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Still feels like... bad design? Cymbaline Send a noteboard - 10/12/2009 12:24:20 AM
I'm guessing it's because achievements/unlocks work on a "per-install/account" basis and not "per-character" as I made a new character and had all of the Rogue specialties available to me as soon as my character hit level 7.


That's weird. I guess I wasn't imagining things, then. Still, it just seems dumb that one character needs to go through steps to unlock this mystical, long forgotten art, ala Arcane Warrior, and then for no apparent reason at all some other character knows all about it. Makes no narrative sense at all.
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Dragon Age: Origins - 03/12/2009 12:21:38 PM 907 Views
I finished this game about a week ago, and loved it. - 03/12/2009 02:46:28 PM 615 Views
Re: I finished this game about a week ago, and loved it. - 04/12/2009 03:22:53 AM 621 Views
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Re: Which Origin did you Choose? - 09/12/2009 02:20:54 AM 459 Views
Speaking of, there appears to be a significant bug in the PS3 version? - 09/12/2009 04:22:57 AM 494 Views
It's not a bug. - 09/12/2009 08:23:34 PM 434 Views
Still feels like... bad design? - 10/12/2009 12:24:20 AM 467 Views
if it's designed like a lot of RPGs... - 04/12/2009 04:16:11 PM 480 Views
Re: Which Origin did you Choose? - 09/12/2009 02:18:46 AM 657 Views
It's fun, but unoriginal. - 04/12/2009 11:08:21 PM 504 Views
Agreed, but I didn't mind. - 05/12/2009 12:02:38 AM 560 Views
very true. and that only makes me want to play it more. *NM* - 09/12/2009 01:45:45 AM 228 Views

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