Since I got so much help from here when I started playing this a few weeks go, I thought I'd give the nice people who had tips a quick update on my progress with a few more questions.
Cool.So, I had a rather rough start somehow, always struggled with not enough money and a few minor details of the game. I figured most of those out by now (alchemy, persuasion etc.)
I am a little bummed how quickly my magic sword is "empty" and how expensive it is to get it recharged. But I think my equipment is decent and I found quite a few magic rings and accessories by now.
As was mentioned by jh and MIF, Azrua's Star is a reusable soul gem. All you need is a Soul Trap spell (or an item enchantment) and go to town on enemies right after using it. Then refill your item, rinse repeat.
I am Level 8 and emperor Martin is expecting me to collect Daedra artifacts now, while he is studying this book. The game proposed Azura as Daedra quest, but I saw on the internet that they think you should be Level 10 before doing that. I remember MightyYT saying that this quest can get me a really powerful item, so I may do it soon anyhow. Or die trying. The problem with the shrines seem to be bringing the right component to sacrifice.
DO NOT use Azura's Star for that. It is WAY too useful to be wasted on that quest.
On side quests, I just killed a guy in a tomb in the capital who was robbing graves to get a merchant to become the cheapest in town. I found the keys to his apartment there. My point is, the guy is dead, can I just take his house? I was saving up for my own house, but then again, who is gonna use his now that he is dead?
I really need a base of Ops because I often find myself in a situation where I can't take everything I want because it's too darn heavy.
I really need a base of Ops because I often find myself in a situation where I can't take everything I want because it's too darn heavy.
Yeah, you can use his house. No real reason not too. But go back and check the tomb, there is a weapon and some armor hidden behind some of the sarcophagi.
I am member of all three guilds plus a Blade (I am playing in German, so I simply translate, not sure that's what they are called). Is it save to assume that each time I pay my bounty at a thief's, my charges are dropped and no guards are chasing me anymore?
It is safe to assume that. And yes, the are called The Blades, so no worries there. Definitely check out the Dark Brotherhood. Some of the quests might involve killing a member of the other quilds, but usually, if you can kill them without being detected (poison apple, one hit kill), no one will know it was you and there is no penalty. Plus, you get the most badass horse during the questline.
My luck was down to 16 for many days without me finding a reason why (equipment, sickness). It is back on track now, but I am not sure what happened.
I gotta say I hardly bought spells so far and keep using the same two or three to heal myself or shoot smaller fireballs. My magic skills are accordingly low, I just hardly ever feel like using the scrolls while I am in the middle of a battle. Then again, I picked thief as class anyway, so I hope I can play the game without being a magic ace.
Something I do to raise my magic skills is getting cheap, Low MP cost spells, and constantly cast them as I wander around the wilderness. Things like Starlight, bound dagger (put the dagger away to recast), etc. That way you can raise those skills while doing nothing but walking.
-as you raise magic skills, spells cost less in MP. You will see some spells for sell that require skill 75 and cost like 5000 MP when you first start out.
-work on raising the Destruction skill. It will come in handy later. Also, the Weakness spells are awesome when followed by a spell of that type.
- find the items for Alchemy, ingredients, and start making potions. Not only can you sell the ones you don't want for money, some are extremely useful. I normally keep a couple of poisons (to put on weapons), health, and magicka restorers, and sell pretty much everything else.
- Don't forget to go through Oblivion gates. True, most gates take a while to close, but you get a Stone afterwards that will give mundane weapons,armor,items an enchantment (I think you need to be able to use the enchantment altar at the Mage Academy). And once you beat the main quest, those gates are gone for good.
-Rasing Sneak is easy to do, and great for a thief. Go to a town, find a nook somewhere near a gate with a guard, and sneak walk against the wall. It will need to be somewhere close, but where they don't have a direct line of sight. Usually easiest to do in the Imperial City.
If you get stuck or want some help somewhere, don't be afraid to ask...I love this game and love to help people out in it.
Castle: This is so weird. I dressed up as him for Halloween.
Beckett: Me too.
~When Castle and Beckett met Gene Simmons.
Beckett: Me too.
~When Castle and Beckett met Gene Simmons.
My Elder Scrolls Oblivion Update
18/11/2009 09:53:46 AM
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lol, your last message got me playing Oblivion again....
18/11/2009 10:25:15 AM
- 569 Views
18/11/2009 10:43:13 AM
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Mat's Imaginary Friend is wrong about Azura's Quest.
18/11/2009 09:43:10 PM
- 526 Views
My bad....
19/11/2009 03:40:30 AM
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That you make an ass out of U and someone with the initials M.E.? Never did understand that... *NM*
19/11/2009 04:04:23 AM
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Re: My Elder Scrolls Oblivion Update
18/11/2009 07:29:16 PM
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Interesting
18/11/2009 07:49:44 PM
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Re: Interesting
18/11/2009 08:42:48 PM
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The Skeleton is Nocturnal's reward, not Sheogorath. Sheo's is the Wabbajack
18/11/2009 09:45:55 PM
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I have more advice you can take if you want.
18/11/2009 10:11:07 PM
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Oh that reminds me
18/11/2009 10:56:47 PM
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There is a guy in the guild looking for a staff. Find the staff, get the rec.
18/11/2009 11:49:14 PM
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Kud-Ei is looking for help for a friend who got into a magic trap
19/11/2009 08:16:29 AM
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....you people are making me think about giving it a second chance
19/11/2009 08:48:25 AM
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If it makes you feel any better, I've never cared for Oblivion or Morrowin either *NM*
19/11/2009 08:50:00 AM
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I haven't tried Oblivion, but I never got into Morrowind at all. *NM*
19/11/2009 03:27:27 PM
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Actually, morrowind is the better game.
19/11/2009 04:49:32 PM
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The one thing I HATED about Morrowind
19/11/2009 09:13:27 PM
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what? it took a bit of work to set it up, but mark, recall, almsivi, divine and the propylon indices
19/11/2009 09:18:50 PM
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Oblivion's mechanics are much better, but Morrowind's depth makes Oblivion look like a puddle.
19/11/2009 10:40:15 PM
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I've always wished they would remake Morrowind with Oblivion's game engine. It would be awesome!!!
20/11/2009 06:26:30 AM
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There was project like this ages ago. It was called Morroblivion, but it has been dead for years.
20/11/2009 09:35:16 PM
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Yes. Unfortunately, it ran into problems with Bethesda licensing.
21/11/2009 05:47:20 AM
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Re: Yes. Unfortunately, it ran into problems with Bethesda regarding licensing.
21/11/2009 05:50:24 AM
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on the subject of increasing destruction
19/11/2009 01:34:43 PM
- 565 Views
Better than that, make a Damage Light Armor on Self 1 point for 3 seconds.
19/11/2009 10:41:21 PM
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The benefit of this is that you can use hammers to repair and increase your armorer skill. *NM*
20/11/2009 12:27:38 AM
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Well, no. What I described damages your Light Armor skill for a very short time.
20/11/2009 03:57:48 AM
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Argh, Vampirism!
24/11/2009 07:15:27 PM
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I warned you, man.
24/11/2009 08:54:04 PM
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White Stallion Home
30/11/2009 07:02:01 PM
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Don't put it in boxes unless you own the box.
30/11/2009 07:39:12 PM
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Hmm
30/11/2009 07:42:25 PM
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Well... tbh...
30/11/2009 08:13:36 PM
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Make a mage, make a crap load of spells and leave the armor and swords behind forever.
04/12/2009 04:33:07 PM
- 491 Views