And people thought Dedicated Servers weren't anything to cry over losing.
Zalis Send a noteboard - 05/02/2010 01:00:56 PM
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I'm not sure that the console version was ever going to get them, but still.
As for the bugs, I think most any game would run into similar issues when a bajillion people are playing it.
As for the bugs, I think most any game would run into similar issues when a bajillion people are playing it.
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This message last edited by Zalis on 05/02/2010 at 01:01:29 PM
OMG: I pretty much stopped playing Modern Warfare 2. <rant>
05/02/2010 08:14:22 AM
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And people thought Dedicated Servers weren't anything to cry over losing.
05/02/2010 01:00:56 PM
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So, without knowing the game or some of the gamer terms you use...
05/02/2010 02:32:19 PM
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Isn't the regular game, like, forty-five minutes long, or so?
*NM*
05/02/2010 03:31:11 PM
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If I wasn't going to play mutliplayer all the time, I wouldn't have bought it.
05/02/2010 05:46:35 PM
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Yeah, sadly, bandwidth and latency are completely different measurements.
05/02/2010 03:35:00 PM
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It pretty much does...
05/02/2010 05:45:35 PM
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I've only encountered the emergency airdrop bug once, and I wasn't sure what I was seeing.
05/02/2010 05:59:56 PM
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Re: I've only encountered the emergency airdrop bug once, and I wasn't sure what I was seeing.
05/02/2010 09:15:30 PM
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Re: I've only encountered the emergency airdrop bug once, and I wasn't sure what I was seeing.
05/02/2010 09:40:22 PM
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The game is broken... people on gamechat even brag about using the glitch
07/02/2010 08:46:13 AM
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