worlds?
06/06/2010 10:11:18 PM
- 1182 Views
btw, what happened to the Chair election?
04/06/2010 10:46:41 PM
- 1195 Views
I'm relatively content to give it to anyone who doesn't have day 1 lynch jitters
05/06/2010 12:12:19 AM
- 1765 Views
OK, since I'm apparently Chair (including a Table) *updated Jun 9th*
06/06/2010 07:43:10 PM
- 1279 Views
Male. . . .again. *NM*
07/06/2010 08:37:52 AM
- 731 Views
Napoleon's going to have a hard time
07/06/2010 09:10:21 AM
- 1219 Views
Let's not. *NM*
07/06/2010 08:06:58 PM
- 722 Views
I'll call you Smurfette anyway. You know, just because I can. *NM*
07/06/2010 08:29:35 PM
- 683 Views
Settings (Table)
07/06/2010 12:47:35 AM
- 1189 Views
Uh
07/06/2010 02:13:40 AM
- 1277 Views
Can someone explain for the slow kids?
08/06/2010 06:59:47 AM
- 1177 Views
Short answer: click the little links at the right side of the page
08/06/2010 10:56:37 PM
- 1350 Views
Anyone else get the feeling we have some "nontraditional" settings?
08/06/2010 12:04:23 AM
- 1252 Views
Didn't I suggest that from the beginning? *NM*
08/06/2010 03:08:36 AM
- 710 Views
I must say that it makes me uncomfortable
08/06/2010 07:40:00 AM
- 1206 Views
Just went back: ranagrande told me knowing settings is not vital to playing. A slight relief. *NM*
08/06/2010 07:49:10 AM
- 767 Views
Two new thoughts
08/06/2010 07:48:24 AM
- 1267 Views
Re: Two new thoughts
09/06/2010 12:02:01 AM
- 1308 Views
Re: Two new thoughts
09/06/2010 04:31:06 AM
- 1230 Views
Re: Two new thoughts
09/06/2010 04:57:02 AM
- 1293 Views
In which I spoil everyone's identity! (Well, maybe not)
09/06/2010 07:34:08 AM
- 1115 Views
Whoops, replied to the wrong spot... ignore this one, look below! *NM*
09/06/2010 07:35:40 AM
- 716 Views
In which I spoil everyone's identity! (Well, maybe not)
09/06/2010 07:35:10 AM
- 1261 Views
Not sure about the Talic vote, but
09/06/2010 10:35:25 AM
- 1231 Views
Agree
09/06/2010 12:24:47 PM
- 1242 Views
Yeah, I'll be participating even less than before.
09/06/2010 06:10:34 PM
- 1284 Views
Re: Yeah, I'll be participating even less than before.
09/06/2010 06:26:08 PM
- 1238 Views
Re: Yeah, I'll be participating even less than before.
09/06/2010 08:53:53 PM
- 1270 Views
Maybe you should explain why you think a 'No Lynch' on Day 1 is always bad
10/06/2010 02:05:16 AM
- 1241 Views
Do we have any reason to believe that the scum are not a single united faction? *NM*
10/06/2010 02:23:11 AM
- 811 Views
I'd say so, it's indicated in the intro text and it's been normal of late
10/06/2010 02:35:26 AM
- 1175 Views
Because it is always bad. Seems like the ideal reason.
10/06/2010 04:21:10 AM
- 1201 Views
Good points.
10/06/2010 04:45:24 AM
- 1364 Views
Re: Because it is always bad. Seems like the ideal reason.
10/06/2010 05:03:15 AM
- 1243 Views
We might randomly lynch (or try to lynch) someone who is part of a faction
10/06/2010 06:37:48 AM
- 1222 Views
I don't believe in completely random lynches.
10/06/2010 04:35:42 PM
- 1287 Views
I feel like random lynches are a really good place for scum to hide.
10/06/2010 06:19:22 PM
- 1266 Views
'Seems' isn't 'Is', a dead townie is a dead townie
10/06/2010 05:57:19 AM
- 1217 Views
Which is pretty much the point.
10/06/2010 05:39:36 PM
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Re: Which is pretty much the point.
10/06/2010 06:31:40 PM
- 1304 Views
Re: Which is pretty much the point.
11/06/2010 01:56:41 AM
- 1295 Views
Re: Which is pretty much the point.
11/06/2010 12:58:25 AM
- 1292 Views
Incidentally, how likely do you think it is that I am a Darkfriend?
