In a game of this size it seems handy to have a table of people's various on-death messages displayed on the board, and since I had to edit some anyway, I will paste them all here, in their correct form, and in chronological order. I'm likely to come back and touch up the formatting and fix spelling errors and such, so don't be surprised if it changes, but no substantive change should occur. Non-standardized formats bug the heck out of me when they're all right next to each other, and this is currently a quick cut and paste with necessary alterations for my i.e.-e.g. group decisions gaffe.
Blaine has been Lynched on Day 1
A search of his possession's turns up a white cloak secreted in his saddlebags, rank insignia indicating he was a Lieutenant in the Children of the Light, and a signet ring indicating his status as a scion of a major Amadician noble family.
Blaine was a Whitecloak Lieutenant, as a member of an important family he rose in rank quickly for his age, joining the Children of the Light when he heard of the Aiel Attack. He favored brown clothes to match his eyes and hair, and wore a sword at his hip. He was, because of his youth, hesitant to speak up before a crowd and pass judgment, and thus could only vote as the hammer vote, or under certain special circumstances not to be disclosed a this time. He was able to speak to one or more players at night.
Blaine was a hybrid of the Actor and Mason Roles
Blaine was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him be a member of the Children of the Light
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory condition: Light Faction
Napoleon62 has been Night Killed on Night 1
It is soon discovered that Napoleon62 [Fanatic-Templar], an acclaimed military commander from Arafel, has been found decapitated in his room. His blue eyes staring out vacantly, blood matting his dusty blond hair and black clothing. The guards handle the hero's one armed headless body with great respect.
A journal is found in his possessions, and the last few days record his recovering the ter'angreal amulet at the dinner. It is said that it worked, revealing Tem Lurin, a long friend of his, as a darkfriend, who had drawn him into a secluded area of the library, having seen him pick up the amulet and wanting to know if it worked. The journal tells of a brief and desperate fight, that ended in Lurin's death. There is no sign of the ter'angreal amulet in his rooms
Napoleon62 was an Arafellian Commander, and had possession of the amulet, which allowed him to investigate one person a night, as with the cop role, and discover if they were a Darkfriend. [He was swapped with Fanatic-Templar]
Victory Condition: Light Faction
Hobo has been Night Killed on Night 1
As the guests settle into the room, where the broken glass door has been hastily repaired, there is a great deal of confused talk and conversation as the guards report that Hobo can not be found, but his possessions remain in his room. Amongst them was a white cloak and rank insignia of a Captain of the Children of the Light. As well as a partially penned letter to a woman, who he refers to as his sister, informing her of the death of her son, Blaine, and his intention to get revenge on the darkfriends he blames for Blaine's death.
Hobo was a Whitecloak Captain, and was able to speak to his Ally or Allies at night. Once per game he could protect himself and his ally or allies from Night Kills, as long as he was not the only remaining member. At Blaine's death, he also received the Event 'Revenge' which granted him the ability to perform a Night Kill one time under certain circumstances, with the outcome also dependant on certain circumstances, that will not be disclosed at this time. The Event 'Revenge' acted dfiferently had Hobo died and Blaine lived, and would have removed Blaine's voting restriction. Hobo was male, from Amadicia, grey clothes, salt & pepper brown hair, sword at hip, and had blue eyes. The characters current fate and whereabouts are unknown, but the player has been eliminated
Hobo was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him be a member of the Children of the Light
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Fox and Ravens has been Lynched on Day 2
Fox and Ravens has been lynched. He was a Saldaean Nobleman who dressed in red and black, with brown hair and eyes.
A dagger appears in Fox and Raven's hand in a blur, and he lunges for the young officer, who seizes him by the wrist and twists the knife from his grasp. Other guards grab him, determined not to allow another scene as happened the previous night, and drag him outside. The other guests follow in stunned silence as he is bound hand a foot and carried to the gallows.
Abilities
Fox and Ravens was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a Saldaean Noble
B) Was known to him to be a Darkfriend
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Darkfriend
White Flame of Tar Valon has been Night Killed on Night 2
A search of White Flame of Tar Valon's possession reveals a warder's cloak, which he was not wearing, he had two swords strapped to his back, as is the fashion amongst Kandori. His light green tunic is burned at the chest, the heat so intense his blonde hair is cracked and smoldered, his brown eyes stare out unseeing.
