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Exactly. lord-of-shadow Send a noteboard - 04/10/2009 01:21:32 AM
The characters in L4D have very distinct silhouettes, which is the most important physical feature for quickly distinguishing elements in a game environment, and the rest of the character designs were done with that philosophy in mind as well.

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Borderlands - 03/10/2009 05:15:48 PM 706 Views
I will be getting it... - 03/10/2009 07:57:11 PM 610 Views
Looks good, but I hate that they pigeonholed the characters a la Left 4 Dead. - 03/10/2009 08:01:47 PM 648 Views
i'm pretty sure... - 03/10/2009 08:34:30 PM 584 Views
Comparing to other games allows for quick communication. - 03/10/2009 11:44:43 PM 571 Views
L4D characters were designed for ease of identification, etc, not to roleplay. - 04/10/2009 01:03:48 AM 618 Views
Exactly. - 04/10/2009 01:21:32 AM 589 Views
I am cautiously intrigued. - 04/10/2009 02:22:36 PM 644 Views
...i was all excited for about 2 seconds - 10/10/2009 02:52:22 AM 546 Views

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