11/06/2010 01:34:55 AM
- 1284 Views
Probably less than random with some caveats, over all, roughly random
11/06/2010 02:21:24 AM
- 1295 Views
Re: Probably less than random with some caveats, over all, roughly random
11/06/2010 02:40:33 AM
- 1320 Views
I suppose we're back to DefCon 5
11/06/2010 03:36:12 AM
- 1294 Views
Hmm... I did forget the "main character" thing. Regardless, Talic is Captain Morgan
09/06/2010 11:25:03 PM
- 1310 Views
So sorry guys
10/06/2010 06:31:49 AM
- 1279 Views
No problem
10/06/2010 04:17:27 PM
- 1327 Views
Any chance we can get Gher to replace in?
10/06/2010 07:30:04 PM
- 1443 Views
An addition to my Talic accusation
10/06/2010 08:48:14 AM
- 1271 Views
Duffman wouldn't be awesome?
10/06/2010 10:31:30 AM
- 1248 Views
Oh come on.
10/06/2010 05:56:54 PM
- 1293 Views
I maintain it made sense
11/06/2010 02:55:39 AM
- 1219 Views
Combined Info (Table)
11/06/2010 04:33:01 AM
- 1310 Views
The All-Seeing Eye of Sauron is upon you... let the brutal analysis begin
11/06/2010 05:16:27 AM
- 1218 Views
Hmm ... I think I am working from a different definition of Modern Real Earth.
11/06/2010 06:37:04 AM
- 1237 Views
Re: Hmm ... I think I am working from a different definition of Modern Real Earth.
11/06/2010 12:50:16 PM
- 1266 Views
Re: The All-Seeing Eye of Sauron is upon you... let the brutal analysis begin
12/06/2010 03:33:37 PM
- 1319 Views
RBIRL for another effing week.
13/06/2010 01:55:52 AM
- 1262 Views
I am forced to assume
13/06/2010 02:46:47 PM
- 1229 Views
I'm not busy at all! Let's murder someone!
13/06/2010 04:06:04 AM
- 1167 Views
Re: I'm not busy at all! Let's murder someone!
13/06/2010 02:16:40 PM
- 1214 Views
Good point.
13/06/2010 06:20:55 PM
- 1209 Views
Before I basically disappear from this thread for about a week...
13/06/2010 08:55:03 PM
- 1292 Views
Re: Before I basically disappear from this thread for about a week...
14/06/2010 02:35:18 AM
- 1430 Views
Okay, pushing forward
14/06/2010 04:29:20 PM
- 1483 Views
Pledge: No; CON: Sure
15/06/2010 12:31:57 AM
- 1294 Views
So...
15/06/2010 01:04:11 AM
- 1237 Views
If you will allow me to be pedantic.
15/06/2010 01:24:07 AM
- 1128 Views
Ok, I just want to say I'm sorry for not posting as much as I normally do
15/06/2010 02:52:31 AM
- 1095 Views
Okay, now you're just pushing for a No-Lynch in different terms.
15/06/2010 04:49:26 AM
- 1239 Views
<coughs> Not trying to imply you didn't actually read the post here, but...
15/06/2010 07:35:44 AM
- 1110 Views
Also...
15/06/2010 03:12:18 PM
- 1300 Views
BA has a point- townies ALREADY have an incentive to ask questions. Why reward DFs?
15/06/2010 07:56:04 AM
- 1205 Views
Seeing hwo you're trying to protect me from getting Lynched
15/06/2010 12:40:27 PM
- 1200 Views
Well, the lengthy posts are for clarity, apparently I wasn't lengthy enough.
15/06/2010 05:05:22 PM
- 1211 Views
Every vanilla is supposed to say yes.
15/06/2010 06:13:08 PM
- 1285 Views
Which of course brings about the real problem, which is the opposite of what you say.
15/06/2010 06:26:42 PM
- 1224 Views
Let me hold off on answering this, if you don't mind
15/06/2010 07:14:25 PM
- 1218 Views
Fine, I'm not in a hurry. *NM*
15/06/2010 07:17:10 PM
- 819 Views
Let me run another possible question by you
15/06/2010 08:18:33 PM
- 1261 Views
By the way, this is sort of a revision of white flame's question
15/06/2010 08:21:32 PM
- 1104 Views
At first glance, I don't see any problem with it.
15/06/2010 09:31:44 PM
- 1252 Views
to get the game moving
15/06/2010 08:53:38 PM
- 1302 Views
go on... *NM*
15/06/2010 09:38:13 PM
- 759 Views
its day one, do i realy need a reason? *NM*
15/06/2010 09:56:59 PM
- 757 Views
It is customary *NM*
15/06/2010 10:01:25 PM
- 760 Views
well...