Abilities
White Flame was a warder, and was a day-mason, able to speak with his Aes Sedai during the day.
White Flame of Tar Valon was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be an Aes Sedai
He was able to protect a player or players(s) he was able to NB, using certain criteria and restrictions to be disclosed later, his role power(s) blend followed the model of the bodyguard and bus-driver roles (with himself as one of the two targets), using the conceptual flavor of warder.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Bergioyn has been Night Killed on Night 2
Bergioyn wore green, stained now with blood, her red hair matted, green eyes open in surprise, the Saldean's possessions turn up a journal, in which she discusses her ability to channel as a wilder.
Abilities
Bergioyn was able to communicate at night via Note Board with anyone who met the following criteria:
A) Was known to her to be a Saldaean Noble
She was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Arstapat has been lynched on Day 3
Originally from Lugard, he had red hair, green eyes, and dressed in dark green. A search of his quarters uncovers a color-shifting cloak.
Abilities
Artsapat was a Warder, and a day-mason, able to speak with his Aes Sedai during the day.
Artsapat was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a Darkfriend
B) Was known to him to be an Aes Sedai
He was able to cast a vote in any collective action and carry out that action, i.e. DF Night Kill
He was able to protect his Aes Sedai from Night Kills, but this depended on how tired he was. He began the game fully refreshed, and sustained by his greater stamina as a warder, could go multiple days without sleep. If protecting his Aes Sedai when fresh, he could stop an attack on her, if he had done that on a previous night or carried out a NK the previous night, he could perform the actions again but in a diminished fashion. A single night taking no action would restore him, but while fatigued he could guard his Aes Sedai and die protecting her if she was attacked, or carry out a NK and risk failing (though he was not aware of the details of this nor will the factors determining that risk be disclosed here) acting two nights in a row fatigued him further, and he could take no action until he rested (took no night actions) for one night. As with White Flame of Tar Valon, he would not long live if his Aes Sedai died and he was left unbonded.
Victory Condition: Darkfriend
Fistofpainx has been Night Killed on Night 3
He was a merchant from Illian, fat and tending to dress in red and gold with many rings, he was a merchant of great skill and few ethics. He was a combination of the commuter, survivor, and mason roles.
Abilties
He was able to leave his rooms to avoid being targeted, but not on any two consecutive nights, and had to meet certain conditions to use this ability initially, involving voting within the first 96 hours for someone on a given day, this was later suspended by an event, which lifted the voting restriction.
He was able to speak via NB at night with anyone met the following criteria:
A) Was known to him to be a merchant*
B) Had converted him**
*Merchant here loosely refers to anyone who was primarily involved in trade, commerce, or finance.
**Had he been converted he would be able to speak to whoever converted him, and if that person was a mason with anyone else, they could choose to bring him in, and allow him to speak to those others.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Under certain circumstance, certain players who targeted him with a night action would instead convert him to their allegiance.
Victory Condition: Unaligned (no faction)
Fanatic-Templar has been Night Killed on Night 3
He was a merchant and minor noble from Andor, who wore red and white, in keeping with the colors of Andor's flag. He had brown hair and eyes and wore a long dagger at his belt
Abilties
He was silver-tongued and a double voter, but if he voted for anyone who was innocent, his love of civilized justice would make it hard for him to bring himself to sway votes. Were he to vote twice for an innocent player, he would lose his double vote.
He was able to speak via NB at night with anyone met the following criteria:
A) Was known to him to be a merchant*
*Merchant here loosely refers to anyone who was primarily involved in trade, commerce, or finance.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light
Yunalesca has been Lynched on Day 4. He was an elderly Saldaean Noble who dressed in fine clothes of blue and silver, the colors of Saldaea, which matched his blue eyes and silvering blond hair. A boot dagger [which he often cleaned his nails with] sprouts visibly from his boot. He was a very high-ranking Noble, and a distaff relation to Muad Cheade.
Abilities
Yunalesca was able to communicate at night via Note Board with anyone who met the following criteria:
A) Was known to him to be a Saldaean Noble
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light
Gher has been Night Killed on Night 4
Abilities
Gher was a member of the Hand of the Light, a Questioner.
