Do something so unrelated, that it brings them back to it. Hopefully the player's interest will be peeked, it gives you an opportunity to give them some new information.
It doesn't even need to be a drawn out adventure, but a side quest. Half a session, if that.
Sorry should have mentioned it earlier.
It doesn't even need to be a drawn out adventure, but a side quest. Half a session, if that.
Sorry should have mentioned it earlier.
The past is just that, the past. You can only truly live by looking to the future!
This message last edited by Ryan on 20/11/2009 at 05:19:45 PM
DMing myself into a corner?
19/11/2009 09:37:45 PM
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A good DM is never in a corner.
20/11/2009 01:59:10 AM
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If only I had the years of experience you do.
20/11/2009 06:21:27 PM
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Hmmm
20/11/2009 02:21:29 AM
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they're already on one adventure
20/11/2009 03:42:09 AM
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There's nothing more interesting than when the PCs decide to ignore the plot hooks.
20/11/2009 04:34:50 AM
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I was suggesting it as a way to keep them on track.
20/11/2009 05:18:45 PM
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