15/06/2010 11:04:29 PM
- 1196 Views
Next Question
15/06/2010 09:56:10 PM
- 1199 Views
Strong Yes
16/06/2010 06:38:53 AM
- 1271 Views
Didn't you already say you were a manly man?
16/06/2010 12:52:57 PM
- 1257 Views
Who isn't answering questions (Table)
17/06/2010 03:13:58 PM
- 1170 Views
One of my answers
18/06/2010 12:50:15 PM
- 1191 Views
It won't be too much longer
18/06/2010 05:25:36 PM
- 1143 Views
All right, let's do this, I have two people to accuse
19/06/2010 08:36:14 PM
- 1184 Views
why just FOS?
19/06/2010 09:48:25 PM
- 1197 Views
I can't vote for two people at once
19/06/2010 10:12:10 PM
- 1151 Views
Honestly, I'm in standby at this point.
20/06/2010 09:31:42 AM
- 1228 Views
Just for you Beet, a non-acronym version
20/06/2010 05:13:07 PM
- 1227 Views
Re: All right, let's do this, I have two people to accuse
20/06/2010 01:29:43 PM
- 1297 Views
I'll reply to this in bits, but first:
20/06/2010 06:09:26 PM
- 1254 Views
Re: I'll reply to this in bits, but first:
20/06/2010 06:44:33 PM
- 1176 Views
Let me extend you an offer
20/06/2010 08:24:11 PM
- 1306 Views
A typo-less message implies I'm distracted? How?
21/06/2010 04:41:17 AM
- 1300 Views
No, you said you were distracted, I said the message looks like you want people to think so
21/06/2010 04:52:36 AM
- 1303 Views
I thought I did address the accusation.
21/06/2010 05:06:41 AM
- 1205 Views
See, and I know you're gonna think that was an intentional typo to prove a point. It wasn't, honest
21/06/2010 05:09:05 AM
- 1344 Views
I'm not really interested in typos one way or another
21/06/2010 05:16:19 AM
- 1276 Views
I'm a Barbie girl, in a Barbie world.
21/06/2010 05:27:27 AM
- 1251 Views
And now I'm gonna sleep. I'll get to your questions in the morning.
21/06/2010 05:29:08 AM
- 1213 Views
Aqua aside, why did you answer UNC for MRE and MCS?
21/06/2010 05:35:31 AM
- 1166 Views
Re: Aqua aside, why did you answer UNC for MRE and MCS?
21/06/2010 02:59:05 PM
- 1253 Views
I think UNC is consistent for MRE for Barbie
21/06/2010 06:51:13 PM
- 1219 Views
For the record, I did eventually change my consistency to a yes.
21/06/2010 07:17:09 PM
- 1199 Views
Possible, and MCS?
21/06/2010 07:21:29 PM
- 1205 Views
Yeah, that's also sketchy.
21/06/2010 07:28:24 PM
- 1189 Views
Re: Yeah, that's also sketchy.
21/06/2010 08:03:27 PM
- 1199 Views
Kronin's Barbie, but claimed he wasn't a major character? Vote: Kronin
21/06/2010 11:39:34 PM
- 1250 Views
I'd like a roleclaim.
22/06/2010 12:48:13 AM
- 1222 Views
Honestly, looking back, consistency should've been a yes.
22/06/2010 01:21:16 AM
- 1269 Views
Each day you can be a different role? That's kind of awesome *NM*
22/06/2010 07:22:35 AM
- 748 Views
Well, I knew it would come down to this, as soon as you pointed a finger to me.
21/06/2010 08:02:42 AM
- 1191 Views
Wow, so I suppose these questions can be used in a town friendly way
20/06/2010 02:06:15 PM
- 1294 Views
Ok, let's avoid the horizontal scroll
22/06/2010 01:25:27 AM
- 1214 Views
"You lie you die" is sound policy not only Day 1, but every Day.
22/06/2010 01:40:46 AM
- 1225 Views
Re: Ok, let's avoid the horizontal scroll
22/06/2010 01:43:07 AM
- 1194 Views
I suppose I'll join in
22/06/2010 01:45:48 AM
- 1236 Views
Re: Ok, let's avoid the horizontal scroll
22/06/2010 04:15:44 AM
- 1154 Views
Re: Ok, let's avoid the horizontal scroll
22/06/2010 04:31:27 AM
- 1202 Views
My answers to the 2 questions asked...
20/06/2010 05:31:22 PM
- 1161 Views
Kronin al'Sulc has been lynched
22/06/2010 01:44:22 PM
- 1241 Views