Gher was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a member of the Children of the Light
B) Had been contacted by him during the game in a manner not to be disclosed at this time
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Gher was a Questioner, and had numerous investigative abilities available to him that he could use if he had the points to do so. He began with some points then gained others based off events, surviving allies (anyone he could talk to at night), and the deaths of those who he considered enemies of the light. He could only use one ability a night, each with a specific cost, from the following list:
A) Track – Gher could elect to track a player and see who if anyone they targeted with an active night action
B) Cop – Gher could elect to cop any player, and receive a result of either guilty or innocent, receiving a guilty result from anyone a Whitecloak would think was a Darkfriend.
C) Put to the Question – The most expensive of his abilities, he would capture and interrogate a player. This action would give him the same result as his cop power as well as their description, and that night the player would be unable to take any action or be Night Killed, as with the Jailkeeper role.
He was able to convert fistofpainx had he copped him or put him to the question, not by tracking him.
Gher was a middle-aged man from Amadicia, he wore blue clothing and had blond-grey hair, and was missing an eye. He had a dagger concealed inside his clothes.
Victory Condition: Light Faction
Darth Katie has been Lynched on Day 4.
She was from Tear, wore dark green, had long dark brown hair with a touch of gray, and brown eyes. She was very old and powerful by Aes Sedai standards, and was of the Green Ajah.
Abilities
Darth Katie was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to her to be an Aes Sedai
B) Was known to her to be a Warder
C) Was known to her to be a Darkfriend
She was also a Day Mason with her warder(s).
She was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Darth Katie was a Roleblocker, who used a limited form of compulsion to make someone very tired and go to sleep. She could not Roleblock channelers, though she would know it had failed and why, which counted as a point of evidence for confirming someone was an Aes Sedai but was not sufficient in of itself. She also could not perform Night Kills against an Aes Sedai with the DF Night Kill, such an attempt would fail but confirm the person was an Aes Sedai. At the loss of her warder, or one of her warders, by lynch, she gained the event 'Fear and Loss', which granted a special one-use NK, the FaL NK, that could be used on anyone (including Aes Sedai) who voted for the lynch of her warder. As with Hobo's granted 'Revenge' NK, their was an associated risk of using the ability beyond what most NK's have. Also, unlike most night actions, the FaL NK could be used in tandem with other night actions, but at an even greater risk than it's normal use, and could be targeted at anyone who voted for her warder, regardless of whether they were an Aes Sedai or not. She was a DF Leader but not the DF Leader, and could recruit fistofpainx.
Victory Condition: Darkfriend
BlackAdder has been Night Killed on Night 5
BlackAdder was from Cairhien, he dressed in black and had brown hair and blue eyes. He carried a a sword a this hip and was skilled in its use, as a veteran of the recent war with the Aiel.
Abilities
BlackAdder could channel, and was not wholly sane. He could protect one person a night, as with the 'doctor' role, by weaving a protective web around them which would protect them and alert him of an attack, thus allowing him to heal any damage his wards didn't stop. In addition to this he could tell if anyone channeled through his wards, except if the person themselves channeled, for this reason he could also detect the use of any ter'angreal that did not require channeling to operate, as the channeling involved would not be theirs. He could not, however, tell if the person had used a ter'angreal or if someone else had used Saidar on them, he merely knew something foreign had breached his wards, from the inside or out. He was also virtually immune to actions using Saidar, as he would instantly know someone was using it near him. [i.e. could not be RB'd by DK, nor NK'd by her]
Victory Condition: Light Faction
Blaine has been Lynched on Day 1
A search of his possession's turns up a white cloak secreted in his saddlebags, rank insignia indicating he was a Lieutenant in the Children of the Light, and a signet ring indicating his status as a scion of a major Amadician noble family.
Blaine was a Whitecloak Lieutenant, as a member of an important family he rose in rank quickly for his age, joining the Children of the Light when he heard of the Aiel Attack. He favored brown clothes to match his eyes and hair, and wore a sword at his hip. He was, because of his youth, hesitant to speak up before a crowd and pass judgment, and thus could only vote as the hammer vote, or under certain special circumstances not to be disclosed a this time. He was able to speak to one or more players at night.
Blaine was a hybrid of the Actor and Mason Roles
Blaine was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him be a member of the Children of the Light
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory condition: Light Faction
Napoleon62 has been Night Killed on Night 1
It is soon discovered that Napoleon62 [Fanatic-Templar], an acclaimed military commander from Arafel, has been found decapitated in his room. His blue eyes staring out vacantly, blood matting his dusty blond hair and black clothing. The guards handle the hero's one armed headless body with great respect.
A journal is found in his possessions, and the last few days record his recovering the ter'angreal amulet at the dinner. It is said that it worked, revealing Tem Lurin, a long friend of his, as a darkfriend, who had drawn him into a secluded area of the library, having seen him pick up the amulet and wanting to know if it worked. The journal tells of a brief and desperate fight, that ended in Lurin's death. There is no sign of the ter'angreal amulet in his rooms
Napoleon62 was an Arafellian Commander, and had possession of the amulet, which allowed him to investigate one person a night, as with the cop role, and discover if they were a Darkfriend. [He was swapped with Fanatic-Templar]
Victory Condition: Light Faction
Hobo has been Night Killed on Night 1
As the guests settle into the room, where the broken glass door has been hastily repaired, there is a great deal of confused talk and conversation as the guards report that Hobo can not be found, but his possessions remain in his room. Amongst them was a white cloak and rank insignia of a Captain of the Children of the Light. As well as a partially penned letter to a woman, who he refers to as his sister, informing her of the death of her son, Blaine, and his intention to get revenge on the darkfriends he blames for Blaine's death.
Hobo was a Whitecloak Captain, and was able to speak to his Ally or Allies at night. Once per game he could protect himself and his ally or allies from Night Kills, as long as he was not the only remaining member. At Blaine's death, he also received the Event 'Revenge' which granted him the ability to perform a Night Kill one time under certain circumstances, with the outcome also dependant on certain circumstances, that will not be disclosed at this time. The Event 'Revenge' acted dfiferently had Hobo died and Blaine lived, and would have removed Blaine's voting restriction. Hobo was male, from Amadicia, grey clothes, salt & pepper brown hair, sword at hip, and had blue eyes. The characters current fate and whereabouts are unknown, but the player has been eliminated
Hobo was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him be a member of the Children of the Light
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Fox and Ravens has been Lynched on Day 2
Fox and Ravens has been lynched. He was a Saldaean Nobleman who dressed in red and black, with brown hair and eyes.
A dagger appears in Fox and Raven's hand in a blur, and he lunges for the young officer, who seizes him by the wrist and twists the knife from his grasp. Other guards grab him, determined not to allow another scene as happened the previous night, and drag him outside. The other guests follow in stunned silence as he is bound hand a foot and carried to the gallows.
Abilities
Fox and Ravens was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a Saldaean Noble
B) Was known to him to be a Darkfriend
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Darkfriend
White Flame of Tar Valon has been Night Killed on Night 2
A search of White Flame of Tar Valon's possession reveals a warder's cloak, which he was not wearing, he had two swords strapped to his back, as is the fashion amongst Kandori. His light green tunic is burned at the chest, the heat so intense his blonde hair is cracked and smoldered, his brown eyes stare out unseeing.
Abilities
White Flame was a warder, and was a day-mason, able to speak with his Aes Sedai during the day.
White Flame of Tar Valon was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be an Aes Sedai
He was able to protect a player or players(s) he was able to NB, using certain criteria and restrictions to be disclosed later, his role power(s) blend followed the model of the bodyguard and bus-driver roles (with himself as one of the two targets), using the conceptual flavor of warder.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Bergioyn has been Night Killed on Night 2
Bergioyn wore green, stained now with blood, her red hair matted, green eyes open in surprise, the Saldean's possessions turn up a journal, in which she discusses her ability to channel as a wilder.
Abilities
Bergioyn was able to communicate at night via Note Board with anyone who met the following criteria:
A) Was known to her to be a Saldaean Noble
She was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light Faction
Arstapat has been lynched on Day 3
Originally from Lugard, he had red hair, green eyes, and dressed in dark green. A search of his quarters uncovers a color-shifting cloak.
Abilities
Artsapat was a Warder, and a day-mason, able to speak with his Aes Sedai during the day.
Artsapat was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a Darkfriend
B) Was known to him to be an Aes Sedai
He was able to cast a vote in any collective action and carry out that action, i.e. DF Night Kill
He was able to protect his Aes Sedai from Night Kills, but this depended on how tired he was. He began the game fully refreshed, and sustained by his greater stamina as a warder, could go multiple days without sleep. If protecting his Aes Sedai when fresh, he could stop an attack on her, if he had done that on a previous night or carried out a NK the previous night, he could perform the actions again but in a diminished fashion. A single night taking no action would restore him, but while fatigued he could guard his Aes Sedai and die protecting her if she was attacked, or carry out a NK and risk failing (though he was not aware of the details of this nor will the factors determining that risk be disclosed here) acting two nights in a row fatigued him further, and he could take no action until he rested (took no night actions) for one night. As with White Flame of Tar Valon, he would not long live if his Aes Sedai died and he was left unbonded.
Victory Condition: Darkfriend
Fistofpainx has been Night Killed on Night 3
He was a merchant from Illian, fat and tending to dress in red and gold with many rings, he was a merchant of great skill and few ethics. He was a combination of the commuter, survivor, and mason roles.
Abilties
He was able to leave his rooms to avoid being targeted, but not on any two consecutive nights, and had to meet certain conditions to use this ability initially, involving voting within the first 96 hours for someone on a given day, this was later suspended by an event, which lifted the voting restriction.
He was able to speak via NB at night with anyone met the following criteria:
A) Was known to him to be a merchant*
B) Had converted him**
*Merchant here loosely refers to anyone who was primarily involved in trade, commerce, or finance.
**Had he been converted he would be able to speak to whoever converted him, and if that person was a mason with anyone else, they could choose to bring him in, and allow him to speak to those others.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Under certain circumstance, certain players who targeted him with a night action would instead convert him to their allegiance.
Victory Condition: Unaligned (no faction)
Fanatic-Templar has been Night Killed on Night 3
He was a merchant and minor noble from Andor, who wore red and white, in keeping with the colors of Andor's flag. He had brown hair and eyes and wore a long dagger at his belt
Abilties
He was silver-tongued and a double voter, but if he voted for anyone who was innocent, his love of civilized justice would make it hard for him to bring himself to sway votes. Were he to vote twice for an innocent player, he would lose his double vote.
He was able to speak via NB at night with anyone met the following criteria:
A) Was known to him to be a merchant*
*Merchant here loosely refers to anyone who was primarily involved in trade, commerce, or finance.
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light
Yunalesca has been Lynched on Day 4. He was an elderly Saldaean Noble who dressed in fine clothes of blue and silver, the colors of Saldaea, which matched his blue eyes and silvering blond hair. A boot dagger [which he often cleaned his nails with] sprouts visibly from his boot. He was a very high-ranking Noble, and a distaff relation to Muad Cheade.
Abilities
Yunalesca was able to communicate at night via Note Board with anyone who met the following criteria:
A) Was known to him to be a Saldaean Noble
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Victory Condition: Light
Gher has been Night Killed on Night 4
Abilities
Gher was a member of the Hand of the Light, a Questioner.
Gher was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to him to be a member of the Children of the Light
B) Had been contacted by him during the game in a manner not to be disclosed at this time
He was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Gher was a Questioner, and had numerous investigative abilities available to him that he could use if he had the points to do so. He began with some points then gained others based off events, surviving allies (anyone he could talk to at night), and the deaths of those who he considered enemies of the light. He could only use one ability a night, each with a specific cost, from the following list:
A) Track – Gher could elect to track a player and see who if anyone they targeted with an active night action
B) Cop – Gher could elect to cop any player, and receive a result of either guilty or innocent, receiving a guilty result from anyone a Whitecloak would think was a Darkfriend.
C) Put to the Question – The most expensive of his abilities, he would capture and interrogate a player. This action would give him the same result as his cop power as well as their description, and that night the player would be unable to take any action or be Night Killed, as with the Jailkeeper role.
He was able to convert fistofpainx had he copped him or put him to the question, not by tracking him.
Gher was a middle-aged man from Amadicia, he wore blue clothing and had blond-grey hair, and was missing an eye. He had a dagger concealed inside his clothes.
Victory Condition: Light Faction
Darth Katie has been Lynched on Day 4.
She was from Tear, wore dark green, had long dark brown hair with a touch of gray, and brown eyes. She was very old and powerful by Aes Sedai standards, and was of the Green Ajah.
Abilities
Darth Katie was able to communicate at night via Note Board with anyone who met one or both of the following criteria:
A) Was known to her to be an Aes Sedai
B) Was known to her to be a Warder
C) Was known to her to be a Darkfriend
She was also a Day Mason with her warder(s).
She was able to cast a vote in any collective action and carry out that action, e.g. DF Night Kill
Darth Katie was a Roleblocker, who used a limited form of compulsion to make someone very tired and go to sleep. She could not Roleblock channelers, though she would know it had failed and why, which counted as a point of evidence for confirming someone was an Aes Sedai but was not sufficient in of itself. She also could not perform Night Kills against an Aes Sedai with the DF Night Kill, such an attempt would fail but confirm the person was an Aes Sedai. At the loss of her warder, or one of her warders, by lynch, she gained the event 'Fear and Loss', which granted a special one-use NK, the FaL NK, that could be used on anyone (including Aes Sedai) who voted for the lynch of her warder. As with Hobo's granted 'Revenge' NK, their was an associated risk of using the ability beyond what most NK's have. Also, unlike most night actions, the FaL NK could be used in tandem with other night actions, but at an even greater risk than it's normal use, and could be targeted at anyone who voted for her warder, regardless of whether they were an Aes Sedai or not. She was a DF Leader but not the DF Leader, and could recruit fistofpainx.
Victory Condition: Darkfriend
BlackAdder has been Night Killed on Night 5
BlackAdder was from Cairhien, he dressed in black and had brown hair and blue eyes. He carried a a sword a this hip and was skilled in its use, as a veteran of the recent war with the Aiel.
Abilities
BlackAdder could channel, and was not wholly sane. He could protect one person a night, as with the 'doctor' role, by weaving a protective web around them which would protect them and alert him of an attack, thus allowing him to heal any damage his wards didn't stop. In addition to this he could tell if anyone channeled through his wards, except if the person themselves channeled, for this reason he could also detect the use of any ter'angreal that did not require channeling to operate, as the channeling involved would not be theirs. He could not, however, tell if the person had used a ter'angreal or if someone else had used Saidar on them, he merely knew something foreign had breached his wards, from the inside or out. He was also virtually immune to actions using Saidar, as he would instantly know someone was using it near him. [i.e. could not be RB'd by DK, nor NK'd by her]
Victory Condition: Light Faction
The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod
- Albert Einstein
King of Cairhien 20-7-2
Chancellor of the Landsraad, Archduke of Is'Mod
This message last edited by Isaac on 21/05/2010 at 02:53:41 AM
RAFO Mafia 16, Day 6: In the Manor of Mad Muad (Ended)
21/05/2010 02:41:49 AM
- 952 Views
General Info from the Moderator: Update 29
21/05/2010 02:42:07 AM
- 481 Views
Posthumous Messages
21/05/2010 02:51:58 AM
- 629 Views
Whoa
21/05/2010 05:20:58 AM
- 579 Views
I THINK I know why BA wanted to lynch ranagrande
21/05/2010 06:35:17 AM
- 568 Views
Although, as ranagrande says, BlackAdder is the one who protected him!
21/05/2010 05:16:32 PM
- 587 Views
Maybe he wanted to falsify evidence that rana was bulletproof because..... some reason? *NM*
21/05/2010 06:59:45 PM
- 273 Views
Well that was unexpected
21/05/2010 01:19:34 PM
- 496 Views
Eh.....
21/05/2010 06:04:25 PM
- 620 Views
On the other hand... what are the alternatives?
21/05/2010 06:22:41 PM
- 521 Views
Ranagrande doesn't want vote for Talic cause they're Mason buddies. *NM*
21/05/2010 06:58:24 PM
- 260 Views
Yup
21/05/2010 11:16:27 PM
- 572 Views
I would really prefer we didn't lynch me
22/05/2010 12:20:55 AM
- 560 Views
Let us proceed
22/05/2010 01:41:09 AM
- 566 Views
Re: Let us proceed
22/05/2010 01:51:08 AM
- 605 Views
Re: Let us proceed
22/05/2010 02:16:26 AM
- 513 Views
Hah, it's not like he's a power ranger.
22/05/2010 04:05:37 AM
- 557 Views
or maybe it's exactly like that!
22/05/2010 05:59:02 AM
- 511 Views
Yea, but then the Green Ranger turned out to be the awesomest one ever. *NM*
22/05/2010 04:24:03 PM
- 251 Views
The increasingly superfluous HYPOCOP CHART
21/05/2010 06:07:30 PM
- 498 Views
Actually, Amys, have you full roleclaimed as well?
22/05/2010 04:10:55 AM
- 540 Views